Player Matchup

Skadi
Skadi
HomeBoy SIays
Skadi
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 16L
1,699 Elo+
Party 1
Sol
Sol
Lil Pump IV
Sol
Level 144
God Stats
3W - 2L
1,506 SR
Queue Stats
20W - 14L
1,659 Elo+
Party 1
Hachiman
Hachiman
MrSweetness1
Hachiman
Level 160
God Stats
6W - 5L
1,738 SR
Queue Stats
291W - 302L
1,634 Elo+
Party 1
Kuzenbo
Kuzenbo
The Blinded Sun
Kuzenbo
Level 69
God Stats
2W - 6L
1,302 SR
Queue Stats
134W - 133L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
VaniszH
Sylvanus
Level 154
God Stats
28W - 24L
1,436 SR
Queue Stats
1,119W - 1,048L
1,645 Elo+
Party 1
Team Averages
Level 109
1,496 SR
1,636 Elo+

VS

Team Averages
Level 99
1,636 SR
1,419 Elo+
Janus
Janus
BeanieBabey
Janus
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,126 Elo+
Solo
Bakasura
Bakasura
CabrakanMain
Bakasura
Level 46
God Stats
3W - 1L
1,865 SR
Queue Stats
192W - 77L
1,671 Elo+
Solo
Gilgamesh
Gilgamesh
Kiddrako1872
Gilgamesh
Level 122
God Stats
5W - 5L
1,590 SR
Queue Stats
100W - 107L
1,452 Elo+
Solo
Anhur
Anhur
Solaire__Cat
Anhur
Level 157
God Stats
4W - 7L
1,384 SR
Queue Stats
503W - 469L
1,525 Elo+
Solo
Ymir
Ymir
jrdnruiz2
Ymir
Level 129
God Stats
3W - 1L
1,839 SR
Queue Stats
14W - 26L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
3 / 3 / 3
5,040
504
3,860
5,462
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 5
5,183
518
4,392
6,435
1,414
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
MrSweetness1
Hachiman
9
2 / 2 / 3
5,444
544
3,356
4,448
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 6
4,065
407
1,560
6,886
3,004
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
VaniszH
Sylvanus
5
0 / 3 / 2
4,206
421
2,081
6,291
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 4
5,734
573
7,148
3,231
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
CabrakanMain
Bakasura
13
2 / 0 / 2
6,854
685
3,076
5,691
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Kiddrako1872
Gilgamesh
9
1 / 2 / 2
5,569
557
4,324
5,352
2,414
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

8
4 / 2 / 5
5,472
547
4,278
5,189
1,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
7
2 / 1 / 5
5,206
521
2,932
5,954
2,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
6
Kills
13
13
Deaths
7
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Bakasura
CabrakanMain
Bakasura
2
0
2
3
L
3
3
3
1.5
W
Gilgamesh
Kiddrako1872
Gilgamesh
1
2
2
1
L
1
4
5
0.88
L
Hachiman
MrSweetness1
Hachiman
2
2
3
1.75
W
4
2
5
3.25
L
0
1
6
3
L
Sylvanus
VaniszH
Sylvanus
0
3
2
0.33
W
Ymir
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,249
Damage
21,758
29,522
Taken
25,417
9,504
Mitigated
9,298
10,505
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,148
346
72
1,064
3,231
654
0
920
2,311
25,929
0
W
Bakasura
CabrakanMain
Bakasura
3,076
2,281
0
2,097
5,691
2,084
0
974
4,717
0
42,536
L
3,860
1,628
0
935
5,462
1,401
856
2,041
2,964
0
15,774
W
Gilgamesh
Kiddrako1872
Gilgamesh
4,324
1,038
0
856
5,352
2,414
690
808
4,544
0
28,513
L
4,392
1,943
0
1,922
6,435
1,414
708
1,595
4,458
26,655
0
L
Hachiman
MrSweetness1
Hachiman
3,356
1,699
0
1,255
4,448
1,278
615
978
3,310
0
24,675
W
4,278
1,749
0
1,257
5,189
1,617
357
3,045
2,144
0
18,395
L
1,560
751
676
1,681
6,886
3,004
277
1,887
4,734
7,762
0
L
Sylvanus
VaniszH
Sylvanus
2,081
872
2,012
2,024
6,291
2,407
547
2,615
3,418
11,348
0
W
Ymir
2,932
836
0
1,059
5,954
2,529
325
2,286
3,668
10,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
28,835
166
Minions Killed
276
0
Camps Cleared
0
894,212
Distance Traveled
960,542
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,734
573
50
5
0
196,486
4
W
Bakasura
6,854
685
115
12
0
232,580
3
L
Skadi
5,040
504
35
4
0
180,561
0
W
Gilgamesh
5,569
557
64
6
0
184,315
1
L
Sol
5,183
518
54
5
0
178,549
0
L
Hachiman
5,444
544
49
5
0
177,996
1
W
Anhur
5,472
547
32
3
0
167,111
1
L
Kuzenbo
4,065
407
9
1
0
192,303
2
L
Sylvanus
4,206
421
19
2
0
164,803
0
W
Ymir
5,206
521
15
2
0
180,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role