Player Matchup

Ymir
Ymir
ALigiluigi
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Discordia
Discordia
Marcantika
Discordia
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ParTinG141
Cthulhu
Level 6
God Stats
0W - 3L
1,206 SR
Queue Stats
8W - 17L
1,251 Elo+
Solo
Nemesis
Nemesis
Yazhog84200
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
volked228
Artemis
Level 3
God Stats
3W - 4L
1,485 SR
Queue Stats
21W - 20L
1,263 Elo+
Solo
Team Averages
Level 4
1,438 SR
1,336 Elo+

VS

Team Averages
Level 19
1,490 SR
1,432 Elo+
Izanami
Izanami
Bulllrock
Izanami
Level 22
God Stats
39W - 33L
1,443 SR
Queue Stats
195W - 197L
1,407 Elo+
Solo
Erlang Shen
Erlang Shen
Purple025
Erlang Shen
Level 27
God Stats
7W - 5L
1,572 SR
Queue Stats
675W - 663L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Trippy3
Sun Wukong
Level 26
God Stats
9W - 14L
1,401 SR
Queue Stats
316W - 351L
1,421 Elo+
Solo
Ymir
Ymir
YShards
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
shinkarenko-fami
Anubis
Level 18
God Stats
35W - 28L
1,534 SR
Queue Stats
115W - 131L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,513
368
3,578
11,545
6,174
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Discordia
Marcantika
Discordia
9
1 / 6 / 0
6,013
401
2,188
6,127
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
ParTinG141
Cthulhu
11
1 / 2 / 2
6,377
425
7,553
13,060
6,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Yazhog84200
Nemesis
11
3 / 5 / 2
7,021
468
5,255
12,380
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
volked228
Artemis
11
1 / 4 / 1
6,951
463
6,793
6,865
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bulllrock
Izanami
11
2 / 3 / 5
7,051
470
5,990
7,417
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Purple025
Erlang Shen
13
6 / 0 / 5
8,338
556
4,921
7,494
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Trippy3
Sun Wukong
14
2 / 0 / 4
7,614
508
4,844
10,544
5,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
YShards
Ymir
9
0 / 2 / 5
5,862
391
2,221
6,854
3,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
11 / 2 / 3
8,892
593
13,728
10,815
5,539
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
21
22
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Izanami
Bulllrock
Izanami
2
3
5
1.5
L
Discordia
Marcantika
Discordia
1
6
0
0.17
L
Cthulhu
ParTinG141
Cthulhu
1
2
2
1
W
Erlang Shen
Purple025
Erlang Shen
6
0
5
8.5
W
Sun Wukong
Trippy3
Sun Wukong
2
0
4
4
W
Ymir
YShards
Ymir
0
2
5
1.25
L
Nemesis
Yazhog84200
Nemesis
3
5
2
0.8
W
11
2
3
6.25
L
Artemis
volked228
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,367
Damage
31,704
49,977
Taken
43,124
19,258
Mitigated
20,274
11,810
Healing
12,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,578
238
222
2,644
11,545
6,174
0
2,664
8,881
25,614
0
W
Izanami
Bulllrock
Izanami
5,990
3,677
0
750
7,417
2,231
1,357
3,523
3,564
0
37,049
L
Discordia
Marcantika
Discordia
2,188
0
0
0
6,127
1,431
115
3,756
2,371
15,424
0
L
Cthulhu
ParTinG141
Cthulhu
7,553
160
0
4,630
13,060
6,013
0
5,637
7,189
26,498
0
W
Erlang Shen
Purple025
Erlang Shen
4,921
3,168
0
1,065
7,494
3,748
0
885
6,579
0
45,427
W
Sun Wukong
Trippy3
Sun Wukong
4,844
1,315
0
3,859
10,544
5,066
0
604
9,940
0
40,790
W
Ymir
YShards
Ymir
2,221
676
0
488
6,854
3,690
22
3,705
2,706
9,197
0
L
Nemesis
Yazhog84200
Nemesis
5,255
3,152
0
3,355
12,380
3,911
0
3,878
8,442
0
41,020
W
13,728
1,073
172
6,467
10,815
5,539
706
3,431
7,016
57,847
0
L
Artemis
volked228
Artemis
6,793
3,647
0
959
6,865
1,729
81
777
6,088
0
32,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,875
Gold Earned
37,757
244
Minions Killed
337
0
Camps Cleared
0
1,274,691
Distance Traveled
1,337,397
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,513
368
39
3
0
202,203
3
W
Izanami
7,051
470
62
4
0
246,786
2
L
Discordia
6,013
401
33
2
0
222,530
0
L
Cthulhu
6,377
425
42
3
0
276,478
2
W
Erlang Shen
8,338
556
81
5
0
319,901
0
W
Sun Wukong
7,614
508
85
6
0
285,575
0
W
Ymir
5,862
391
20
1
0
238,981
4
L
Nemesis
7,021
468
70
5
0
323,851
1
W
Anubis
8,892
593
89
6
0
246,154
0
L
Artemis
6,951
463
60
4
0
249,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role