Player Matchup

Chiron
Chiron
Elusiv3Faz3
Chiron
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 146L
1,204 Elo+
Party 2
Jing Wei
Jing Wei
Metrical Hero
Jing Wei
Level 18
God Stats
0W - 1L
1,259 SR
Queue Stats
23W - 22L
1,287 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RainDanceSalmon
Morgan Le Fay
Level 69
God Stats
10W - 6L
1,445 SR
Queue Stats
88W - 62L
1,490 Elo+
Solo
Team Averages
Level 38
1,401 SR
1,327 Elo+

VS

Team Averages
Level 100
1,485 SR
1,423 Elo+
Bacchus
Bacchus
DarkAvenger846
Bacchus
Level 125
God Stats
12W - 7L
1,454 SR
Queue Stats
265W - 379L
1,248 Elo+
Solo
Chiron
Chiron
DougEFresh7698
Chiron
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PapaPelton1037
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
2 / 9 / 9
12,021
601
17,545
18,302
7,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jing Wei
Metrical Hero
Jing Wei
15
1 / 12 / 9
11,211
561
8,040
22,951
9,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
RainDanceSalmon
Morgan Le Fay
17
7 / 8 / 2
12,965
648
21,164
22,773
9,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 15
14,291
715
17,779
20,130
26,629
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
16 / 2 / 11
15,167
758
24,439
22,841
10,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
PapaPelton1037
Morgan Le Fay
16
4 / 8 / 14
13,294
665
16,051
20,097
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
10
Kills
29
29
Deaths
11
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
1
15
16.5
W
16
2
11
10.75
L
Chiron
2
9
9
0.72
L
Jing Wei
Metrical Hero
Jing Wei
1
12
9
0.46
W
Morgan Le Fay
PapaPelton1037
Morgan Le Fay
4
8
14
1.38
L
Morgan Le Fay
RainDanceSalmon
Morgan Le Fay
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,749
Damage
58,269
64,026
Taken
63,068
26,051
Mitigated
44,320
7,631
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,779
717
1,248
3,958
20,130
26,629
139
6,380
13,750
33,621
0
W
24,439
12,148
1,260
9,171
22,841
10,319
2,298
6,345
16,496
0
74,438
L
Chiron
17,545
4,766
889
2,791
18,302
7,135
265
8,251
10,051
0
49,275
L
Jing Wei
Metrical Hero
Jing Wei
8,040
5,544
0
888
22,951
9,278
524
12,412
10,539
0
36,757
W
Morgan Le Fay
PapaPelton1037
Morgan Le Fay
16,051
362
267
3,763
20,097
7,372
900
8,439
11,658
43,352
0
L
Morgan Le Fay
RainDanceSalmon
Morgan Le Fay
21,164
1,542
153
2,910
22,773
9,638
396
13,167
9,606
55,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
42,752
175
Minions Killed
164
0
Camps Cleared
0
948,521
Distance Traveled
1,073,994
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,291
715
19
1
0
379,704
0
W
Chiron
15,167
758
93
5
0
370,466
0
L
Chiron
12,021
601
69
3
0
312,808
0
L
Jing Wei
11,211
561
42
2
0
304,566
4
W
Morgan Le Fay
13,294
665
52
3
0
323,824
0
L
Morgan Le Fay
12,965
648
64
3
0
331,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role