Player Matchup

Jormungandr
Jormungandr
Aqu0s120Hz
Jormungandr
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
130W - 121L
1,331 Elo+
Party 1
Odin
Odin
TurtleCanon
Odin
Level 24
God Stats
21W - 15L
1,593 SR
Queue Stats
169W - 174L
1,370 Elo+
Party 3
Nike
Nike
Vectra2606
Nike
Level 24
God Stats
11W - 7L
1,479 SR
Queue Stats
176W - 188L
1,376 Elo+
Party 3
Thoth
Thoth
duySolo
Thoth
Level 17
God Stats
2W - 2L
1,516 SR
Queue Stats
146W - 164L
1,309 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kind1500
Morgan Le Fay
Level 66
God Stats
25W - 29L
1,262 SR
Queue Stats
881W - 923L
1,350 Elo+
Party 1
Team Averages
Level 28
1,470 SR
1,347 Elo+

VS

Team Averages
Level 15
1,425 SR
1,248 Elo+
Cthulhu
Cthulhu
MC Bossatron11
Cthulhu
Level 4
God Stats
1W - 3L
1,207 SR
Queue Stats
2W - 9L
945 Elo+
Party 2
Fenrir
Fenrir
Matcat444
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,398 Elo+
Party 2
Sol
Sol
TheFlamingPyr0
Sol
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 23L
1,357 Elo+
Party 2
Tyr
Tyr
XvcorazonvX
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 111L
1,180 Elo+
Solo
Danzaburou
Danzaburou
Ł0ŮDøğ
Danzaburou
Level 28
God Stats
129W - 122L
1,420 SR
Queue Stats
629W - 675L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aqu0s120Hz
Jormungandr
20
4 / 4 / 22
13,626
973
18,858
23,167
26,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 3 / 25
13,871
991
12,700
24,553
28,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 2 / 20
14,771
1,055
19,213
21,036
21,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
duySolo
Thoth
20
11 / 4 / 20
15,605
1,115
27,323
13,407
5,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
kind1500
Morgan Le Fay
20
14 / 1 / 15
16,659
1,190
32,283
11,540
5,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 8
13,179
941
20,100
30,679
24,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Matcat444
Fenrir
19
5 / 11 / 5
13,645
975
17,829
28,941
18,953
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
3 / 8 / 8
13,764
983
22,205
22,244
6,992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
2 / 7 / 6
12,837
917
5,485
21,064
16,391
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Ł0ŮDøğ
Danzaburou
19
2 / 4 / 7
13,374
955
18,136
16,634
5,922
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
47
40
Kills
13
14
Deaths
40
102
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aqu0s120Hz
Jormungandr
4
4
22
3.75
L
1
10
8
0.5
L
Fenrir
Matcat444
Fenrir
5
11
5
0.68
L
3
8
8
0.88
W
3
3
25
5.17
W
8
2
20
9
L
2
7
6
0.71
W
Thoth
duySolo
Thoth
11
4
20
5.25
W
Morgan Le Fay
kind1500
Morgan Le Fay
14
1
15
21.5
L
Danzaburou
Ł0ŮDøğ
Danzaburou
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,377
Damage
83,755
93,703
Taken
119,562
88,766
Mitigated
72,322
10,033
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aqu0s120Hz
Jormungandr
18,858
3,427
0
650
23,167
26,839
0
9,831
13,161
35,954
0
L
20,100
2,795
0
4,114
30,679
24,064
0
21,384
9,295
56,088
0
L
Fenrir
Matcat444
Fenrir
17,829
6,331
0
1,444
28,941
18,953
0
18,001
10,940
0
30,854
L
22,205
8,035
0
4,027
22,244
6,992
0
14,747
7,497
58,404
0
W
12,700
2,834
606
1,104
24,553
28,768
0
10,843
11,148
0
21,154
W
19,213
5,230
0
0
21,036
21,705
0
9,536
11,500
0
36,065
L
5,485
2,463
0
455
21,064
16,391
0
14,187
6,877
46
18,280
W
Thoth
duySolo
Thoth
27,323
9,547
0
1,923
13,407
5,518
0
6,567
6,840
50,794
0
W
Morgan Le Fay
kind1500
Morgan Le Fay
32,283
5,621
697
5,053
11,540
5,936
0
5,574
5,966
77,507
0
L
Danzaburou
Ł0ŮDøğ
Danzaburou
18,136
11,156
329
2,837
16,634
5,922
0
10,145
6,489
0
47,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,532
Gold Earned
66,799
264
Minions Killed
279
13
Camps Cleared
5
1,337,305
Distance Traveled
1,266,647
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,626
973
46
3
0
255,331
0
L
Cthulhu
13,179
941
65
5
1
284,328
1
L
Fenrir
13,645
975
46
3
1
269,694
0
L
Sol
13,764
983
77
6
1
224,774
0
W
Odin
13,871
991
23
2
1
296,298
0
W
Nike
14,771
1,055
41
3
1
286,181
0
L
Tyr
12,837
917
22
2
0
255,992
2
W
Thoth
15,605
1,115
69
5
1
206,875
0
W
Morgan Le Fay
16,659
1,190
85
6
10
292,620
0
L
Danzaburou
13,374
955
69
5
2
231,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role