Player Matchup

Apollo
Apollo
PapiEscobar8520
Apollo
Level 27
God Stats
31W - 56L
1,402 SR
Queue Stats
78W - 128L
1,255 Elo+
Solo
He Bo
He Bo
ProSgt Lipton
He Bo
Level 21
God Stats
1W - 2L
1,322 SR
Queue Stats
108W - 155L
1,389 Elo+
Solo
Cerberus
Cerberus
Rami-matta0
Cerberus
Level 34
God Stats
15W - 20L
1,307 SR
Queue Stats
70W - 128L
1,194 Elo+
Party 1
Danzaburou
Danzaburou
TheKobanator0
Danzaburou
Level 24
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,229 Elo+
Solo
Sun Wukong
Sun Wukong
nicotosas
Sun Wukong
Level 4
God Stats
39W - 56L
1,343 SR
Queue Stats
137W - 220L
1,379 Elo+
Party 1
Team Averages
Level 22
1,328 SR
1,289 Elo+

VS

Team Averages
Level 20
1,457 SR
1,349 Elo+
Chaac
Chaac
Baba Yaga MJ
Chaac
Level 28
God Stats
9W - 2L
1,656 SR
Queue Stats
51W - 66L
1,329 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PaternalRug3424
Morgan Le Fay
Level 15
God Stats
7W - 11L
1,310 SR
Queue Stats
63W - 81L
1,205 Elo+
Solo
Terra
Terra
SILVER2700
Terra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Tiny_Chewbacca
Apollo
Level 26
God Stats
10W - 9L
1,501 SR
Queue Stats
175W - 165L
1,394 Elo+
Solo
Ravana
Ravana
soulful_career7
Ravana
Level 28
God Stats
5W - 5L
1,320 SR
Queue Stats
76W - 100L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
8,450
264
0
1,471
295
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 14 / 2
13,309
416
19,587
21,853
20,739
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Rami-matta0
Cerberus
20
5 / 7 / 11
14,777
462
24,247
44,790
24,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
TheKobanator0
Danzaburou
20
3 / 8 / 7
14,218
444
19,082
19,991
11,012
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
nicotosas
Sun Wukong
20
8 / 5 / 6
14,620
457
20,472
31,233
20,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 7
14,554
455
19,633
29,279
38,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
PaternalRug3424
Morgan Le Fay
19
1 / 7 / 5
13,019
407
8,455
21,524
8,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
4
0 / 1 / 0
8,706
272
0
742
225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
21 / 5 / 3
20,703
647
48,368
39,222
15,272
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 15
13,977
437
9,708
20,093
7,476
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
64
23
Kills
34
34
Deaths
24
26
Assists
30
Player
Kills
Deaths
Assists
KDA
W
9
6
7
2.08
L
0
0
0
0
W
Morgan Le Fay
PaternalRug3424
Morgan Le Fay
1
7
5
0.5
L
7
14
2
0.57
L
Cerberus
Rami-matta0
Cerberus
5
7
11
1.5
W
Terra
0
1
0
0
L
Danzaburou
TheKobanator0
Danzaburou
3
8
7
0.81
W
21
5
3
4.5
L
Sun Wukong
nicotosas
Sun Wukong
8
5
6
2.2
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,388
Damage
86,164
119,338
Taken
110,860
76,984
Mitigated
69,707
30,487
Healing
50,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,633
3,423
237
12,654
29,279
38,221
1,573
12,030
17,249
0
69,053
L
0
0
0
430
1,471
295
0
0
1,471
0
2,718
W
Morgan Le Fay
PaternalRug3424
Morgan Le Fay
8,455
1,397
0
4,326
21,524
8,513
2,091
7,229
14,295
81,931
0
L
19,587
1,010
0
845
21,853
20,739
478
750
20,650
56,358
0
L
Cerberus
Rami-matta0
Cerberus
24,247
3,305
390
20,946
44,790
24,602
635
4,394
40,066
110,360
0
W
Terra
0
0
0
0
742
225
0
45
697
412
0
L
Danzaburou
TheKobanator0
Danzaburou
19,082
6,339
903
3,395
19,991
11,012
504
1,104
18,557
0
90,410
W
48,368
36,851
315
26,711
39,222
15,272
7,149
13,960
24,344
0
204,077
L
Sun Wukong
nicotosas
Sun Wukong
20,472
4,960
0
3,578
31,233
20,336
1,428
2,207
28,633
0
88,228
W
9,708
2,543
1,111
4,995
20,093
7,476
659
10,570
9,523
0
57,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,374
Gold Earned
70,959
456
Minions Killed
564
0
Camps Cleared
0
2,043,263
Distance Traveled
2,266,217
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,554
455
93
3
0
553,146
0
L
Apollo
8,450
264
12
0
0
19,302
0
W
Morgan Le Fay
13,019
407
122
4
0
526,725
6
L
He Bo
13,309
416
68
2
0
406,106
1
L
Cerberus
14,777
462
152
5
0
521,532
0
W
Terra
8,706
272
1
0
0
27,101
0
L
Danzaburou
14,218
444
134
4
0
534,392
0
W
Apollo
20,703
647
253
8
0
578,021
0
L
Sun Wukong
14,620
457
90
3
0
561,931
1
W
Ravana
13,977
437
95
3
0
581,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role