Player Matchup

King Arthur
King Arthur
ABitOfAProblem
King Arthur
Level 12
God Stats
5W - 5L
1,628 SR
Queue Stats
16W - 10L
1,702 Elo+
Party 1
Horus
Horus
Anoei
Horus
Level 26
God Stats
12W - 1L
1,703 SR
Queue Stats
28W - 13L
1,794 Elo+
Party 1
Sol
Sol
CinnoBear
Sol
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 3L
1,897 Elo+
Party 1
Da Ji
Da Ji
DesuChino
Da Ji
Level 89
God Stats
3W - 5L
1,727 SR
Queue Stats
79W - 58L
1,796 Elo+
Party 1
Thanatos
Thanatos
xx Temerity xx
Thanatos
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
126W - 94L
1,607 Elo+
Party 1
Team Averages
Level 73
1,611 SR
1,759 Elo+

VS

Team Averages
Level 68
1,485 SR
1,538 Elo+
Athena
Athena
BKTrey
Athena
Level 65
God Stats
19W - 18L
1,749 SR
Queue Stats
243W - 204L
1,648 Elo+
Party 2
Chaac
Chaac
DontBully
Chaac
Level 129
God Stats
1W - 2L
1,209 SR
Queue Stats
397W - 365L
1,602 Elo+
Party 2
Izanami
Izanami
GeicoGreens
Izanami
Level 104
God Stats
4W - 4L
1,607 SR
Queue Stats
241W - 202L
1,588 Elo+
Party 2
Fenrir
Fenrir
JPershing
Fenrir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Krazt318
Morgan Le Fay
Level 39
God Stats
0W - 4L
1,362 SR
Queue Stats
99W - 124L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABitOfAProblem
King Arthur
10
4 / 1 / 0
5,803
580
3,687
5,746
2,014
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
Anoei
Horus
9
1 / 1 / 6
5,798
580
2,450
6,943
2,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 2 / 0
5,721
572
5,144
7,441
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
DesuChino
Da Ji
8
5 / 2 / 3
5,637
564
4,826
6,494
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
11
5 / 1 / 3
6,500
650
6,530
7,839
2,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BKTrey
Athena
8
0 / 3 / 4
5,576
558
3,077
6,546
2,933
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
DontBully
Chaac
9
3 / 3 / 0
5,769
577
5,519
7,858
3,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
GeicoGreens
Izanami
11
3 / 2 / 0
6,388
639
4,690
5,627
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
JPershing
Fenrir
2
0 / 5 / 0
3,681
368
358
3,864
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Boots

Boots

+6%
Movement Speed

Morgan Le Fay
Krazt318
Morgan Le Fay
8
1 / 6 / 0
5,241
524
2,827
6,608
1,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
18
Kills
7
7
Deaths
19
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ABitOfAProblem
King Arthur
4
1
0
4
W
Horus
Anoei
Horus
1
1
6
4
L
Athena
BKTrey
Athena
0
3
4
0.67
W
3
2
0
1.5
W
Da Ji
DesuChino
Da Ji
5
2
3
3.25
L
Chaac
DontBully
Chaac
3
3
0
1
L
Izanami
GeicoGreens
Izanami
3
2
0
1.5
L
Fenrir
JPershing
Fenrir
0
5
0
0
L
Morgan Le Fay
Krazt318
Morgan Le Fay
1
6
0
0.17
W
Thanatos
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
16,471
34,463
Taken
30,503
10,962
Mitigated
10,704
17,476
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ABitOfAProblem
King Arthur
3,687
815
0
2,282
5,746
2,014
269
109
5,637
0
22,776
W
Horus
Anoei
Horus
2,450
1,214
305
2,184
6,943
2,587
0
1,808
5,135
0
13,965
L
Athena
BKTrey
Athena
3,077
663
0
1,260
6,546
2,933
54
1,933
4,613
7,819
0
W
5,144
1,652
0
3,709
7,441
1,563
0
940
6,501
35,300
0
W
Da Ji
DesuChino
Da Ji
4,826
1,119
0
1,587
6,494
2,050
0
511
5,983
0
21,544
L
Chaac
DontBully
Chaac
5,519
1,043
0
2,851
7,858
3,959
0
0
7,858
0
25,055
L
Izanami
GeicoGreens
Izanami
4,690
3,010
0
784
5,627
1,780
550
3,211
2,416
0
49,886
L
Fenrir
JPershing
Fenrir
358
263
0
300
3,864
666
0
0
3,864
0
3,526
L
Morgan Le Fay
Krazt318
Morgan Le Fay
2,827
714
0
930
6,608
1,366
0
0
6,608
21,221
0
W
Thanatos
6,530
3,091
0
7,409
7,839
2,748
220
2,536
5,303
0
44,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,459
Gold Earned
26,655
281
Minions Killed
198
0
Camps Cleared
0
980,984
Distance Traveled
905,915
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,803
580
44
4
0
202,161
0
W
Horus
5,798
580
32
3
0
211,167
2
L
Athena
5,576
558
15
2
0
220,088
4
W
Sol
5,721
572
74
7
0
150,663
1
W
Da Ji
5,637
564
50
5
0
207,312
0
L
Chaac
5,769
577
49
5
0
173,696
0
L
Izanami
6,388
639
96
10
0
179,094
3
L
Fenrir
3,681
368
6
1
0
164,622
2
L
Morgan Le Fay
5,241
524
32
3
0
168,415
1
W
Thanatos
6,500
650
81
8
0
209,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role