Player Matchup

Gilgamesh
Gilgamesh
As-i-an
Gilgamesh
Level 88
God Stats
3W - 7L
1,051 SR
Queue Stats
22W - 33L
1,264 Elo+
Party 1
Pele
Pele
SushiSquad
Pele
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 34L
1,193 Elo+
Party 1
Thoth
Thoth
gman10829
Thoth
Level 13
God Stats
3W - 11L
963 SR
Queue Stats
9W - 30L
1,115 Elo+
Party 1
Team Averages
Level 39
1,243 SR
1,191 Elo+

VS

Team Averages
Level 106
1,370 SR
1,460 Elo+
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
STRATEGY14
Morgan Le Fay
Level 145
God Stats
1W - 3L
1,150 SR
Queue Stats
139W - 157L
1,554 Elo+
Solo
Bacchus
Bacchus
Xenominati
Bacchus
Level 18
God Stats
26W - 22L
1,460 SR
Queue Stats
72W - 113L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
As-i-an
Gilgamesh
13
4 / 6 / 4
9,770
752
9,567
17,765
12,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 8 / 5
8,277
637
3,884
12,977
4,104
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
gman10829
Thoth
13
6 / 5 / 3
9,269
713
8,531
13,001
4,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
10 / 2 / 8
11,014
847
17,841
9,110
3,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
STRATEGY14
Morgan Le Fay
13
4 / 6 / 9
9,689
745
12,441
10,992
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Xenominati
Bacchus
13
5 / 3 / 9
10,297
792
6,435
11,181
13,059
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
19
19
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
2
8
7
L
Gilgamesh
As-i-an
Gilgamesh
4
6
4
1
W
Morgan Le Fay
STRATEGY14
Morgan Le Fay
4
6
9
1.42
L
1
8
5
0.44
W
Bacchus
Xenominati
Bacchus
5
3
9
3.17
L
Thoth
gman10829
Thoth
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
36,717
43,743
Taken
31,283
20,201
Mitigated
20,626
4,934
Healing
2,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,841
8,732
0
335
9,110
3,287
1,676
1,843
7,267
0
56,959
L
Gilgamesh
As-i-an
Gilgamesh
9,567
2,326
707
1,954
17,765
12,084
0
6,581
11,184
0
32,395
W
Morgan Le Fay
STRATEGY14
Morgan Le Fay
12,441
1,110
0
1,901
10,992
4,280
312
3,740
7,252
37,541
0
L
3,884
576
202
746
12,977
4,104
0
6,172
6,805
0
15,000
W
Bacchus
Xenominati
Bacchus
6,435
709
0
712
11,181
13,059
408
2,948
8,233
16,286
0
L
Thoth
gman10829
Thoth
8,531
279
160
1,165
13,001
4,013
378
6,123
6,878
23,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,316
Gold Earned
31,000
93
Minions Killed
137
0
Camps Cleared
0
664,626
Distance Traveled
705,069
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,014
847
77
6
0
236,484
3
L
Gilgamesh
9,770
752
40
3
0
229,354
0
W
Morgan Le Fay
9,689
745
40
3
0
202,623
4
L
Pele
8,277
637
15
1
0
223,107
0
W
Bacchus
10,297
792
20
2
0
265,962
0
L
Thoth
9,269
713
38
3
0
212,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role