Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
CHIEFSHAKATOOL
Xbalanque
Level 144
God Stats
6W - 2L
2,009 SR
Queue Stats
283W - 292L
1,560 Elo+
Party 3
Yemoja
Yemoja
DustedSpace
Yemoja
Level 95
God Stats
3W - 3L
1,833 SR
Queue Stats
83W - 88L
1,557 Elo+
Party 3
Raijin
Raijin
StopINeedHelp
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,710 Elo+
Solo
Serqet
Serqet
也无风雨也无晴丶
Serqet
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 168L
1,551 Elo+
Party 1
Team Averages
Level 125
1,669 SR
1,576 Elo+

VS

Team Averages
Level 147
1,557 SR
1,592 Elo+
Olorun
Olorun
BRegardQ
Olorun
Level 140
God Stats
7W - 6L
1,569 SR
Queue Stats
467W - 406L
1,611 Elo+
Party 2
Rama
Rama
Feeneks
Rama
Level 120
God Stats
14W - 8L
1,690 SR
Queue Stats
473W - 418L
1,577 Elo+
Party 2
Raijin
Raijin
Morenazo
Raijin
Level 157
God Stats
5W - 5L
1,426 SR
Queue Stats
212W - 218L
1,587 Elo+
Solo
Ymir
Ymir
Texasboyplayer
Ymir
Level 158
God Stats
4W - 3L
1,592 SR
Queue Stats
649W - 565L
1,612 Elo+
Party 2
Terra
Terra
pondotta
Terra
Level 160
God Stats
11W - 9L
1,506 SR
Queue Stats
633W - 666L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 2 / 4
9,286
619
12,625
12,805
4,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
CHIEFSHAKATOOL
Xbalanque
18
3 / 4 / 4
10,308
687
31,911
25,386
9,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
16
1 / 2 / 6
10,314
688
2,736
12,958
10,479
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
1 / 5 / 6
10,087
672
16,503
16,983
6,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
4 / 4 / 2
10,491
699
8,748
11,918
7,742
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BRegardQ
Olorun
19
4 / 1 / 11
10,954
730
15,921
13,141
7,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Feeneks
Rama
19
7 / 3 / 9
11,312
754
18,494
21,376
11,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Morenazo
Raijin
19
4 / 3 / 10
11,657
777
26,952
16,306
8,607
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 2 / 11
9,624
642
3,097
15,365
15,372
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
pondotta
Terra
17
1 / 1 / 7
11,125
742
7,766
18,677
13,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
10
Kills
17
17
Deaths
10
22
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
2
4
1.5
W
Olorun
BRegardQ
Olorun
4
1
11
9.5
L
Xbalanque
CHIEFSHAKATOOL
Xbalanque
3
4
4
1.25
L
Yemoja
1
2
6
2
W
Rama
Feeneks
Rama
7
3
9
3.83
W
Raijin
Morenazo
Raijin
4
3
10
3
L
1
5
6
0.8
W
1
2
11
3.25
W
Terra
pondotta
Terra
1
1
7
4.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,523
Damage
72,230
80,050
Taken
84,865
38,724
Mitigated
55,591
47,895
Healing
43,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
12,625
6,172
2,237
1,988
12,805
4,897
452
10,817
1,988
0
28,134
W
Olorun
BRegardQ
Olorun
15,921
5,038
5,059
3,452
13,141
7,024
2,452
3,661
8,113
35,527
0
L
Xbalanque
CHIEFSHAKATOOL
Xbalanque
31,911
5,997
1,357
7,970
25,386
9,357
1,409
17,340
8,046
0
62,631
L
Yemoja
2,736
836
22,210
6,351
12,958
10,479
511
7,506
5,452
5,911
0
W
Rama
Feeneks
Rama
18,494
15,298
0
2,768
21,376
11,063
1,741
5,608
14,798
0
30,834
W
Raijin
Morenazo
Raijin
26,952
1,391
180
2,790
16,306
8,607
850
4,010
12,122
59,804
0
L
16,503
1,175
1,267
3,514
16,983
6,249
0
10,467
6,516
36,494
0
W
3,097
627
4,205
1,857
15,365
15,372
170
3,377
11,456
4,651
0
W
Terra
pondotta
Terra
7,766
122
15,070
7,639
18,677
13,525
594
2,493
16,182
13,434
0
L
8,748
772
196
805
11,918
7,742
0
7,606
4,312
0
7,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,486
Gold Earned
54,672
158
Minions Killed
164
0
Camps Cleared
0
1,128,647
Distance Traveled
1,237,246
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,286
619
51
3
0
217,972
0
W
Olorun
10,954
730
36
2
0
260,815
0
L
Xbalanque
10,308
687
55
4
0
228,447
0
L
Yemoja
10,314
688
11
1
0
228,921
0
W
Rama
11,312
754
35
2
0
244,670
0
W
Raijin
11,657
777
84
6
0
249,742
0
L
Raijin
10,087
672
40
3
0
225,238
1
W
Ymir
9,624
642
4
0
0
216,011
3
W
Terra
11,125
742
5
0
0
266,008
4
L
Serqet
10,491
699
1
0
0
228,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role