Player Matchup

Thoth
Thoth
I Trepid l
Thoth
Level 60
God Stats
1W - 0L
1,763 SR
Queue Stats
9W - 4L
1,457 Elo+
Party 1
Susano
Susano
Joust1Trick
Susano
Level 25
God Stats
3W - 0L
2,010 SR
Queue Stats
21W - 4L
1,835 Elo+
Party 1
Pele
Pele
Nut Giver
Pele
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Nut Producer
Danzaburou
Level 17
God Stats
11W - 4L
1,612 SR
Queue Stats
38W - 28L
1,464 Elo+
Party 1
Ganesha
Ganesha
RichieLast
Ganesha
Level 156
God Stats
15W - 6L
1,734 SR
Queue Stats
197W - 121L
1,666 Elo+
Party 1
Team Averages
Level 52
1,724 SR
1,584 Elo+

VS

Team Averages
Level 11
1,450 SR
1,332 Elo+
Ah Puch
Ah Puch
CarrotyBrake139
Ah Puch
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,267 Elo+
Solo
Arachne
Arachne
EVA01GTA
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,430 Elo+
Solo
Thor
Thor
Hammerfall6909
Thor
Level 4
God Stats
2W - 1L
1,695 SR
Queue Stats
12W - 7L
1,500 Elo+
Solo
Medusa
Medusa
MeshJustice
Medusa
Level 4
God Stats
1W - 4L
1,156 SR
Queue Stats
1W - 5L
1,081 Elo+
Solo
Chronos
Chronos
StrangeVic
Chronos
Level 23
God Stats
26W - 42L
1,396 SR
Queue Stats
169W - 218L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
23 / 1 / 12
12,405
1,378
23,344
5,828
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
17
13 / 2 / 18
10,962
1,218
19,014
9,991
4,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
16
3 / 2 / 24
9,523
1,058
6,544
5,881
2,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Nut Producer
Danzaburou
17
10 / 0 / 22
11,319
1,258
13,457
7,593
3,629
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
RichieLast
Ganesha
18
0 / 0 / 39
11,201
1,245
8,249
9,875
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

316

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
8,041
893
6,627
11,722
4,747
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
EVA01GTA
Arachne
14
1 / 13 / 2
8,596
955
5,363
19,421
6,613
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 11 / 1
9,307
1,034
9,604
17,919
4,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
14
0 / 14 / 4
8,509
945
10,958
17,876
4,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
StrangeVic
Chronos
14
1 / 6 / 1
8,391
932
1,794
10,436
2,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
15
49
Kills
5
5
Deaths
50
115
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Arachne
EVA01GTA
Arachne
1
13
2
0.15
L
3
11
1
0.32
W
Thoth
23
1
12
29
W
Susano
13
2
18
11
L
Medusa
0
14
4
0.14
W
Pele
3
2
24
7.5
W
Danzaburou
Nut Producer
Danzaburou
10
0
22
21
W
Ganesha
RichieLast
Ganesha
0
0
39
19.5
L
Chronos
StrangeVic
Chronos
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,608
Damage
34,346
39,168
Taken
77,374
25,448
Mitigated
22,074
5,440
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,627
705
417
482
11,722
4,747
0
3,850
7,740
18,151
0
L
Arachne
EVA01GTA
Arachne
5,363
4,304
0
807
19,421
6,613
0
7,542
11,659
0
21,731
L
9,604
1,053
0
0
17,919
4,150
0
6,223
10,013
0
23,906
W
Thoth
23,344
810
0
452
5,828
2,316
0
633
5,195
34,758
0
W
Susano
19,014
5,683
0
1,148
9,991
4,413
0
1,873
8,118
0
30,871
L
Medusa
10,958
4,689
0
465
17,876
4,508
0
7,623
10,032
0
22,567
W
Pele
6,544
1,615
0
168
5,881
2,629
0
1,570
4,311
0
15,586
W
Danzaburou
Nut Producer
Danzaburou
13,457
5,299
0
1,147
7,593
3,629
0
1,861
5,732
0
38,022
W
Ganesha
RichieLast
Ganesha
8,249
996
510
2,015
9,875
12,461
0
2,484
7,391
20,178
0
L
Chronos
StrangeVic
Chronos
1,794
408
0
697
10,436
2,056
0
5,336
4,934
19,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,410
Gold Earned
42,844
181
Minions Killed
151
6
Camps Cleared
5
820,264
Distance Traveled
693,164
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,041
893
24
3
0
113,657
1
L
Arachne
8,596
955
34
4
3
167,653
2
L
Thor
9,307
1,034
30
3
1
161,148
0
W
Thoth
12,405
1,378
51
6
1
156,652
0
W
Susano
10,962
1,218
25
3
4
161,125
0
L
Medusa
8,509
945
21
2
0
118,932
1
W
Pele
9,523
1,058
23
3
0
165,327
1
W
Danzaburou
11,319
1,258
80
9
1
163,400
0
W
Ganesha
11,201
1,245
2
0
0
173,760
0
L
Chronos
8,391
932
42
5
1
131,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role