Player Matchup

Horus
Horus
 
Horus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GZSPRA
Mercury
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,668 Elo+
Solo
Ymir
Ymir
Im A Minor1477
Ymir
Level 23
God Stats
16W - 19L
1,699 SR
Queue Stats
144W - 140L
1,630 Elo+
Solo
Olorun
Olorun
pro_100_neo_79
Olorun
Level 16
God Stats
1W - 1L
1,498 SR
Queue Stats
30W - 30L
1,378 Elo+
Solo
Kukulkan
Kukulkan
wa12w4h5
Kukulkan
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
69W - 66L
1,519 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,539 Elo+

VS

Team Averages
Level 18
1,570 SR
1,586 Elo+
Yemoja
Yemoja
Birdie2515
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hera
Hera
Kev Blizzy
Hera
Level 29
God Stats
7W - 7L
1,561 SR
Queue Stats
268W - 233L
1,568 Elo+
Party 1
Jing Wei
Jing Wei
Support10
Jing Wei
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
334W - 265L
1,614 Elo+
Solo
Apollo
Apollo
everyday-clip7
Apollo
Level 17
God Stats
6W - 0L
1,786 SR
Queue Stats
84W - 67L
1,584 Elo+
Solo
Arachne
Arachne
meeshaz
Arachne
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 50L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 5 / 0
5,866
367
1,615
9,101
4,936
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
GZSPRA
Mercury
9
0 / 7 / 0
5,726
358
928
8,697
2,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 1
7,975
498
3,935
9,046
4,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 7 / 0
6,643
415
3,648
14,568
5,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
wa12w4h5
Kukulkan
12
1 / 7 / 2
6,728
421
3,234
9,757
3,069
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Birdie2515
Yemoja
7
0 / 4 / 2
6,129
383
425
5,051
3,594
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 0 / 7
9,373
586
10,195
5,043
1,642
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Support10
Jing Wei
18
4 / 0 / 3
11,065
692
7,214
7,402
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 0 / 4
10,239
640
11,362
8,419
3,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
meeshaz
Arachne
17
10 / 0 / 1
10,501
656
6,811
8,838
3,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
26
26
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
0
0
W
Yemoja
Birdie2515
Yemoja
0
4
2
0.25
L
Mercury
GZSPRA
Mercury
0
7
0
0
L
2
0
1
2.5
W
3
0
7
6.5
W
Jing Wei
Support10
Jing Wei
4
0
3
5.5
W
9
0
4
11
W
Arachne
meeshaz
Arachne
10
0
1
10.5
L
1
7
0
0.14
L
Kukulkan
wa12w4h5
Kukulkan
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,360
Damage
36,007
51,169
Taken
34,753
19,954
Mitigated
15,008
10,251
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,615
453
310
471
9,101
4,936
535
0
9,101
0
16,464
W
Yemoja
Birdie2515
Yemoja
425
181
294
28
5,051
3,594
16
3,381
1,670
7,575
0
L
Mercury
GZSPRA
Mercury
928
225
0
1,840
8,697
2,497
0
527
8,148
0
12,664
L
3,935
377
0
2,760
9,046
4,004
0
3,556
5,337
43,093
0
W
10,195
1,472
116
1,044
5,043
1,642
576
2,216
2,827
58,596
0
W
Jing Wei
Support10
Jing Wei
7,214
6,404
0
4,557
7,402
2,783
0
1,715
5,687
0
83,037
W
11,362
7,332
0
4,195
8,419
3,524
4,216
2,610
5,809
0
61,442
W
Arachne
meeshaz
Arachne
6,811
4,401
0
2,793
8,838
3,465
1,693
895
7,943
0
71,513
L
3,648
1,865
111
4,048
14,568
5,448
248
360
14,168
35,121
0
L
Kukulkan
wa12w4h5
Kukulkan
3,234
550
135
576
9,757
3,069
0
5,547
3,795
34,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,938
Gold Earned
47,307
293
Minions Killed
519
0
Camps Cleared
0
1,300,627
Distance Traveled
1,403,353
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,866
367
22
1
0
287,744
1
W
Yemoja
6,129
383
8
1
0
165,360
0
L
Mercury
5,726
358
33
2
0
216,756
0
L
Ymir
7,975
498
84
5
0
309,288
0
W
Hera
9,373
586
107
7
0
303,921
0
W
Jing Wei
11,065
692
164
10
0
294,379
2
W
Apollo
10,239
640
110
7
0
289,418
1
W
Arachne
10,501
656
130
8
0
350,275
1
L
Olorun
6,643
415
83
5
0
225,130
5
L
Kukulkan
6,728
421
71
4
0
261,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role