Player Matchup

Morgan Le Fay
Morgan Le Fay
Buddyimgoldn
Morgan Le Fay
Level 113
God Stats
3W - 5L
1,341 SR
Queue Stats
177W - 181L
1,504 Elo+
Solo
Sol
Sol
HeyItsChaz 420
Sol
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,524 Elo+
Party 1
Nemesis
Nemesis
Josniff
Nemesis
Level 77
God Stats
9W - 10L
1,582 SR
Queue Stats
520W - 518L
1,556 Elo+
Party 1
Janus
Janus
Wrendell
Janus
Level 28
God Stats
12W - 4L
1,705 SR
Queue Stats
76W - 46L
1,574 Elo+
Party 1
Kuzenbo
Kuzenbo
claytonp
Kuzenbo
Level 108
God Stats
11W - 11L
1,501 SR
Queue Stats
167W - 187L
1,530 Elo+
Party 1
Team Averages
Level 70
1,526 SR
1,538 Elo+

VS

Team Averages
Level 61
1,356 SR
1,399 Elo+
Medusa
Medusa
 
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HKProxy_
Morgan Le Fay
Level 68
God Stats
2W - 3L
1,248 SR
Queue Stats
463W - 513L
1,449 Elo+
Solo
Ullr
Ullr
NearDemonic
Ullr
Level 72
God Stats
0W - 1L
1,147 SR
Queue Stats
57W - 64L
1,382 Elo+
Party 3
Ymir
Ymir
QuothOfTheRavenx
Ymir
Level 86
God Stats
11W - 11L
1,399 SR
Queue Stats
1,005W - 1,015L
1,439 Elo+
Party 2
Set
Set
vistascruiser
Set
Level 35
God Stats
0W - 1L
1,488 SR
Queue Stats
11W - 14L
1,225 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Buddyimgoldn
Morgan Le Fay
18
15 / 0 / 5
11,708
689
16,927
11,766
6,391
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 1 / 2
9,750
574
10,203
8,907
3,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
Josniff
Nemesis
16
5 / 3 / 11
9,622
566
13,657
12,853
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Wrendell
Janus
12
3 / 5 / 4
8,166
480
3,285
6,708
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
claytonp
Kuzenbo
15
5 / 2 / 15
10,285
605
8,029
14,866
20,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 8 / 4
7,097
417
9,630
12,290
3,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
HKProxy_
Morgan Le Fay
13
3 / 7 / 5
8,408
495
7,550
12,528
4,881
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 8 / 2
6,792
400
4,027
12,081
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
5 / 4 / 2
10,112
595
8,584
15,208
10,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 7 / 6
6,901
406
6,081
13,561
4,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
34
Kills
11
11
Deaths
34
37
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
8
4
0.38
W
Morgan Le Fay
Buddyimgoldn
Morgan Le Fay
15
0
5
17.5
L
Morgan Le Fay
HKProxy_
Morgan Le Fay
3
7
5
0.79
W
6
1
2
7
W
Nemesis
Josniff
Nemesis
5
3
11
3.5
L
2
8
2
0.38
L
5
4
2
1.5
W
Janus
Wrendell
Janus
3
5
4
1
W
Kuzenbo
claytonp
Kuzenbo
5
2
15
6.25
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,101
Damage
35,872
55,100
Taken
65,668
39,187
Mitigated
27,134
21,521
Healing
9,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,630
3,659
246
861
12,290
3,417
0
7,351
4,939
0
38,925
W
Morgan Le Fay
Buddyimgoldn
Morgan Le Fay
16,927
2,771
812
8,273
11,766
6,391
2,353
2,640
9,126
77,218
0
L
Morgan Le Fay
HKProxy_
Morgan Le Fay
7,550
318
0
2,526
12,528
4,881
607
8,822
3,542
34,500
0
W
10,203
2,762
0
5,862
8,907
3,905
5,697
1,003
7,904
67,969
4,210
W
Nemesis
Josniff
Nemesis
13,657
6,399
0
1,813
12,853
5,979
0
3,795
9,058
335
66,580
L
4,027
2,634
0
818
12,081
3,820
659
6,570
5,469
0
22,819
L
8,584
1,920
795
3,214
15,208
10,540
0
9,684
5,484
43,240
0
W
Janus
Wrendell
Janus
3,285
171
0
333
6,708
2,294
1,131
2,717
3,991
21,548
0
W
Kuzenbo
claytonp
Kuzenbo
8,029
2,456
732
3,696
14,866
20,618
978
5,979
8,887
30,453
0
L
6,081
3,293
0
1,475
13,561
4,476
0
5,768
7,753
0
31,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
39,310
471
Minions Killed
285
0
Camps Cleared
0
1,502,067
Distance Traveled
1,358,284
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,097
417
64
4
0
261,057
1
W
Morgan Le Fay
11,708
689
130
8
0
284,899
3
L
Morgan Le Fay
8,408
495
57
3
0
244,830
2
W
Sol
9,750
574
144
8
0
277,143
1
W
Nemesis
9,622
566
109
6
0
360,381
1
L
Ullr
6,792
400
36
2
0
255,740
1
L
Ymir
10,112
595
75
4
0
286,578
0
W
Janus
8,166
480
43
3
0
274,386
0
W
Kuzenbo
10,285
605
45
3
0
305,258
3
L
Set
6,901
406
53
3
0
310,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role