Player Matchup

Fenrir
Fenrir
BEANOS121
Fenrir
Level 18
God Stats
2W - 2L
1,948 SR
Queue Stats
2W - 3L
2,147 Elo+
Solo
Apollo
Apollo
aradd007
Apollo
Level 127
God Stats
0W - 1L
1,456 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
x KlNG V
Morgan Le Fay
Level 106
God Stats
6W - 6L
1,682 SR
Queue Stats
240W - 215L
1,509 Elo+
Solo
Team Averages
Level 84
1,695 SR
1,718 Elo+

VS

Team Averages
Level 105
1,580 SR
1,640 Elo+
Ra
Ra
JaggedShar7s
Ra
Level 143
God Stats
9W - 4L
1,630 SR
Queue Stats
145W - 146L
1,553 Elo+
Party 1
Bakasura
Bakasura
JetSpiderz
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 77L
1,781 Elo+
Party 1
Gilgamesh
Gilgamesh
WheatMasterJ
Gilgamesh
Level 154
God Stats
28W - 22L
1,610 SR
Queue Stats
225W - 220L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BEANOS121
Fenrir
15
0 / 14 / 7
12,593
572
7,421
22,897
12,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
aradd007
Apollo
18
9 / 9 / 2
14,764
671
12,250
20,755
7,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
x KlNG V
Morgan Le Fay
18
4 / 6 / 7
13,935
633
31,531
18,011
7,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 16
17,142
779
16,970
19,929
10,336
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
JetSpiderz
Bakasura
19
11 / 5 / 9
15,798
718
12,115
18,275
12,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
WheatMasterJ
Gilgamesh
20
10 / 2 / 17
16,848
766
21,493
26,666
33,822
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
13
Kills
29
29
Deaths
13
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BEANOS121
Fenrir
0
14
7
0.25
W
8
6
16
2.67
W
Bakasura
JetSpiderz
Bakasura
11
5
9
3.1
W
Gilgamesh
WheatMasterJ
Gilgamesh
10
2
17
9.25
L
Apollo
aradd007
Apollo
9
9
2
1.11
L
Morgan Le Fay
x KlNG V
Morgan Le Fay
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
50,578
61,663
Taken
64,870
26,839
Mitigated
56,205
5,695
Healing
17,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BEANOS121
Fenrir
7,421
1,436
0
2,026
22,897
12,511
527
5,645
16,957
0
50,393
W
16,970
556
4,869
4,689
19,929
10,336
1,325
10,635
9,294
93,672
0
W
Bakasura
JetSpiderz
Bakasura
12,115
8,900
0
5,418
18,275
12,047
0
7,690
10,585
0
41,593
W
Gilgamesh
WheatMasterJ
Gilgamesh
21,493
4,994
0
2,096
26,666
33,822
777
13,206
13,460
0
50,475
L
Apollo
aradd007
Apollo
12,250
7,971
0
2,319
20,755
7,273
672
5,890
14,238
0
44,623
L
Morgan Le Fay
x KlNG V
Morgan Le Fay
31,531
786
0
1,350
18,011
7,055
31
5,435
12,407
93,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
49,788
252
Minions Killed
248
0
Camps Cleared
0
1,008,028
Distance Traveled
1,240,337
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,593
572
55
3
0
329,703
2
W
Ra
17,142
779
154
7
0
383,583
3
W
Bakasura
15,798
718
59
3
0
418,875
4
W
Gilgamesh
16,848
766
35
2
0
437,879
2
L
Apollo
14,764
671
72
3
0
330,189
1
L
Morgan Le Fay
13,935
633
125
6
0
348,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role