Player Matchup

Cthulhu
Cthulhu
Cal-pol_
Cthulhu
Level 6
God Stats
5W - 1L
1,466 SR
Queue Stats
9W - 6L
1,676 Elo+
Party 1
Artemis
Artemis
Drannoc_du_14
Artemis
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
80W - 96L
1,113 Elo+
Solo
Odin
Odin
Pr0 Ahmed
Odin
Level 29
God Stats
8W - 6L
1,627 SR
Queue Stats
78W - 64L
1,515 Elo+
Solo
Izanami
Izanami
Sly_Shinobi87
Izanami
Level 7
God Stats
4W - 0L
1,531 SR
Queue Stats
10W - 6L
1,738 Elo+
Party 1
Zhong Kui
Zhong Kui
den_Breinder
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,472 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,503 Elo+

VS

Team Averages
Level 12
1,533 SR
1,406 Elo+
Medusa
Medusa
Magmaplayzzz
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,240 Elo+
Party 2
Anubis
Anubis
adelvares1989
Anubis
Level 11
God Stats
6W - 12L
1,514 SR
Queue Stats
186W - 226L
1,418 Elo+
Solo
Arachne
Arachne
chris_mois22
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
flex472980
Fenrir
Level 12
God Stats
1W - 3L
1,726 SR
Queue Stats
29W - 34L
1,398 Elo+
Party 3
Hercules
Hercules
pulnake
Hercules
Level 16
God Stats
4W - 7L
1,427 SR
Queue Stats
93W - 74L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cal-pol_
Cthulhu
20
7 / 4 / 17
13,488
1,038
15,845
17,044
17,940
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
20
9 / 8 / 16
13,374
1,029
33,684
17,986
7,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
20
8 / 1 / 18
14,527
1,117
12,503
9,680
9,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
20
4 / 7 / 18
13,571
1,044
15,864
15,708
7,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
den_Breinder
Zhong Kui
20
12 / 4 / 11
14,731
1,133
29,617
19,099
12,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
3 / 11 / 12
13,633
1,049
16,951
29,443
13,182
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 13 / 12
14,463
1,113
25,391
27,863
14,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
chris_mois22
Arachne
18
1 / 14 / 11
11,733
903
4,607
25,290
11,172
Fenrir
flex472980
Fenrir
18
2 / 1 / 9
12,193
938
8,921
15,223
8,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
pulnake
Hercules
20
12 / 1 / 5
15,366
1,182
19,035
22,007
20,976
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
73
40
Kills
24
24
Deaths
40
80
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cal-pol_
Cthulhu
7
4
17
3.88
W
Artemis
9
8
16
2.13
L
Medusa
3
11
12
0.82
W
Odin
8
1
18
17
W
Izanami
4
7
18
1.86
L
6
13
12
0.92
L
Arachne
chris_mois22
Arachne
1
14
11
0.46
W
Zhong Kui
den_Breinder
Zhong Kui
12
4
11
4.38
L
Fenrir
flex472980
Fenrir
2
1
9
6.5
L
Hercules
pulnake
Hercules
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,513
Damage
74,905
79,517
Taken
119,826
54,802
Mitigated
68,298
14,805
Healing
24,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cal-pol_
Cthulhu
15,845
1,047
100
2,209
17,044
17,940
0
8,415
8,515
35,615
0
W
Artemis
33,684
15,435
0
1,499
17,986
7,640
0
5,757
12,017
0
45,920
L
Medusa
16,951
9,426
0
2,558
29,443
13,182
0
10,138
19,305
0
36,259
W
Odin
12,503
4,345
0
0
9,680
9,084
0
3,266
6,324
94
24,484
W
Izanami
15,864
11,857
0
3,977
15,708
7,867
0
3,047
12,361
0
51,311
L
25,391
2,150
852
9,208
27,863
14,779
0
11,381
16,482
61,893
0
L
Arachne
chris_mois22
Arachne
4,607
2,946
0
1,595
25,290
11,172
0
9,672
15,618
0
8,067
W
Zhong Kui
den_Breinder
Zhong Kui
29,617
4,085
0
7,020
19,099
12,271
0
6,852
12,037
51,471
0
L
Fenrir
flex472980
Fenrir
8,921
2,101
0
395
15,223
8,189
0
5,379
9,844
0
23,681
L
Hercules
pulnake
Hercules
19,035
3,994
0
9,781
22,007
20,976
0
8,986
13,021
3,903
36,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,691
Gold Earned
67,388
235
Minions Killed
206
5
Camps Cleared
8
1,031,509
Distance Traveled
1,097,586
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,488
1,038
38
3
1
215,989
0
W
Artemis
13,374
1,029
20
2
0
174,929
1
L
Medusa
13,633
1,049
46
4
0
228,144
0
W
Odin
14,527
1,117
39
3
3
250,958
0
W
Izanami
13,571
1,044
86
7
0
167,551
1
L
Anubis
14,463
1,113
87
7
0
169,562
2
L
Arachne
11,733
903
6
0
0
205,648
1
W
Zhong Kui
14,731
1,133
52
4
1
222,082
1
L
Fenrir
12,193
938
19
1
2
229,965
0
L
Hercules
15,366
1,182
48
4
6
264,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role