Player Matchup

Yemoja
Yemoja
Guppy2405
Yemoja
Level 7
God Stats
7W - 11L
1,110 SR
Queue Stats
173W - 187L
1,254 Elo+
Solo
Neith
Neith
Lokieard
Neith
Level 2
God Stats
4W - 6L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Party 2
Merlin
Merlin
jkpalace
Merlin
Level 6
God Stats
2W - 2L
1,244 SR
Queue Stats
37W - 25L
1,209 Elo+
Solo
Cthulhu
Cthulhu
tbronk67
Cthulhu
Level 22
God Stats
8W - 5L
1,693 SR
Queue Stats
28W - 24L
1,394 Elo+
Solo
Bellona
Bellona
trecko10
Bellona
Level 13
God Stats
0W - 3L
1,249 SR
Queue Stats
29W - 41L
1,317 Elo+
Party 2
Team Averages
Level 10
1,359 SR
1,335 Elo+

VS

Team Averages
Level 15
1,727 SR
1,502 Elo+
Amaterasu
Amaterasu
AznTwinkDotCom
Amaterasu
Level 17
God Stats
4W - 1L
1,847 SR
Queue Stats
67W - 52L
1,518 Elo+
Party 1
Izanami
Izanami
HOCCCCC
Izanami
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 25L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
ayrawn
Baron Samedi
Level 15
God Stats
11W - 7L
1,727 SR
Queue Stats
74W - 55L
1,506 Elo+
Party 1
Hel
Hel
momotwink
Hel
Level 12
God Stats
8W - 4L
1,500 SR
Queue Stats
38W - 32L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
pastelvelvet
Nu Wa
Level 17
God Stats
17W - 5L
2,060 SR
Queue Stats
82W - 67L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Guppy2405
Yemoja
16
0 / 5 / 5
10,009
1,001
6,286
15,277
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
Lokieard
Neith
15
0 / 8 / 5
9,044
904
4,169
10,855
3,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jkpalace
Merlin
16
2 / 3 / 4
10,096
1,010
19,697
14,153
4,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
tbronk67
Cthulhu
15
3 / 9 / 2
9,776
978
17,667
19,760
15,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
trecko10
Bellona
16
3 / 7 / 3
10,279
1,028
6,282
22,145
9,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

98

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AznTwinkDotCom
Amaterasu
17
4 / 4 / 21
10,406
1,041
11,977
23,958
13,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
HOCCCCC
Izanami
17
4 / 3 / 20
10,920
1,092
14,525
12,914
5,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
ayrawn
Baron Samedi
17
2 / 0 / 25
10,684
1,068
18,745
9,244
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 22
10,342
1,034
7,596
10,372
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
19 / 0 / 12
13,791
1,379
24,076
7,174
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
132
8
Kills
32
32
Deaths
8
19
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AznTwinkDotCom
Amaterasu
4
4
21
3.63
L
Yemoja
Guppy2405
Yemoja
0
5
5
0.5
W
Izanami
HOCCCCC
Izanami
4
3
20
4.67
L
Neith
Lokieard
Neith
0
8
5
0.31
W
Baron Samedi
ayrawn
Baron Samedi
2
0
25
14.5
L
Merlin
jkpalace
Merlin
2
3
4
1.33
W
3
1
22
14
W
19
0
12
25
L
Cthulhu
tbronk67
Cthulhu
3
9
2
0.44
L
Bellona
trecko10
Bellona
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,101
Damage
76,919
82,190
Taken
63,662
46,407
Mitigated
30,526
4,986
Healing
29,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AznTwinkDotCom
Amaterasu
11,977
5,528
0
4,188
23,958
13,129
0
12,981
10,977
0
23,665
L
Yemoja
Guppy2405
Yemoja
6,286
1,289
3,112
1,062
15,277
13,128
0
9,315
5,777
15,930
0
W
Izanami
HOCCCCC
Izanami
14,525
10,692
0
1,155
12,914
5,277
0
10,411
2,503
0
31,259
L
Neith
Lokieard
Neith
4,169
2,140
0
366
10,855
3,549
0
7,224
3,470
0
10,002
W
Baron Samedi
ayrawn
Baron Samedi
18,745
984
5,984
3,201
9,244
4,320
0
6,639
2,605
29,740
0
L
Merlin
jkpalace
Merlin
19,697
1,400
0
125
14,153
4,766
0
7,839
6,186
44,478
0
W
7,596
505
8,310
5,648
10,372
4,960
0
8,244
2,128
15,536
0
W
24,076
7,730
0
529
7,174
2,840
0
5,392
1,782
38,174
0
L
Cthulhu
tbronk67
Cthulhu
17,667
475
267
0
19,760
15,004
0
10,979
8,554
29,797
0
L
Bellona
trecko10
Bellona
6,282
1,466
0
54
22,145
9,960
0
14,045
7,786
17
32,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
56,143
149
Minions Killed
156
6
Camps Cleared
6
880,045
Distance Traveled
978,706
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,406
1,041
7
1
0
208,836
2
L
Yemoja
10,009
1,001
21
2
0
134,508
0
W
Izanami
10,920
1,092
50
5
1
186,570
2
L
Neith
9,044
904
11
1
2
157,878
0
W
Baron Samedi
10,684
1,068
35
4
1
203,578
1
L
Merlin
10,096
1,010
54
5
2
194,857
1
W
Hel
10,342
1,034
28
3
0
189,281
0
W
Nu Wa
13,791
1,379
36
4
4
190,441
0
L
Cthulhu
9,776
978
18
2
1
184,920
1
L
Bellona
10,279
1,028
45
5
1
207,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role