Player Matchup

Chang'e
Chang'e
Catholicjuice
Chang'e
Level 8
God Stats
3W - 1L
1,632 SR
Queue Stats
7W - 6L
1,550 Elo+
Party 1
Medusa
Medusa
MimiLuv
Medusa
Level 88
God Stats
6W - 3L
1,608 SR
Queue Stats
67W - 35L
1,656 Elo+
Party 1
Kumbhakarna
Kumbhakarna
UNCLE_TOPHAT2
Kumbhakarna
Level 104
God Stats
1W - 0L
1,275 SR
Queue Stats
79W - 49L
1,630 Elo+
Party 1
Team Averages
Level 67
1,505 SR
1,612 Elo+

VS

Team Averages
Level 45
1,458 SR
1,452 Elo+
Kukulkan
Kukulkan
Goneja9539
Kukulkan
Level 25
God Stats
75W - 82L
1,066 SR
Queue Stats
318W - 407L
1,410 Elo+
Solo
Geb
Geb
Sainthist
Geb
Level 26
God Stats
7W - 5L
1,649 SR
Queue Stats
18W - 14L
1,506 Elo+
Solo
Chiron
Chiron
WhyTryThough
Chiron
Level 84
God Stats
4W - 1L
1,660 SR
Queue Stats
212W - 250L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
1 / 2 / 6
8,101
623
3,887
7,084
2,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MimiLuv
Medusa
13
5 / 2 / 3
8,869
682
11,144
11,186
4,351
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kumbhakarna
UNCLE_TOPHAT2
Kumbhakarna
13
2 / 0 / 4
9,165
705
4,050
11,333
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goneja9539
Kukulkan
11
0 / 4 / 4
7,963
613
9,169
5,907
2,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 3 / 3
8,117
624
6,728
11,031
9,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
12
4 / 1 / 0
8,542
657
4,887
4,968
1,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
1
2
6
2
L
Kukulkan
Goneja9539
Kukulkan
0
4
4
0.5
W
Medusa
MimiLuv
Medusa
5
2
3
3.25
L
0
3
3
0.5
W
Kumbhakarna
UNCLE_TOPHAT2
Kumbhakarna
2
0
4
4
L
Chiron
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,081
Damage
20,784
29,603
Taken
21,906
15,765
Mitigated
13,431
7,238
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
3,887
780
3,212
2,505
7,084
2,623
272
4,787
2,297
14,351
0
L
Kukulkan
Goneja9539
Kukulkan
9,169
257
0
329
5,907
2,098
487
1,753
4,144
37,265
0
W
Medusa
MimiLuv
Medusa
11,144
5,214
0
352
11,186
4,351
1,186
6,476
4,710
0
45,597
L
6,728
402
0
1,474
11,031
9,565
25
4,228
6,593
20,083
0
W
Kumbhakarna
UNCLE_TOPHAT2
Kumbhakarna
4,050
743
0
1,169
11,333
8,791
58
4,634
6,699
21,331
0
L
Chiron
4,887
1,148
1,105
2,076
4,968
1,768
756
1,700
3,232
0
14,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,135
Gold Earned
24,622
126
Minions Killed
118
0
Camps Cleared
0
744,223
Distance Traveled
643,115
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,101
623
35
3
0
231,103
0
L
Kukulkan
7,963
613
60
5
0
234,751
2
W
Medusa
8,869
682
60
5
0
235,383
2
L
Geb
8,117
624
35
3
0
221,916
0
W
Kumbhakarna
9,165
705
31
2
0
277,737
2
L
Chiron
8,542
657
23
2
0
186,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role