Player Matchup

Heimdallr
Heimdallr
Chaotic_Darkk25
Heimdallr
Level 14
God Stats
16W - 17L
1,385 SR
Queue Stats
79W - 67L
1,423 Elo+
Solo
Janus
Janus
HAMFR_H
Janus
Level 29
God Stats
2W - 2L
1,659 SR
Queue Stats
176W - 204L
1,421 Elo+
Solo
Jing Wei
Jing Wei
SKFC14
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 165L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
Steffen7914
Kukulkan
Level 24
God Stats
16W - 21L
1,533 SR
Queue Stats
262W - 266L
1,463 Elo+
Party 1
Ah Puch
Ah Puch
Twitchrobin_dbk
Ah Puch
Level 26
God Stats
3W - 2L
1,339 SR
Queue Stats
67W - 79L
1,415 Elo+
Solo
Team Averages
Level 24
1,483 SR
1,444 Elo+

VS

Team Averages
Level 27
1,590 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
AmibeRelique626
Morgan Le Fay
Level 29
God Stats
3W - 1L
1,795 SR
Queue Stats
62W - 34L
1,557 Elo+
Solo
Ares
Ares
CIA_LenyeZ
Ares
Level 26
God Stats
22W - 9L
1,595 SR
Queue Stats
29W - 14L
1,577 Elo+
Party 2
Gilgamesh
Gilgamesh
Joker56892
Gilgamesh
Level 30
God Stats
20W - 18L
1,556 SR
Queue Stats
323W - 353L
1,503 Elo+
Solo
Scylla
Scylla
Mparle_Pas_D_Age
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,490 Elo+
Party 2
King Arthur
King Arthur
SeaDragon6548
King Arthur
Level 22
God Stats
48W - 40L
1,502 SR
Queue Stats
268W - 288L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chaotic_Darkk25
Heimdallr
15
3 / 8 / 7
9,838
984
11,941
19,260
7,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
HAMFR_H
Janus
15
3 / 11 / 4
10,007
1,001
11,734
16,727
6,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
SKFC14
Jing Wei
15
1 / 4 / 8
9,376
938
6,324
11,557
4,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Steffen7914
Kukulkan
16
1 / 6 / 9
9,683
968
15,101
14,382
5,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 9 / 4
10,341
1,034
9,408
15,898
6,384
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

65

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmibeRelique626
Morgan Le Fay
18
12 / 4 / 12
12,614
1,261
27,983
16,064
7,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 0 / 20
13,957
1,396
14,537
12,434
18,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Joker56892
Gilgamesh
17
5 / 4 / 10
11,990
1,199
12,055
11,480
6,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 0 / 18
12,685
1,269
13,457
7,466
3,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
SeaDragon6548
King Arthur
16
0 / 4 / 12
9,740
974
4,438
15,710
14,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
12
Kills
37
38
Deaths
12
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AmibeRelique626
Morgan Le Fay
12
4
12
4.5
W
10
0
20
20
L
Heimdallr
Chaotic_Darkk25
Heimdallr
3
8
7
0.81
L
Janus
HAMFR_H
Janus
3
11
4
0.45
W
Gilgamesh
Joker56892
Gilgamesh
5
4
10
2.5
W
10
0
18
19
L
Jing Wei
SKFC14
Jing Wei
1
4
8
1.25
W
King Arthur
SeaDragon6548
King Arthur
0
4
12
1.5
L
Kukulkan
Steffen7914
Kukulkan
1
6
9
0.92
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,508
Damage
72,470
77,824
Taken
63,154
30,530
Mitigated
50,401
5,148
Healing
8,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AmibeRelique626
Morgan Le Fay
27,983
1,933
446
3,645
16,064
7,500
0
11,879
4,185
41,347
0
W
14,537
463
267
2,810
12,434
18,706
0
8,070
4,364
23,225
0
L
Heimdallr
Chaotic_Darkk25
Heimdallr
11,941
6,035
0
2,480
19,260
7,754
0
11,340
7,800
0
26,471
L
Janus
HAMFR_H
Janus
11,734
744
0
716
16,727
6,836
0
11,133
5,500
32,406
0
W
Gilgamesh
Joker56892
Gilgamesh
12,055
4,471
0
272
11,480
6,635
0
3,373
7,218
0
22,381
W
13,457
130
157
1,120
7,466
3,437
0
4,907
2,559
30,742
0
L
Jing Wei
SKFC14
Jing Wei
6,324
4,769
0
0
11,557
4,096
0
9,038
2,395
0
14,852
W
King Arthur
SeaDragon6548
King Arthur
4,438
719
0
185
15,710
14,123
0
8,014
7,696
0
20,290
L
Kukulkan
Steffen7914
Kukulkan
15,101
1,808
157
1,433
14,382
5,460
0
12,286
2,040
21,598
0
L
9,408
279
0
362
15,898
6,384
0
11,724
4,112
25,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,245
Gold Earned
60,986
169
Minions Killed
150
3
Camps Cleared
7
846,702
Distance Traveled
1,065,214
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,614
1,261
32
3
1
184,208
0
W
Ares
13,957
1,396
15
2
0
203,096
0
L
Heimdallr
9,838
984
37
4
0
163,126
0
L
Janus
10,007
1,001
56
6
1
168,345
2
W
Gilgamesh
11,990
1,199
22
2
4
246,845
0
W
Scylla
12,685
1,269
52
5
2
212,448
0
L
Jing Wei
9,376
938
16
2
2
173,200
0
W
King Arthur
9,740
974
29
3
0
218,617
0
L
Kukulkan
9,683
968
23
2
0
170,255
1
L
Ah Puch
10,341
1,034
37
4
0
171,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role