Player Matchup

Mercury
Mercury
AhLegit
Mercury
Level 27
God Stats
3W - 2L
1,274 SR
Queue Stats
18W - 11L
1,464 Elo+
Party 3
Skadi
Skadi
G33B4
Skadi
Level 15
God Stats
4W - 5L
1,326 SR
Queue Stats
11W - 8L
1,448 Elo+
Party 3
Ymir
Ymir
Ragathor_Lofbang
Ymir
Level 14
God Stats
0W - 3L
1,290 SR
Queue Stats
5W - 8L
1,330 Elo+
Solo
King Arthur
King Arthur
RirouniKami
King Arthur
Level 7
God Stats
4W - 10L
1,505 SR
Queue Stats
13W - 15L
1,487 Elo+
Solo
Discordia
Discordia
nijimina
Discordia
Level 11
God Stats
0W - 4L
1,145 SR
Queue Stats
9W - 12L
1,421 Elo+
Solo
Team Averages
Level 15
1,308 SR
1,430 Elo+

VS

Team Averages
Level 30
1,554 SR
1,382 Elo+
Merlin
Merlin
Kackow
Merlin
Level 23
God Stats
1W - 1L
1,600 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
iRagonOpZ
Gilgamesh
Level 63
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 4L
1,146 Elo+
Party 1
Ao Kuang
Ao Kuang
johnwillis286800
Ao Kuang
Level 33
God Stats
9W - 3L
1,633 SR
Queue Stats
22W - 11L
1,524 Elo+
Party 2
Artemis
Artemis
n00bb00ts
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,230 Elo+
Party 1
Chaac
Chaac
oddis101
Chaac
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 16L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AhLegit
Mercury
19
14 / 7 / 1
13,464
518
23,395
23,110
9,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
G33B4
Skadi
16
2 / 8 / 7
10,434
401
9,312
17,638
5,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 12 / 7
10,381
399
7,535
30,701
21,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
RirouniKami
King Arthur
19
2 / 6 / 0
12,186
469
9,697
28,721
18,819
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
nijimina
Discordia
16
1 / 5 / 4
10,016
385
11,507
15,165
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kackow
Merlin
20
12 / 4 / 4
14,692
565
24,760
18,460
8,309
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
iRagonOpZ
Gilgamesh
16
2 / 4 / 3
12,880
495
6,755
20,517
13,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 5 / 14
16,257
625
19,019
23,797
10,908
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Artemis
n00bb00ts
Artemis
20
4 / 6 / 2
14,070
541
18,501
11,487
5,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
oddis101
Chaac
17
9 / 2 / 14
13,022
501
17,237
23,955
25,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
21
Kills
38
38
Deaths
21
19
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Mercury
AhLegit
Mercury
14
7
1
2.07
L
Skadi
G33B4
Skadi
2
8
7
0.69
W
Merlin
Kackow
Merlin
12
4
4
3.5
L
2
12
7
0.46
L
King Arthur
RirouniKami
King Arthur
2
6
0
0.33
W
Gilgamesh
iRagonOpZ
Gilgamesh
2
4
3
0.88
W
11
5
14
3.6
W
Artemis
n00bb00ts
Artemis
4
6
2
0.83
L
Discordia
nijimina
Discordia
1
5
4
0.6
W
Chaac
oddis101
Chaac
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,446
Damage
86,272
115,335
Taken
98,216
60,735
Mitigated
63,145
19,405
Healing
28,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AhLegit
Mercury
23,395
13,556
0
5,322
23,110
9,094
286
9,431
13,679
0
85,291
L
Skadi
G33B4
Skadi
9,312
4,464
0
1,306
17,638
5,670
704
9,103
8,535
0
42,315
W
Merlin
Kackow
Merlin
24,760
1,207
481
7,867
18,460
8,309
2,568
4,895
12,879
91,082
0
L
7,535
1,230
537
3,541
30,701
21,826
18
16,128
14,573
36,463
0
L
King Arthur
RirouniKami
King Arthur
9,697
588
0
7,917
28,721
18,819
492
594
28,127
0
83,047
W
Gilgamesh
iRagonOpZ
Gilgamesh
6,755
1,759
0
2,853
20,517
13,008
366
2,276
18,080
0
41,333
W
19,019
5,828
0
8,564
23,797
10,908
2,527
3,716
20,007
87,626
0
W
Artemis
n00bb00ts
Artemis
18,501
12,945
0
1,076
11,487
5,381
5,435
604
10,865
0
80,577
L
Discordia
nijimina
Discordia
11,507
243
0
782
15,165
5,326
294
13,072
2,093
51,774
0
W
Chaac
oddis101
Chaac
17,237
3,646
0
8,036
23,955
25,539
2,500
7,551
16,168
0
49,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,481
Gold Earned
70,921
441
Minions Killed
504
0
Camps Cleared
0
2,193,054
Distance Traveled
2,342,406
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,464
518
91
4
0
517,504
5
L
Skadi
10,434
401
60
2
0
438,099
4
W
Merlin
14,692
565
145
6
0
436,627
6
L
Ymir
10,381
399
38
1
0
379,634
7
L
King Arthur
12,186
469
149
6
0
402,875
0
W
Gilgamesh
12,880
495
68
3
0
544,927
0
W
Ao Kuang
16,257
625
91
4
0
479,146
1
W
Artemis
14,070
541
144
6
0
438,294
0
L
Discordia
10,016
385
103
4
0
454,942
0
W
Chaac
13,022
501
56
2
0
443,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role