Player Matchup

Ymir
Ymir
BoneKILLER69
Ymir
Level 26
God Stats
26W - 20L
1,561 SR
Queue Stats
78W - 113L
1,377 Elo+
Party 2
Neith
Neith
DrakonUp
Neith
Level 25
God Stats
20W - 17L
1,479 SR
Queue Stats
48W - 79L
1,331 Elo+
Party 2
Thanatos
Thanatos
IAmTheLazyGamer
Thanatos
Level 25
God Stats
3W - 2L
1,540 SR
Queue Stats
6W - 6L
1,489 Elo+
Party 3
Skadi
Skadi
Scary Chucky 2
Skadi
Level 17
God Stats
3W - 1L
1,489 SR
Queue Stats
3W - 3L
1,415 Elo+
Party 3
Artemis
Artemis
behr1002
Artemis
Level 38
God Stats
4W - 4L
1,591 SR
Queue Stats
46W - 80L
1,361 Elo+
Party 2
Team Averages
Level 26
1,532 SR
1,395 Elo+

VS

Team Averages
Level 20
1,538 SR
1,337 Elo+
Danzaburou
Danzaburou
Mrdbzstealyagurl
Danzaburou
Level 20
God Stats
11W - 21L
1,358 SR
Queue Stats
60W - 72L
1,342 Elo+
Solo
Ares
Ares
coco_neckbeard
Ares
Level 23
God Stats
16W - 7L
1,720 SR
Queue Stats
78W - 98L
1,368 Elo+
Party 1
Heimdallr
Heimdallr
endlessreign187
Heimdallr
Level 18
God Stats
2W - 2L
1,633 SR
Queue Stats
3W - 5L
1,299 Elo+
Solo
Ah Puch
Ah Puch
iggymcmuffin
Ah Puch
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
41W - 51L
1,306 Elo+
Party 1
Bastet
Bastet
shinigami5679
Bastet
Level 12
God Stats
35W - 36L
1,477 SR
Queue Stats
37W - 40L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 20
13,234
1,103
13,940
16,149
17,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
DrakonUp
Neith
18
3 / 1 / 11
11,187
932
12,102
10,383
3,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
20
9 / 0 / 17
12,600
1,050
9,388
6,572
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
12 / 1 / 11
11,914
993
25,366
12,165
5,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
behr1002
Artemis
20
10 / 1 / 18
13,546
1,129
22,149
10,942
4,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mrdbzstealyagurl
Danzaburou
14
0 / 0 / 0
9,054
755
132
519
170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

16
0 / 13 / 0
10,858
905
9,934
33,481
37,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
endlessreign187
Heimdallr
17
1 / 10 / 2
11,392
949
8,678
20,784
10,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
iggymcmuffin
Ah Puch
18
0 / 5 / 2
10,918
910
22,156
14,654
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 14 / 1
10,948
912
10,414
19,332
7,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
8
42
Kills
3
3
Deaths
42
77
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
0
20
18
W
Neith
DrakonUp
Neith
3
1
11
8.5
W
Thanatos
9
0
17
17.5
L
Danzaburou
Mrdbzstealyagurl
Danzaburou
0
0
0
0
W
12
1
11
17.5
W
Artemis
behr1002
Artemis
10
1
18
19
L
0
13
0
0
L
Heimdallr
endlessreign187
Heimdallr
1
10
2
0.2
L
Ah Puch
iggymcmuffin
Ah Puch
0
5
2
0.2
L
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,945
Damage
51,314
56,211
Taken
88,770
34,434
Mitigated
63,014
5,902
Healing
2,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,940
1,617
0
0
16,149
17,780
0
8,023
8,126
33,802
0
W
Neith
DrakonUp
Neith
12,102
9,896
0
540
10,383
3,855
0
7,398
2,985
0
28,998
W
Thanatos
9,388
2,778
0
4,407
6,572
2,856
0
4,192
2,380
0
16,241
L
Danzaburou
Mrdbzstealyagurl
Danzaburou
132
0
0
30
519
170
0
189
330
0
1,651
W
25,366
12,822
0
955
12,165
5,082
0
4,614
7,551
0
29,225
W
Artemis
behr1002
Artemis
22,149
11,749
0
0
10,942
4,861
0
7,863
3,079
0
60,124
L
9,934
742
0
190
33,481
37,623
0
3,281
30,200
14,515
0
L
Heimdallr
endlessreign187
Heimdallr
8,678
5,677
0
0
20,784
10,832
0
3,499
17,285
0
33,247
L
Ah Puch
iggymcmuffin
Ah Puch
22,156
914
284
2,186
14,654
6,556
0
2,757
11,897
63,555
0
L
10,414
3,360
0
0
19,332
7,833
0
4,214
15,118
0
24,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,481
Gold Earned
53,170
268
Minions Killed
182
7
Camps Cleared
6
1,092,742
Distance Traveled
784,897
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,234
1,103
53
4
2
273,047
0
W
Neith
11,187
932
50
4
2
196,817
0
W
Thanatos
12,600
1,050
20
2
2
210,434
0
L
Danzaburou
9,054
755
4
0
0
12,568
0
W
Skadi
11,914
993
18
2
0
234,598
1
W
Artemis
13,546
1,129
127
11
1
177,846
0
L
Ares
10,858
905
6
1
1
191,838
0
L
Heimdallr
11,392
949
48
4
4
166,382
0
L
Ah Puch
10,918
910
86
7
1
217,897
0
L
Bastet
10,948
912
38
3
0
196,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role