Player Matchup

Athena
Athena
Chuck Lg
Athena
Level 29
God Stats
22W - 23L
1,504 SR
Queue Stats
95W - 121L
1,449 Elo+
Party 1
Arachne
Arachne
DaDemon1cDuck
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,417 Elo+
Solo
Olorun
Olorun
GABExITCH3253
Olorun
Level 118
God Stats
8W - 4L
1,646 SR
Queue Stats
286W - 245L
1,611 Elo+
Party 2
Anubis
Anubis
arkplayer16
Anubis
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 22L
1,702 Elo+
Party 2
Chiron
Chiron
stickylizard900
Chiron
Level 27
God Stats
9W - 10L
1,577 SR
Queue Stats
98W - 131L
1,426 Elo+
Party 1
Team Averages
Level 38
1,545 SR
1,521 Elo+

VS

Team Averages
Level 14
1,457 SR
1,463 Elo+
Arachne
Arachne
BeybladeBri
Arachne
Level 17
God Stats
6W - 3L
1,446 SR
Queue Stats
100W - 60L
1,590 Elo+
Solo
Ymir
Ymir
Headlightdeers
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,381 Elo+
Solo
Scylla
Scylla
Noenblaster
Scylla
Level 13
God Stats
8W - 16L
1,341 SR
Queue Stats
32W - 49L
1,314 Elo+
Solo
Tyr
Tyr
Youtube_whosMist
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Solo
Xbalanque
Xbalanque
goldenblueroom
Xbalanque
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chuck Lg
Athena
13
3 / 2 / 8
8,535
502
5,504
11,657
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
17
12 / 1 / 6
10,497
617
14,023
10,654
5,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 4 / 2
10,117
595
7,563
13,458
7,322
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
16
7 / 2 / 4
10,292
605
12,938
9,789
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 1
7,977
469
4,668
8,541
2,215
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeybladeBri
Arachne
17
7 / 3 / 1
10,192
600
14,130
16,043
5,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 5 / 3
7,666
451
8,853
14,348
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
11
0 / 7 / 1
6,718
395
914
9,993
2,017
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 10 / 0
5,122
301
1,728
10,543
3,675
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
goldenblueroom
Xbalanque
12
0 / 6 / 3
7,196
423
4,850
9,604
2,866
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
30
Kills
8
11
Deaths
31
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
BeybladeBri
Arachne
7
3
1
2.5
W
Athena
Chuck Lg
Athena
3
2
8
3.5
W
Arachne
12
1
6
15
W
5
4
2
1.5
L
1
5
3
0.5
L
Scylla
0
7
1
0.07
L
0
10
0
0
W
Anubis
7
2
4
4.5
L
Xbalanque
goldenblueroom
Xbalanque
0
6
3
0.25
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,696
Damage
30,475
54,099
Taken
60,531
26,946
Mitigated
20,035
20,222
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BeybladeBri
Arachne
14,130
9,323
0
4,055
16,043
5,430
836
9,548
6,270
0
67,291
W
Athena
Chuck Lg
Athena
5,504
940
0
939
11,657
7,380
343
2,733
8,924
31,849
0
W
Arachne
14,023
8,936
0
4,355
10,654
5,438
120
2,331
8,323
0
67,176
W
7,563
3,903
164
6,970
13,458
7,322
2,695
1,211
12,247
68,680
0
L
8,853
1,634
0
2,060
14,348
6,047
0
3,999
10,226
47,583
0
L
Scylla
914
80
0
658
9,993
2,017
615
3,322
6,371
24,985
0
L
1,728
664
0
343
10,543
3,675
92
4,901
5,522
0
8,469
W
Anubis
12,938
458
0
5,225
9,789
4,591
108
2,177
7,612
71,047
0
L
Xbalanque
goldenblueroom
Xbalanque
4,850
1,667
0
15
9,604
2,866
282
3,443
6,137
0
34,365
W
4,668
2,330
145
2,424
8,541
2,215
961
1,315
7,226
0
39,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,418
Gold Earned
36,894
510
Minions Killed
359
0
Camps Cleared
0
1,537,589
Distance Traveled
1,258,796
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,192
600
135
8
0
315,865
3
W
Athena
8,535
502
43
3
0
353,275
0
W
Arachne
10,497
617
117
7
0
382,705
0
W
Olorun
10,117
595
149
9
0
248,472
0
L
Ymir
7,666
451
92
5
0
268,773
2
L
Scylla
6,718
395
53
3
0
229,783
0
L
Tyr
5,122
301
12
1
0
186,859
1
W
Anubis
10,292
605
139
8
0
279,000
2
L
Xbalanque
7,196
423
67
4
0
257,516
0
W
Chiron
7,977
469
62
4
0
274,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role