Player Matchup

Ares
Ares
SantyTheJEFF21
Ares
Level 18
God Stats
12W - 18L
1,508 SR
Queue Stats
157W - 178L
1,357 Elo+
Solo
Ra
Ra
Valkyerry
Ra
Level 25
God Stats
2W - 2L
1,275 SR
Queue Stats
45W - 31L
1,459 Elo+
Party 1
Anhur
Anhur
YaMansVonte
Anhur
Level 26
God Stats
17W - 22L
1,517 SR
Queue Stats
127W - 126L
1,559 Elo+
Solo
Mercury
Mercury
haroldaIien
Mercury
Level 27
God Stats
5W - 2L
1,635 SR
Queue Stats
103W - 60L
1,455 Elo+
Party 1
Zhong Kui
Zhong Kui
raidensushi
Zhong Kui
Level 22
God Stats
3W - 4L
1,284 SR
Queue Stats
34W - 20L
1,498 Elo+
Party 1
Team Averages
Level 24
1,444 SR
1,465 Elo+

VS

Team Averages
Level 19
1,504 SR
1,447 Elo+
Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Flagkarl
Thanatos
Level 24
God Stats
1W - 2L
1,473 SR
Queue Stats
8W - 9L
1,333 Elo+
Solo
Merlin
Merlin
Juicewrld9997
Merlin
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 41L
1,246 Elo+
Solo
Ullr
Ullr
discordexe
Ullr
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
61W - 36L
1,749 Elo+
Solo
Ymir
Ymir
huyazhuxia
Ymir
Level 5
God Stats
1W - 1L
1,764 SR
Queue Stats
2W - 4L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 10
6,917
576
3,535
8,115
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 0 / 0
7,371
614
2,235
4,648
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
11 / 3 / 2
8,354
696
10,222
7,341
2,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
haroldaIien
Mercury
12
2 / 0 / 5
6,768
564
4,264
5,815
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
raidensushi
Zhong Kui
11
4 / 2 / 2
6,588
549
6,250
6,611
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 3 / 0
7,311
609
2,552
8,214
2,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
Flagkarl
Thanatos
9
2 / 3 / 1
5,899
492
3,956
8,637
2,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
5,897
491
2,254
5,072
1,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
4 / 5 / 1
7,088
591
6,960
7,885
1,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 7 / 4
5,359
447
1,906
10,382
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
22
Kills
7
7
Deaths
22
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
3
0
0.33
L
Thanatos
Flagkarl
Thanatos
2
3
1
0.83
L
0
4
1
0.13
W
2
2
10
3.5
W
3
0
0
3
W
11
3
2
4
L
4
5
1
0.9
W
Mercury
haroldaIien
Mercury
2
0
5
4.5
L
0
7
4
0.29
W
Zhong Kui
raidensushi
Zhong Kui
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,506
Damage
17,628
32,530
Taken
40,190
13,331
Mitigated
13,665
8,597
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,552
680
0
2,310
8,214
2,934
778
3,900
4,314
36,610
0
L
Thanatos
Flagkarl
Thanatos
3,956
916
0
5,101
8,637
2,762
0
2,717
5,860
0
21,977
L
2,254
187
0
636
5,072
1,448
418
1,715
3,237
28,812
0
W
3,535
755
0
1,781
8,115
4,198
137
1,222
6,893
12,232
0
W
2,235
453
49
1,199
4,648
1,586
676
1,604
3,044
42,898
0
W
10,222
6,705
0
2,384
7,341
2,364
757
818
6,523
0
56,188
L
6,960
2,984
0
250
7,885
1,607
0
1,266
6,619
0
45,320
W
Mercury
haroldaIien
Mercury
4,264
1,501
0
1,477
5,815
1,688
0
1,334
4,481
0
30,991
L
1,906
736
0
415
10,382
4,914
0
2,242
8,140
7,528
0
W
Zhong Kui
raidensushi
Zhong Kui
6,250
1,642
0
1,707
6,611
3,495
727
1,734
4,877
27,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
31,554
341
Minions Killed
274
0
Camps Cleared
0
1,156,216
Distance Traveled
1,038,308
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,311
609
78
7
0
175,453
3
L
Thanatos
5,899
492
42
4
0
245,103
0
L
Merlin
5,897
491
54
5
0
197,407
0
W
Ares
6,917
576
27
2
0
227,448
5
W
Ra
7,371
614
94
8
0
217,666
5
W
Anhur
8,354
696
103
9
0
204,540
8
L
Ullr
7,088
591
85
7
0
218,092
2
W
Mercury
6,768
564
73
6
0
307,108
1
L
Ymir
5,359
447
15
1
0
202,253
0
W
Zhong Kui
6,588
549
44
4
0
199,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role