Player Matchup

Artemis
Artemis
DannyStormshadow
Artemis
Level 25
God Stats
8W - 3L
1,620 SR
Queue Stats
51W - 34L
1,518 Elo+
Solo
Ne Zha
Ne Zha
TheBronze5Kid
Ne Zha
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 46L
1,740 Elo+
Solo
Apollo
Apollo
graveTHEPAIN388
Apollo
Level 27
God Stats
2W - 2L
1,272 SR
Queue Stats
88W - 76L
1,568 Elo+
Solo
Janus
Janus
jkpalace
Janus
Level 6
God Stats
4W - 1L
1,717 SR
Queue Stats
142W - 117L
1,770 Elo+
Solo
Ganesha
Ganesha
唯恐天下不亂
Ganesha
Level 16
God Stats
1W - 0L
1,225 SR
Queue Stats
10W - 8L
1,583 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,636 Elo+

VS

Team Averages
Level 23
1,456 SR
1,509 Elo+
Ah Puch
Ah Puch
Carnage2g
Ah Puch
Level 27
God Stats
0W - 4L
1,428 SR
Queue Stats
85W - 63L
1,566 Elo+
Solo
Khepri
Khepri
I Hada Mini Pig
Khepri
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 75L
1,522 Elo+
Solo
Hercules
Hercules
TheGeneralLuck
Hercules
Level 20
God Stats
37W - 52L
1,445 SR
Queue Stats
95W - 101L
1,578 Elo+
Solo
Hachiman
Hachiman
WashinHomo
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 22L
1,354 Elo+
Solo
Thor
Thor
丘丘Cat
Thor
Level 26
God Stats
0W - 2L
1,408 SR
Queue Stats
107W - 89L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 2
20,319
753
27,424
17,304
9,024
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 5
17,718
656
16,299
20,412
9,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 0 / 1
9,120
338
1,860
2,613
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
jkpalace
Janus
20
5 / 3 / 6
15,069
558
13,512
17,150
6,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
1 / 4 / 16
13,618
504
12,031
20,800
22,241
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Carnage2g
Ah Puch
5
0 / 2 / 0
7,454
276
777
2,711
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

13
1 / 8 / 5
9,649
357
1,804
22,706
21,264
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
20
2 / 7 / 2
14,063
521
10,642
27,589
21,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
WashinHomo
Hachiman
20
4 / 4 / 4
14,186
525
15,345
21,452
7,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
20
6 / 8 / 5
13,769
510
14,567
23,054
10,333
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
29
Kills
13
13
Deaths
29
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Carnage2g
Ah Puch
0
2
0
0
W
12
2
2
6.5
L
1
8
5
0.44
W
10
4
5
3.13
L
Hercules
2
7
2
0.43
L
Hachiman
WashinHomo
Hachiman
4
4
4
1.5
W
1
0
1
1.5
W
Janus
jkpalace
Janus
5
3
6
2.67
L
Thor
6
8
5
1.06
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,126
Damage
43,135
78,279
Taken
97,512
47,964
Mitigated
60,947
27,407
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Carnage2g
Ah Puch
777
34
0
635
2,711
566
0
1,349
1,362
4,632
0
W
27,424
17,474
0
10,985
17,304
9,024
6,732
1,145
16,159
0
182,056
L
1,804
347
0
394
22,706
21,264
105
9,511
13,195
18,883
0
W
16,299
6,289
0
10,226
20,412
9,551
2,270
216
20,196
0
180,957
L
Hercules
10,642
5,535
0
6,130
27,589
21,403
1,454
3,398
24,191
0
99,139
L
Hachiman
WashinHomo
Hachiman
15,345
10,118
0
9,052
21,452
7,381
1,640
3,946
17,506
0
128,925
W
1,860
1,476
0
1,224
2,613
504
437
199
2,414
0
11,034
W
Janus
jkpalace
Janus
13,512
1,080
0
3,527
17,150
6,644
0
967
16,183
100,373
0
L
Thor
14,567
3,927
0
3,910
23,054
10,333
294
7,507
15,547
0
96,001
W
12,031
1,322
428
1,017
20,800
22,241
587
1,680
19,120
49,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,844
Gold Earned
59,121
782
Minions Killed
584
0
Camps Cleared
0
2,175,529
Distance Traveled
1,838,766
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,454
276
7
0
0
62,986
0
W
Artemis
20,319
753
284
11
0
458,253
1
L
Khepri
9,649
357
20
1
0
423,434
0
W
Ne Zha
17,718
656
235
9
0
605,346
0
L
Hercules
14,063
521
195
7
0
452,441
0
L
Hachiman
14,186
525
210
8
0
442,581
4
W
Apollo
9,120
338
24
1
0
92,312
0
W
Janus
15,069
558
188
7
0
502,893
3
L
Thor
13,769
510
152
6
0
457,324
5
W
Ganesha
13,618
504
51
2
0
516,725
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role