Player Matchup

Ra
Ra
Peter2acc
Ra
Level 28
God Stats
1W - 0L
1,246 SR
Queue Stats
9W - 1L
1,806 Elo+
Party 2
Ymir
Ymir
Skittle88
Ymir
Level 89
God Stats
13W - 5L
1,828 SR
Queue Stats
62W - 25L
1,852 Elo+
Party 2
Artemis
Artemis
redasasin55
Artemis
Level 96
God Stats
4W - 2L
1,952 SR
Queue Stats
15W - 14L
1,740 Elo+
Party 2
Team Averages
Level 71
1,675 SR
1,799 Elo+

VS

Team Averages
Level 72
1,642 SR
1,582 Elo+
Neith
Neith
Hana_Shiiro
Neith
Level 44
God Stats
12W - 33L
1,298 SR
Queue Stats
94W - 172L
1,186 Elo+
Solo
Hades
Hades
PeakyKat
Hades
Level 29
God Stats
4W - 1L
1,864 SR
Queue Stats
349W - 147L
1,806 Elo+
Party 1
Da Ji
Da Ji
jaded12
Da Ji
Level 143
God Stats
21W - 11L
1,765 SR
Queue Stats
965W - 494L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 7
12,433
777
13,777
12,947
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
16
5 / 3 / 13
11,743
734
9,637
14,258
14,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
redasasin55
Artemis
15
6 / 5 / 7
11,772
736
13,753
14,429
4,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,828
614
3,840
10,919
4,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
PeakyKat
Hades
16
4 / 8 / 8
11,623
726
16,035
18,630
11,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
jaded12
Da Ji
14
8 / 9 / 2
12,204
763
16,279
16,451
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
13
13
Deaths
20
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Hades
PeakyKat
Hades
4
8
8
1
W
9
5
7
2.5
W
Ymir
5
3
13
3.83
L
Da Ji
jaded12
Da Ji
8
9
2
1
W
Artemis
redasasin55
Artemis
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,167
Damage
36,154
41,634
Taken
46,000
24,168
Mitigated
23,649
12,003
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,840
945
576
3,872
10,919
4,046
502
4,332
6,407
0
41,735
L
Hades
PeakyKat
Hades
16,035
896
841
6,625
18,630
11,495
1,088
9,353
8,903
52,481
0
W
13,777
1,377
3,340
3,468
12,947
4,547
287
4,247
8,700
64,106
0
W
Ymir
9,637
2,238
0
2,016
14,258
14,806
413
5,754
8,504
28,081
0
L
Da Ji
jaded12
Da Ji
16,279
3,912
0
407
16,451
8,108
0
8,905
7,276
0
28,983
W
Artemis
redasasin55
Artemis
13,753
8,579
0
3,179
14,429
4,815
2,175
6,034
8,395
0
48,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,948
Gold Earned
33,655
197
Minions Killed
169
0
Camps Cleared
0
809,480
Distance Traveled
722,114
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,828
614
65
4
0
220,778
2
L
Hades
11,623
726
83
5
0
250,019
1
W
Ra
12,433
777
106
7
0
296,922
3
W
Ymir
11,743
734
28
2
0
281,254
2
L
Da Ji
12,204
763
21
1
0
251,317
0
W
Artemis
11,772
736
63
4
0
231,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role