Player Matchup

Sylvanus
Sylvanus
BIGNANAS
Sylvanus
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 48L
1,572 Elo+
Party 2
Achilles
Achilles
SimpleScientist
Achilles
Level 69
God Stats
20W - 9L
1,669 SR
Queue Stats
56W - 42L
1,553 Elo+
Party 2
Baron Samedi
Baron Samedi
sg1 chuck
Baron Samedi
Level 147
God Stats
1W - 1L
1,221 SR
Queue Stats
96W - 98L
1,514 Elo+
Party 2
Team Averages
Level 113
1,463 SR
1,546 Elo+

VS

Team Averages
Level 55
1,360 SR
1,351 Elo+
Baron Samedi
Baron Samedi
ICEWALKER2_-
Baron Samedi
Level 48
God Stats
9W - 12L
1,417 SR
Queue Stats
102W - 140L
1,268 Elo+
Party 1
Ah Puch
Ah Puch
ToXicCoMp14
Ah Puch
Level 62
God Stats
2W - 10L
1,219 SR
Queue Stats
363W - 519L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
Ytry Grim
Gilgamesh
Level 55
God Stats
8W - 4L
1,443 SR
Queue Stats
34W - 34L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIGNANAS
Sylvanus
20
6 / 3 / 15
16,854
733
13,774
36,237
44,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
19
10 / 7 / 9
15,521
675
19,074
29,822
50,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
sg1 chuck
Baron Samedi
20
6 / 3 / 14
15,469
673
26,797
31,696
21,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ICEWALKER2_-
Baron Samedi
19
6 / 7 / 4
13,795
600
18,393
20,313
11,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
ToXicCoMp14
Ah Puch
19
3 / 9 / 9
14,276
621
32,695
21,836
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Ytry Grim
Gilgamesh
18
3 / 6 / 7
15,524
675
18,336
27,817
26,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
22
Kills
12
13
Deaths
22
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BIGNANAS
Sylvanus
6
3
15
4.5
L
Baron Samedi
ICEWALKER2_-
Baron Samedi
6
7
4
1.14
W
Achilles
10
7
9
2.07
L
Ah Puch
ToXicCoMp14
Ah Puch
3
9
9
0.83
L
Gilgamesh
Ytry Grim
Gilgamesh
3
6
7
1.08
W
Baron Samedi
sg1 chuck
Baron Samedi
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,645
Damage
69,424
97,755
Taken
69,966
116,264
Mitigated
45,028
46,959
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BIGNANAS
Sylvanus
13,774
3,184
12,631
14,732
36,237
44,597
550
20,530
15,707
36,716
0
L
Baron Samedi
ICEWALKER2_-
Baron Samedi
18,393
1,485
3,466
5,123
20,313
11,077
78
13,338
6,626
57,152
0
W
Achilles
19,074
4,312
0
4,347
29,822
50,379
0
13,837
15,985
0
55,095
L
Ah Puch
ToXicCoMp14
Ah Puch
32,695
2,159
751
5,649
21,836
7,505
0
12,019
9,517
74,421
0
L
Gilgamesh
Ytry Grim
Gilgamesh
18,336
5,313
878
3,904
27,817
26,446
0
15,214
12,003
357
35,010
W
Baron Samedi
sg1 chuck
Baron Samedi
26,797
2,990
5,207
10,042
31,696
21,288
1,752
17,013
14,683
92,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
43,595
274
Minions Killed
201
0
Camps Cleared
0
1,110,406
Distance Traveled
1,074,729
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,854
733
55
2
0
360,993
1
L
Baron Samedi
13,795
600
77
3
0
357,895
3
W
Achilles
15,521
675
91
4
0
367,503
0
L
Ah Puch
14,276
621
102
4
0
323,795
0
L
Gilgamesh
15,524
675
22
1
0
393,039
3
W
Baron Samedi
15,469
673
128
6
0
381,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role