Player Matchup

Ah Puch
Ah Puch
LadyBorsch
Ah Puch
Level 7
God Stats
2W - 2L
1,265 SR
Queue Stats
12W - 17L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Peгsephone
Morgan Le Fay
Level 17
God Stats
3W - 0L
1,705 SR
Queue Stats
67W - 37L
1,694 Elo+
Solo
Jormungandr
Jormungandr
STsauveur
Jormungandr
Level 20
God Stats
7W - 4L
1,340 SR
Queue Stats
13W - 14L
1,443 Elo+
Solo
Nu Wa
Nu Wa
modes55
Nu Wa
Level 29
God Stats
2W - 1L
1,520 SR
Queue Stats
27W - 21L
1,574 Elo+
Solo
Neith
Neith
一瓢金竹水
Neith
Level 26
God Stats
7W - 6L
1,512 SR
Queue Stats
163W - 187L
1,374 Elo+
Solo
Team Averages
Level 20
1,469 SR
1,499 Elo+

VS

Team Averages
Level 16
1,556 SR
1,574 Elo+
Hachiman
Hachiman
CasanovaFox
Hachiman
Level 17
God Stats
0W - 3L
1,189 SR
Queue Stats
12W - 7L
1,610 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IrwinFilly
Morgan Le Fay
Level 8
God Stats
1W - 2L
1,737 SR
Queue Stats
5W - 6L
1,488 Elo+
Party 1
Sol
Sol
LerkaNor81
Sol
Level 29
God Stats
25W - 22L
1,615 SR
Queue Stats
409W - 388L
1,643 Elo+
Solo
Terra
Terra
Seaself
Terra
Level 23
God Stats
2W - 1L
1,737 SR
Queue Stats
36W - 48L
1,405 Elo+
Solo
Neith
Neith
火之跃动
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LadyBorsch
Ah Puch
20
2 / 4 / 15
13,183
1,014
14,161
11,353
4,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Peгsephone
Morgan Le Fay
20
25 / 7 / 14
18,223
1,402
58,990
25,741
12,708
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
STsauveur
Jormungandr
20
9 / 5 / 25
15,169
1,167
16,431
28,380
27,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
modes55
Nu Wa
16
4 / 0 / 6
11,648
896
4,128
1,076
342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 20
13,749
1,058
21,466
15,793
6,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CasanovaFox
Hachiman
20
6 / 10 / 9
13,543
1,042
16,885
26,470
9,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
IrwinFilly
Morgan Le Fay
19
7 / 13 / 10
13,768
1,059
14,066
23,690
9,356
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
4 / 7 / 12
13,888
1,068
26,958
21,734
7,486
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Seaself
Terra
20
3 / 2 / 11
14,154
1,089
9,378
26,123
34,005
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
1 / 12 / 10
12,027
925
9,307
23,544
9,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
73
44
Kills
21
21
Deaths
44
80
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CasanovaFox
Hachiman
6
10
9
1.05
L
Morgan Le Fay
IrwinFilly
Morgan Le Fay
7
13
10
0.92
W
Ah Puch
LadyBorsch
Ah Puch
2
4
15
2.38
L
4
7
12
1.43
W
Morgan Le Fay
Peгsephone
Morgan Le Fay
25
7
14
4.57
W
Jormungandr
STsauveur
Jormungandr
9
5
25
4.3
L
Terra
Seaself
Terra
3
2
11
4.25
W
Nu Wa
modes55
Nu Wa
4
0
6
7
W
4
5
20
2.8
L
1
12
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,176
Damage
76,594
82,343
Taken
121,561
52,558
Mitigated
70,336
12,929
Healing
25,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CasanovaFox
Hachiman
16,885
10,085
0
1,401
26,470
9,965
0
23,862
2,608
0
45,790
L
Morgan Le Fay
IrwinFilly
Morgan Le Fay
14,066
1,827
0
644
23,690
9,356
0
19,177
4,513
31,284
0
W
Ah Puch
LadyBorsch
Ah Puch
14,161
1,764
0
614
11,353
4,962
0
8,034
3,319
40,188
0
L
26,958
12,599
0
6,563
21,734
7,486
0
15,983
5,751
64,963
0
W
Morgan Le Fay
Peгsephone
Morgan Le Fay
58,990
5,644
0
4,905
25,741
12,708
0
14,014
11,727
79,411
0
W
Jormungandr
STsauveur
Jormungandr
16,431
1,764
119
4,135
28,380
27,836
0
18,340
10,040
37,429
0
L
Terra
Seaself
Terra
9,378
3,728
6,485
8,841
26,123
34,005
0
16,896
9,227
18,408
0
W
Nu Wa
modes55
Nu Wa
4,128
781
0
0
1,076
342
0
572
504
11,318
0
W
21,466
10,717
0
3,156
15,793
6,710
0
9,442
6,351
0
57,920
L
9,307
4,134
0
1,408
23,544
9,524
0
17,792
5,752
0
37,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,972
Gold Earned
67,380
251
Minions Killed
295
4
Camps Cleared
10
1,012,386
Distance Traveled
1,209,216
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,543
1,042
70
5
1
245,098
1
L
Morgan Le Fay
13,768
1,059
35
3
2
265,724
1
W
Ah Puch
13,183
1,014
56
4
1
245,893
0
L
Sol
13,888
1,068
88
7
5
230,967
0
W
Morgan Le Fay
18,223
1,402
49
4
2
241,158
3
W
Jormungandr
15,169
1,167
38
3
1
239,024
1
L
Terra
14,154
1,089
32
2
2
278,919
0
W
Nu Wa
11,648
896
11
1
0
74,827
1
W
Neith
13,749
1,058
97
7
0
211,484
1
L
Neith
12,027
925
70
5
0
188,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role