Player Matchup

Skadi
Skadi
AbsoluteZero1909
Skadi
Level 29
God Stats
12W - 8L
1,717 SR
Queue Stats
133W - 133L
1,417 Elo+
Solo
Anubis
Anubis
DjCalvo09
Anubis
Level 18
God Stats
16W - 8L
1,619 SR
Queue Stats
71W - 60L
1,477 Elo+
Solo
Khepri
Khepri
JPeace201
Khepri
Level 27
God Stats
9W - 6L
1,863 SR
Queue Stats
94W - 77L
1,564 Elo+
Solo
Arachne
Arachne
Toohbey
Arachne
Level 8
God Stats
12W - 5L
1,824 SR
Queue Stats
191W - 250L
1,497 Elo+
Solo
Nemesis
Nemesis
sqix_shlipe_YT
Nemesis
Level 24
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 12L
1,125 Elo+
Solo
Team Averages
Level 21
1,667 SR
1,416 Elo+

VS

Team Averages
Level 18
1,539 SR
1,535 Elo+
Gilgamesh
Gilgamesh
Im A Minor1477
Gilgamesh
Level 23
God Stats
22W - 18L
1,703 SR
Queue Stats
144W - 140L
1,606 Elo+
Solo
Bakasura
Bakasura
Sticks
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,716 Elo+
Party 1
Danzaburou
Danzaburou
Thegreatold_one
Danzaburou
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 31L
1,500 Elo+
Solo
Hel
Hel
Valthria
Hel
Level 18
God Stats
1W - 1L
1,251 SR
Queue Stats
16W - 14L
1,560 Elo+
Party 1
Ra
Ra
enderlinq_
Ra
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
221W - 311L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,297
482
3,169
5,835
1,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
DjCalvo09
Anubis
10
0 / 5 / 0
5,546
504
3,105
6,933
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
JPeace201
Khepri
8
1 / 1 / 1
5,279
480
3,153
4,876
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Toohbey
Arachne
7
1 / 3 / 1
4,513
410
1,001
5,764
1,779
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 1
4,910
446
939
5,842
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Im A Minor1477
Gilgamesh
13
6 / 0 / 0
7,689
699
5,533
6,729
3,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
Sticks
Bakasura
13
7 / 0 / 2
7,275
661
5,153
5,193
1,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Thegreatold_one
Danzaburou
9
0 / 2 / 4
5,673
516
3,207
5,809
1,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 0 / 1
5,845
531
1,459
2,202
602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 2 / 1
5,021
456
922
3,594
956
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
14
15
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Anubis
DjCalvo09
Anubis
0
5
0
0
W
Gilgamesh
Im A Minor1477
Gilgamesh
6
0
0
6
L
Khepri
JPeace201
Khepri
1
1
1
1.5
W
Bakasura
Sticks
Bakasura
7
0
2
8
W
Danzaburou
Thegreatold_one
Danzaburou
0
2
4
1
L
Arachne
Toohbey
Arachne
1
3
1
0.5
W
1
0
1
1.5
W
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,367
Damage
16,274
29,250
Taken
23,527
11,843
Mitigated
8,287
6,555
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,169
1,404
0
1,336
5,835
1,518
264
576
4,820
0
26,379
L
Anubis
DjCalvo09
Anubis
3,105
137
0
2,269
6,933
3,541
114
0
6,933
30,881
0
W
Gilgamesh
Im A Minor1477
Gilgamesh
5,533
1,815
0
2,993
6,729
3,227
144
3,105
3,624
0
42,918
L
Khepri
JPeace201
Khepri
3,153
84
99
681
4,876
2,829
0
1,282
3,494
19,561
0
W
Bakasura
Sticks
Bakasura
5,153
3,847
0
1,816
5,193
1,835
386
439
4,754
0
39,883
W
Danzaburou
Thegreatold_one
Danzaburou
3,207
1,914
162
831
5,809
1,667
877
1,902
3,907
0
26,525
L
Arachne
Toohbey
Arachne
1,001
1,001
0
1,060
5,764
1,779
110
448
5,251
0
10,802
W
1,459
293
1,860
1,038
2,202
602
43
812
1,390
15,348
0
W
922
0
62
798
3,594
956
158
0
3,594
20,675
0
L
939
224
0
1,110
5,842
2,176
90
75
5,687
0
20,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
31,503
209
Minions Killed
319
0
Camps Cleared
0
852,517
Distance Traveled
1,002,830
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,297
482
45
4
0
140,757
0
L
Anubis
5,546
504
70
6
0
120,692
0
W
Gilgamesh
7,689
699
91
8
0
217,724
2
L
Khepri
5,279
480
29
3
0
193,839
0
W
Bakasura
7,275
661
108
10
0
260,190
0
W
Danzaburou
5,673
516
45
4
0
172,797
3
L
Arachne
4,513
410
22
2
0
169,801
0
W
Hel
5,845
531
34
3
0
202,468
0
W
Ra
5,021
456
41
4
0
149,651
4
L
Nemesis
4,910
446
43
4
0
227,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role