Player Matchup

Jing Wei
Jing Wei
Ali_Shasha
Jing Wei
Level 95
God Stats
10W - 8L
1,543 SR
Queue Stats
420W - 285L
1,672 Elo+
Party 3
Hou Yi
Hou Yi
CHIEFSHAKATOOL
Hou Yi
Level 144
God Stats
2W - 4L
1,549 SR
Queue Stats
283W - 292L
1,571 Elo+
Party 2
Ganesha
Ganesha
DustedSpace
Ganesha
Level 95
God Stats
5W - 2L
1,945 SR
Queue Stats
83W - 88L
1,569 Elo+
Party 2
Chaac
Chaac
FootballGhost11
Chaac
Level 89
God Stats
18W - 3L
1,818 SR
Queue Stats
376W - 256L
1,693 Elo+
Party 3
Sylvanus
Sylvanus
tazerdragon
Sylvanus
Level 153
God Stats
5W - 2L
1,851 SR
Queue Stats
304W - 237L
1,673 Elo+
Party 3
Team Averages
Level 115
1,741 SR
1,636 Elo+

VS

Team Averages
Level 144
1,601 SR
1,537 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BamaHpocket
Raijin
Level 156
God Stats
4W - 7L
1,889 SR
Queue Stats
119W - 89L
1,569 Elo+
Solo
Nu Wa
Nu Wa
Broman5thflo
Nu Wa
Level 102
God Stats
6W - 1L
1,845 SR
Queue Stats
120W - 108L
1,604 Elo+
Solo
Merlin
Merlin
Godly-Aptitude
Merlin
Level 142
God Stats
2W - 5L
1,272 SR
Queue Stats
397W - 396L
1,497 Elo+
Solo
Skadi
Skadi
也无风雨也无晴丶
Skadi
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
209W - 168L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ali_Shasha
Jing Wei
16
2 / 5 / 9
9,327
666
5,551
16,190
8,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 9
9,815
701
11,926
17,518
9,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
DustedSpace
Ganesha
16
0 / 5 / 13
9,089
649
5,868
17,301
17,225
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 5 / 10
9,821
702
8,478
21,500
34,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
tazerdragon
Sylvanus
16
7 / 5 / 6
10,303
736
10,563
16,576
16,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
7 / 2 / 14
11,040
789
9,320
10,524
10,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
14
2 / 6 / 15
9,683
692
15,624
11,551
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 16
10,575
755
14,898
8,605
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 3 / 15
10,944
782
13,477
7,711
4,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 3 / 11
12,070
862
19,028
8,483
3,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
95
16
Kills
24
24
Deaths
17
47
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
14
7
L
Jing Wei
Ali_Shasha
Jing Wei
2
5
9
1.3
W
Raijin
2
6
15
1.58
W
2
3
16
3.33
L
3
4
9
1.88
L
Ganesha
DustedSpace
Ganesha
0
5
13
1.3
L
4
5
10
1.8
W
2
3
15
3.17
L
Sylvanus
tazerdragon
Sylvanus
7
5
6
2
W
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,386
Damage
72,347
89,085
Taken
46,874
86,031
Mitigated
26,287
41,708
Healing
20,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,320
683
6,935
4,420
10,524
10,458
298
3,375
7,149
16,086
0
L
Jing Wei
Ali_Shasha
Jing Wei
5,551
3,317
996
2,223
16,190
8,972
1,397
11,311
4,679
0
20,612
W
Raijin
15,624
556
1,743
1,716
11,551
4,828
288
3,417
8,134
23,737
0
W
14,898
2,549
1,360
2,153
8,605
3,147
1,828
3,670
4,935
28,594
0
L
11,926
4,312
2,855
2,995
17,518
9,392
1,378
13,491
3,855
0
43,480
L
Ganesha
DustedSpace
Ganesha
5,868
299
3,503
1,869
17,301
17,225
18
8,409
8,744
14,668
0
L
8,478
864
1,522
5,771
21,500
34,344
81
9,954
11,223
0
29,727
W
13,477
74
215
897
7,711
4,367
589
1,597
6,114
42,742
0
L
Sylvanus
tazerdragon
Sylvanus
10,563
2,887
14,901
5,073
16,576
16,098
477
9,185
7,265
19,494
1,188
W
19,028
9,037
63
1,321
8,483
3,487
2,789
3,937
4,546
0
36,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,355
Gold Earned
54,312
179
Minions Killed
174
0
Camps Cleared
0
1,109,232
Distance Traveled
1,204,614
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,040
789
18
1
0
263,548
1
L
Jing Wei
9,327
666
44
3
0
235,905
2
W
Raijin
9,683
692
21
2
0
205,240
0
W
Nu Wa
10,575
755
41
3
0
258,786
3
L
Hou Yi
9,815
701
63
5
0
197,063
0
L
Ganesha
9,089
649
0
0
0
243,330
0
L
Chaac
9,821
702
49
4
0
223,556
3
W
Merlin
10,944
782
65
5
0
248,133
0
L
Sylvanus
10,303
736
23
2
0
209,378
0
W
Skadi
12,070
862
29
2
0
228,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role