Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DSHUchiha
Ah Muzen Cab
Level 154
God Stats
2W - 1L
1,742 SR
Queue Stats
206W - 202L
1,421 Elo+
Solo
Zeus
Zeus
PauuLiinee_
Zeus
Level 108
God Stats
13W - 8L
1,653 SR
Queue Stats
211W - 200L
1,486 Elo+
Party 2
Bacchus
Bacchus
Turmelimurmeli
Bacchus
Level 40
God Stats
17W - 6L
1,729 SR
Queue Stats
121W - 107L
1,460 Elo+
Solo
Susano
Susano
VoopSenn
Susano
Level 33
God Stats
53W - 83L
1,381 SR
Queue Stats
353W - 413L
1,438 Elo+
Solo
Team Averages
Level 93
1,601 SR
1,461 Elo+

VS

Team Averages
Level 60
1,483 SR
1,479 Elo+
Susano
Susano
 
Susano
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
Dragoniard034
Cthulhu
Level 88
God Stats
21W - 15L
1,536 SR
Queue Stats
148W - 140L
1,510 Elo+
Party 1
Anubis
Anubis
RI_j5
Anubis
Level 29
God Stats
15W - 18L
1,421 SR
Queue Stats
54W - 64L
1,378 Elo+
Party 3
Loki
Loki
TTCDraco
Loki
Level 34
God Stats
6W - 7L
1,457 SR
Queue Stats
287W - 241L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 2 / 2
6,563
656
4,799
5,700
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
DSHUchiha
Ah Muzen Cab
10
2 / 2 / 0
5,924
592
4,057
7,369
2,838
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 5 / 2
5,719
572
3,301
4,592
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 0 / 3
5,526
553
2,416
4,725
2,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
VoopSenn
Susano
9
2 / 1 / 0
5,659
566
1,690
3,752
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
6 / 3 / 2
6,219
622
5,646
6,319
2,015
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
 
King Arthur
11
2 / 3 / 0
5,462
546
3,441
6,295
3,562
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
7
0 / 2 / 2
4,668
467
1,399
5,798
2,446
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Anubis
RI_j5
Anubis
7
0 / 5 / 0
4,239
424
1,163
4,382
1,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
8
2 / 0 / 2
5,355
536
1,575
4,354
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
13
Kills
10
10
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
2
2.5
L
Susano
 
Susano
6
3
2
2.33
L
King Arthur
 
King Arthur
2
3
0
0.67
W
Ah Muzen Cab
DSHUchiha
Ah Muzen Cab
2
2
0
1
L
Cthulhu
0
2
2
0.5
W
2
5
2
0.6
L
Anubis
RI_j5
Anubis
0
5
0
0
L
Loki
2
0
2
3
W
3
0
3
4.5
W
Susano
VoopSenn
Susano
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,263
Damage
13,224
26,138
Taken
27,148
9,004
Mitigated
10,358
9,373
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,799
2,127
0
1,848
5,700
1,799
342
1,219
4,481
0
34,091
L
Susano
 
Susano
5,646
2,076
0
1,269
6,319
2,015
0
2,662
3,387
0
27,046
L
King Arthur
 
King Arthur
3,441
502
0
578
6,295
3,562
136
0
6,295
0
24,293
W
Ah Muzen Cab
DSHUchiha
Ah Muzen Cab
4,057
1,850
0
3,300
7,369
2,838
78
0
7,369
0
30,456
L
Cthulhu
1,399
64
104
930
5,798
2,446
0
951
4,837
14,248
0
W
3,301
133
0
968
4,592
1,012
0
579
4,013
22,778
0
L
Anubis
RI_j5
Anubis
1,163
134
62
870
4,382
1,261
0
990
3,368
13,291
0
L
Loki
1,575
379
0
1,378
4,354
1,074
0
810
3,544
0
17,332
W
2,416
342
0
1,250
4,725
2,301
90
647
4,078
10,150
0
W
Susano
VoopSenn
Susano
1,690
99
0
2,007
3,752
1,054
564
117
3,635
0
22,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,391
Gold Earned
25,943
233
Minions Killed
204
0
Camps Cleared
0
913,769
Distance Traveled
959,909
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,563
656
73
7
0
159,711
3
L
Susano
6,219
622
55
6
0
201,584
5
L
King Arthur
5,462
546
61
6
0
173,414
0
W
Ah Muzen Cab
5,924
592
46
5
0
162,327
2
L
Cthulhu
4,668
467
14
1
0
180,250
2
W
Zeus
5,719
572
53
5
0
163,078
4
L
Anubis
4,239
424
30
3
0
163,142
0
L
Loki
5,355
536
44
4
0
241,519
2
W
Bacchus
5,526
553
4
0
0
214,951
3
W
Susano
5,659
566
57
6
0
213,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role