Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ComaBlack33
Morgan Le Fay
Level 135
God Stats
11W - 8L
1,206 SR
Queue Stats
588W - 470L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
NightFang97
Danzaburou
Level 85
God Stats
29W - 37L
1,516 SR
Queue Stats
557W - 458L
1,581 Elo+
Party 1
Team Averages
Level 112
1,407 SR
1,506 Elo+

VS

Team Averages
Level 122
1,545 SR
1,520 Elo+
Ao Kuang
Ao Kuang
Samsonome
Ao Kuang
Level 121
God Stats
1W - 8L
1,321 SR
Queue Stats
25W - 31L
1,494 Elo+
Party 2
Fenrir
Fenrir
TESACHOK
Fenrir
Level 117
God Stats
4W - 2L
1,815 SR
Queue Stats
97W - 86L
1,572 Elo+
Solo
Cthulhu
Cthulhu
ZerGulM
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 5 / 9
8,180
744
9,529
10,193
5,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
ComaBlack33
Morgan Le Fay
13
5 / 2 / 10
8,848
804
7,182
6,316
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
NightFang97
Danzaburou
14
11 / 3 / 9
10,633
967
13,404
9,804
3,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Samsonome
Ao Kuang
12
5 / 6 / 3
8,451
768
5,775
13,281
4,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
TESACHOK
Fenrir
12
3 / 7 / 5
8,698
791
5,795
10,505
3,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ZerGulM
Cthulhu
11
2 / 7 / 6
8,081
735
4,734
14,039
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
20
Kills
10
10
Deaths
20
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
5
9
1.7
W
Morgan Le Fay
ComaBlack33
Morgan Le Fay
5
2
10
5
W
Danzaburou
NightFang97
Danzaburou
11
3
9
5.17
L
Ao Kuang
Samsonome
Ao Kuang
5
6
3
1.08
L
Fenrir
TESACHOK
Fenrir
3
7
5
0.79
L
Cthulhu
ZerGulM
Cthulhu
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,115
Damage
16,304
26,313
Taken
37,825
11,602
Mitigated
18,089
6,406
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,529
2,683
0
1,749
10,193
5,364
388
4,338
5,855
0
22,479
W
Morgan Le Fay
ComaBlack33
Morgan Le Fay
7,182
819
0
832
6,316
2,381
353
3,258
3,058
35,249
0
W
Danzaburou
NightFang97
Danzaburou
13,404
6,918
0
3,825
9,804
3,857
1,591
2,913
6,891
0
31,945
L
Ao Kuang
Samsonome
Ao Kuang
5,775
1,968
0
1,560
13,281
4,125
360
3,350
9,811
18,842
0
L
Fenrir
TESACHOK
Fenrir
5,795
700
0
255
10,505
3,692
0
1,795
8,650
0
12,913
L
Cthulhu
ZerGulM
Cthulhu
4,734
357
0
2,248
14,039
10,272
23
2,037
11,744
20,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
25,230
114
Minions Killed
72
0
Camps Cleared
0
555,584
Distance Traveled
555,034
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,180
744
20
2
0
190,072
5
W
Morgan Le Fay
8,848
804
46
4
0
190,597
0
W
Danzaburou
10,633
967
48
4
0
174,915
1
L
Ao Kuang
8,451
768
30
3
0
178,132
1
L
Fenrir
8,698
791
18
2
0
199,179
2
L
Cthulhu
8,081
735
24
2
0
177,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role