Player Matchup

Ao Kuang
Ao Kuang
Hashirama_Shinsu
Ao Kuang
Level 29
God Stats
77W - 80L
1,592 SR
Queue Stats
186W - 215L
1,497 Elo+
Solo
Ares
Ares
PWsniper1728
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,375 Elo+
Solo
Hercules
Hercules
RoughWax
Hercules
Level 25
God Stats
2W - 0L
1,700 SR
Queue Stats
65W - 56L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SupremeClutch41
Morgan Le Fay
Level 24
God Stats
18W - 21L
1,525 SR
Queue Stats
256W - 286L
1,432 Elo+
Solo
Neith
Neith
zVersiify
Neith
Level 5
God Stats
6W - 7L
1,176 SR
Queue Stats
21W - 12L
1,405 Elo+
Solo
Team Averages
Level 18
1,498 SR
1,439 Elo+

VS

Team Averages
Level 13
1,494 SR
1,408 Elo+
Erlang Shen
Erlang Shen
Bring_BackPluto
Erlang Shen
Level 25
God Stats
8W - 5L
1,590 SR
Queue Stats
183W - 185L
1,416 Elo+
Solo
Terra
Terra
Marulete04
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,428 Elo+
Solo
Hades
Hades
Waifu-Is-Real
Hades
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 9L
1,453 Elo+
Solo
Jing Wei
Jing Wei
andAkuno
Jing Wei
Level 27
God Stats
2W - 5L
1,379 SR
Queue Stats
61W - 60L
1,495 Elo+
Solo
Ah Puch
Ah Puch
anonymous5543
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 5
13,205
550
20,608
17,754
6,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 10 / 9
9,997
417
6,416
19,554
18,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
RoughWax
Hercules
16
3 / 6 / 9
11,235
468
6,108
18,534
16,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
SupremeClutch41
Morgan Le Fay
15
12 / 5 / 7
11,455
477
17,717
12,491
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
zVersiify
Neith
17
4 / 3 / 8
10,670
445
15,471
12,789
4,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bring_BackPluto
Erlang Shen
20
13 / 4 / 4
14,086
587
20,448
22,402
15,515
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
16
3 / 4 / 14
11,316
472
13,187
28,507
27,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 9 / 3
10,452
436
9,720
16,923
7,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
andAkuno
Jing Wei
17
5 / 6 / 10
10,861
453
13,990
16,609
7,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
7
0 / 11 / 2
6,931
289
654
7,932
2,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
59
32
Kills
26
26
Deaths
34
38
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bring_BackPluto
Erlang Shen
13
4
4
3.75
W
12
2
5
7.25
L
Terra
3
4
14
2.5
W
1
10
9
0.55
W
Hercules
RoughWax
Hercules
3
6
9
1.25
W
Morgan Le Fay
SupremeClutch41
Morgan Le Fay
12
5
7
3.1
L
5
9
3
0.72
L
Jing Wei
andAkuno
Jing Wei
5
6
10
1.67
L
Ah Puch
0
11
2
0.09
W
Neith
zVersiify
Neith
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,320
Damage
57,999
81,122
Taken
92,373
50,024
Mitigated
60,810
20,319
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bring_BackPluto
Erlang Shen
20,448
14,707
0
3,061
22,402
15,515
1,262
6,275
15,920
0
122,269
W
20,608
5,706
0
6,511
17,754
6,915
226
4,133
13,621
99,234
0
L
Terra
13,187
3,563
2,614
11,016
28,507
27,474
437
12,915
15,195
46,386
0
W
6,416
1,046
0
1,609
19,554
18,036
776
8,831
10,723
33,546
0
W
Hercules
RoughWax
Hercules
6,108
2,672
0
4,479
18,534
16,284
0
4,140
14,394
0
32,887
W
Morgan Le Fay
SupremeClutch41
Morgan Le Fay
17,717
1,310
283
1,966
12,491
4,130
375
3,388
9,103
46,023
0
L
9,720
1,302
224
2,238
16,923
7,850
1,395
12,773
4,043
37,598
0
L
Jing Wei
andAkuno
Jing Wei
13,990
10,006
0
486
16,609
7,784
1,449
7,358
9,145
0
79,377
L
Ah Puch
654
276
0
285
7,932
2,187
22
4,231
3,329
7,587
0
W
Neith
zVersiify
Neith
15,471
9,910
0
5,471
12,789
4,659
238
3,069
9,720
0
64,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,562
Gold Earned
53,646
393
Minions Killed
449
0
Camps Cleared
0
2,158,380
Distance Traveled
1,863,459
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,086
587
184
8
0
469,116
3
W
Ao Kuang
13,205
550
131
5
0
497,427
1
L
Terra
11,316
472
54
2
0
401,517
0
W
Ares
9,997
417
35
1
0
426,076
0
W
Hercules
11,235
468
57
2
0
439,299
2
W
Morgan Le Fay
11,455
477
60
3
0
379,745
1
L
Hades
10,452
436
71
3
0
368,684
3
L
Jing Wei
10,861
453
128
5
0
429,810
4
L
Ah Puch
6,931
289
12
1
0
194,332
1
W
Neith
10,670
445
110
5
0
415,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role