Player Matchup

Danzaburou
Danzaburou
DarkGir911
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 25L
1,576 Elo+
Solo
Ares
Ares
MagnusCarlsen
Ares
Level 57
God Stats
3W - 1L
2,104 SR
Queue Stats
52W - 34L
1,665 Elo+
Party 2
Kukulkan
Kukulkan
Rationxe
Kukulkan
Level 20
God Stats
73W - 44L
1,666 SR
Queue Stats
74W - 45L
1,653 Elo+
Solo
Baba Yaga
Baba Yaga
plutophobe
Baba Yaga
Level 5
God Stats
0W - 1L
1,335 SR
Queue Stats
2W - 5L
1,414 Elo+
Party 2
Ah Puch
Ah Puch
tystude
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 89L
1,575 Elo+
Solo
Team Averages
Level 24
1,621 SR
1,576 Elo+

VS

Team Averages
Level 31
1,608 SR
1,536 Elo+
Tyr
Tyr
Atainable
Tyr
Level 6
God Stats
4W - 1L
1,804 SR
Queue Stats
77W - 41L
1,679 Elo+
Party 1
Merlin
Merlin
SubtIe
Merlin
Level 27
God Stats
5W - 8L
1,434 SR
Queue Stats
6W - 15L
1,314 Elo+
Solo
Poseidon
Poseidon
Vertri
Poseidon
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 74L
1,586 Elo+
Party 1
Discordia
Discordia
chrxstxxn
Discordia
Level 31
God Stats
59W - 81L
1,444 SR
Queue Stats
218W - 258L
1,430 Elo+
Solo
Da Ji
Da Ji
ripPOG2021
Da Ji
Level 25
God Stats
4W - 0L
1,859 SR
Queue Stats
170W - 53L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkGir911
Danzaburou
18
1 / 9 / 8
12,076
929
8,382
17,060
8,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 6 / 7
13,453
1,035
15,686
24,403
30,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Rationxe
Kukulkan
20
7 / 9 / 9
14,553
1,119
21,349
21,008
11,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
plutophobe
Baba Yaga
20
3 / 11 / 11
13,494
1,038
8,560
22,390
10,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
tystude
Ah Puch
18
2 / 11 / 4
11,897
915
8,370
20,989
10,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 23
15,273
1,175
13,502
17,086
27,172
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
SubtIe
Merlin
18
1 / 4 / 18
11,917
917
11,851
12,143
4,565
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Vertri
Poseidon
20
3 / 1 / 14
13,306
1,024
9,936
8,731
3,437
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
chrxstxxn
Discordia
19
4 / 9 / 21
12,735
980
15,938
13,112
5,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
20
32 / 4 / 11
18,183
1,399
51,254
21,178
9,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
133
17
Kills
46
46
Deaths
18
39
Assists
87
Player
Kills
Deaths
Assists
KDA
W
6
0
23
17.5
L
Danzaburou
DarkGir911
Danzaburou
1
9
8
0.56
L
4
6
7
1.25
L
Kukulkan
Rationxe
Kukulkan
7
9
9
1.28
W
Merlin
SubtIe
Merlin
1
4
18
2.5
W
Poseidon
Vertri
Poseidon
3
1
14
10
W
Discordia
chrxstxxn
Discordia
4
9
21
1.61
L
Baba Yaga
plutophobe
Baba Yaga
3
11
11
0.77
W
Da Ji
32
4
11
9.38
L
Ah Puch
tystude
Ah Puch
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,347
Damage
102,481
105,850
Taken
72,250
70,784
Mitigated
49,514
6,947
Healing
8,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,502
2,434
0
4,662
17,086
27,172
0
10,718
6,368
0
28,546
L
Danzaburou
DarkGir911
Danzaburou
8,382
4,538
0
1,239
17,060
8,034
0
3,677
13,383
0
35,174
L
15,686
676
0
680
24,403
30,050
0
10,379
14,024
22,812
0
L
Kukulkan
Rationxe
Kukulkan
21,349
2,993
0
2,044
21,008
11,754
0
7,981
13,027
49,654
0
W
Merlin
SubtIe
Merlin
11,851
212
0
728
12,143
4,565
0
9,771
2,372
32,038
0
W
Poseidon
Vertri
Poseidon
9,936
856
0
1,445
8,731
3,437
0
5,289
3,442
50,704
0
W
Discordia
chrxstxxn
Discordia
15,938
348
0
233
13,112
5,051
0
11,489
1,623
23,735
0
L
Baba Yaga
plutophobe
Baba Yaga
8,560
1,865
0
1,924
22,390
10,912
0
9,763
12,627
21,322
0
W
Da Ji
51,254
25,001
0
1,134
21,178
9,289
0
16,698
4,480
0
67,771
L
Ah Puch
tystude
Ah Puch
8,370
542
0
1,060
20,989
10,034
0
5,925
15,064
38,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,473
Gold Earned
71,414
222
Minions Killed
223
5
Camps Cleared
15
1,169,247
Distance Traveled
1,174,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,273
1,175
25
2
2
283,788
0
L
Danzaburou
12,076
929
43
3
3
230,545
0
L
Ares
13,453
1,035
12
1
0
246,764
0
L
Kukulkan
14,553
1,119
54
4
0
238,744
0
W
Merlin
11,917
917
44
3
1
221,702
0
W
Poseidon
13,306
1,024
101
8
6
252,471
0
W
Discordia
12,735
980
14
1
0
177,113
0
L
Baba Yaga
13,494
1,038
34
3
1
237,358
0
W
Da Ji
18,183
1,399
39
3
6
239,057
1
L
Ah Puch
11,897
915
79
6
1
215,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role