Player Matchup

Set
Set
Berserker27
Set
Level 6
God Stats
4W - 9L
1,295 SR
Queue Stats
10W - 21L
1,129 Elo+
Solo
Tsukuyomi
Tsukuyomi
DanTheman832
Tsukuyomi
Level 27
God Stats
8W - 5L
1,434 SR
Queue Stats
94W - 94L
1,297 Elo+
Solo
Izanami
Izanami
Dietlaal
Izanami
Level 28
God Stats
3W - 1L
1,495 SR
Queue Stats
6W - 7L
1,340 Elo+
Solo
Ymir
Ymir
FaustGoryhair
Ymir
Level 29
God Stats
10W - 10L
1,447 SR
Queue Stats
89W - 114L
1,387 Elo+
Solo
The Morrigan
The Morrigan
Luka5Luka
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,299 Elo+
Solo
Team Averages
Level 24
1,434 SR
1,290 Elo+

VS

Team Averages
Level 20
1,424 SR
1,399 Elo+
Loki
Loki
AltairPendragon
Loki
Level 27
God Stats
3W - 16L
1,397 SR
Queue Stats
28W - 35L
1,381 Elo+
Solo
Ra
Ra
PABLO7P
Ra
Level 28
God Stats
8W - 6L
1,386 SR
Queue Stats
12W - 14L
1,271 Elo+
Solo
Olorun
Olorun
ShuTenDojiDX
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
kfirs1
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Cupid
Cupid
xIRossIx
Cupid
Level 19
God Stats
7W - 14L
1,336 SR
Queue Stats
22W - 38L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
10,299
468
4,488
13,036
6,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
DanTheman832
Tsukuyomi
20
10 / 3 / 3
13,170
599
15,077
14,180
9,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Dietlaal
Izanami
19
23 / 2 / 6
14,080
640
24,294
17,462
8,441
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 17
12,566
571
9,340
19,514
20,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
Luka5Luka
The Morrigan
15
2 / 7 / 5
10,333
470
9,186
13,413
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 2
10,793
491
14,804
15,477
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 5 / 3
9,842
447
7,031
12,514
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
16
1 / 8 / 3
11,666
530
7,151
17,327
7,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
kfirs1
Artemis
11
1 / 10 / 1
7,658
348
6,959
11,483
3,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
xIRossIx
Cupid
15
4 / 13 / 3
10,176
463
13,904
21,831
6,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
42
Kills
17
18
Deaths
42
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
W
3
4
1
0.88
W
Tsukuyomi
DanTheman832
Tsukuyomi
10
3
3
3.83
W
Izanami
Dietlaal
Izanami
23
2
6
13
W
4
2
17
6.25
W
The Morrigan
Luka5Luka
The Morrigan
2
7
5
0.64
L
4
5
3
1.1
L
Olorun
1
8
3
0.31
L
Artemis
kfirs1
Artemis
1
10
1
0.15
L
Cupid
xIRossIx
Cupid
4
13
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,385
Damage
49,849
77,605
Taken
78,632
51,551
Mitigated
26,848
22,000
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,804
4,471
0
3,184
15,477
5,430
0
2,140
13,337
212
55,006
W
4,488
2,250
0
3,543
13,036
6,984
0
984
11,998
0
50,353
W
Tsukuyomi
DanTheman832
Tsukuyomi
15,077
4,062
0
4,539
14,180
9,975
3,749
4,196
9,918
0
74,691
W
Izanami
Dietlaal
Izanami
24,294
18,215
0
8,920
17,462
8,441
8,701
1,760
15,580
0
86,324
W
9,340
995
0
2,353
19,514
20,123
908
2,532
16,894
40,410
0
W
The Morrigan
Luka5Luka
The Morrigan
9,186
2,227
0
2,645
13,413
6,028
692
4,298
8,741
42,950
1,477
L
7,031
776
367
3,488
12,514
4,826
504
4,354
8,148
53,310
0
L
Olorun
7,151
2,934
42
3,270
17,327
7,014
3,010
2,775
14,552
55,684
0
L
Artemis
kfirs1
Artemis
6,959
3,779
0
761
11,483
3,134
0
4,481
7,002
0
28,065
L
Cupid
xIRossIx
Cupid
13,904
9,672
45
5,639
21,831
6,444
0
3,769
18,062
0
47,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,448
Gold Earned
50,135
482
Minions Killed
412
0
Camps Cleared
0
1,924,023
Distance Traveled
1,631,462
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,793
491
98
4
0
349,901
1
W
Set
10,299
468
71
3
0
358,778
0
W
Tsukuyomi
13,170
599
123
6
0
440,870
3
W
Izanami
14,080
640
143
7
0
397,640
2
W
Ymir
12,566
571
66
3
0
386,351
0
W
The Morrigan
10,333
470
79
4
0
340,384
0
L
Ra
9,842
447
86
4
0
391,988
16
L
Olorun
11,666
530
99
5
0
320,687
0
L
Artemis
7,658
348
41
2
0
239,810
1
L
Cupid
10,176
463
88
4
0
329,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role