Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JOJO-777-POPO
Gilgamesh
Level 158
God Stats
5W - 5L
1,782 SR
Queue Stats
742W - 493L
1,721 Elo+
Party 1
Chaac
Chaac
hibo722
Chaac
Level 132
God Stats
2W - 1L
1,550 SR
Queue Stats
590W - 524L
1,535 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
miesann
Morgan Le Fay
Level 148
God Stats
3W - 2L
1,533 SR
Queue Stats
44W - 27L
1,599 Elo+
Party 1
Sol
Sol
nomis379
Sol
Level 117
God Stats
31W - 13L
1,920 SR
Queue Stats
941W - 671L
1,777 Elo+
Party 1
Team Averages
Level 116
1,657 SR
1,626 Elo+

VS

Team Averages
Level 89
1,682 SR
1,646 Elo+
Izanami
Izanami
Bendejo
Izanami
Level 140
God Stats
5W - 4L
1,665 SR
Queue Stats
216W - 202L
1,647 Elo+
Party 2
Anubis
Anubis
BobbySaloosh
Anubis
Level 86
God Stats
35W - 20L
1,686 SR
Queue Stats
250W - 218L
1,618 Elo+
Party 2
Apollo
Apollo
DuhBoii
Apollo
Level 58
God Stats
7W - 4L
1,733 SR
Queue Stats
8W - 5L
1,637 Elo+
Party 2
Khepri
Khepri
Jaimeezy
Khepri
Level 47
God Stats
19W - 23L
1,733 SR
Queue Stats
235W - 202L
1,654 Elo+
Party 2
Bakasura
Bakasura
JaydeeTime
Bakasura
Level 115
God Stats
4W - 1L
1,595 SR
Queue Stats
134W - 108L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
7 / 4 / 7
10,454
581
12,095
17,077
8,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
JOJO-777-POPO
Gilgamesh
14
6 / 4 / 12
10,631
591
10,571
16,539
7,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
hibo722
Chaac
17
2 / 1 / 4
10,296
572
8,087
12,659
13,464
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
miesann
Morgan Le Fay
15
2 / 4 / 9
9,231
513
7,831
7,878
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 10
9,730
541
16,683
10,973
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bendejo
Izanami
16
4 / 5 / 5
10,192
566
11,232
14,912
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
14
2 / 7 / 4
8,854
492
7,124
13,708
7,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
DuhBoii
Apollo
15
1 / 1 / 1
9,426
524
7,383
10,052
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Jaimeezy
Khepri
12
1 / 5 / 6
8,237
458
3,427
13,642
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
JaydeeTime
Bakasura
18
9 / 4 / 3
11,098
617
11,960
16,419
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
22
Kills
17
17
Deaths
22
42
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
7
4
7
2.63
L
Izanami
Bendejo
Izanami
4
5
5
1.3
L
Anubis
2
7
4
0.57
L
Apollo
DuhBoii
Apollo
1
1
1
1.5
W
Gilgamesh
JOJO-777-POPO
Gilgamesh
6
4
12
3
L
Khepri
Jaimeezy
Khepri
1
5
6
0.8
L
Bakasura
JaydeeTime
Bakasura
9
4
3
2.63
W
Chaac
hibo722
Chaac
2
1
4
4
W
Morgan Le Fay
miesann
Morgan Le Fay
2
4
9
1.63
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,267
Damage
41,126
65,126
Taken
68,733
35,385
Mitigated
32,146
23,986
Healing
17,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,095
374
0
6,440
17,077
8,525
0
2,234
14,019
67,350
0
L
Izanami
Bendejo
Izanami
11,232
7,936
0
4,435
14,912
5,628
324
9,255
5,657
0
79,328
L
Anubis
7,124
351
0
4,402
13,708
7,126
192
7,915
5,793
52,091
0
L
Apollo
DuhBoii
Apollo
7,383
4,614
0
3,453
10,052
3,680
2,409
2,708
7,344
0
49,696
W
Gilgamesh
JOJO-777-POPO
Gilgamesh
10,571
2,499
0
3,904
16,539
7,965
0
5,480
10,729
0
23,430
L
Khepri
Jaimeezy
Khepri
3,427
289
0
979
13,642
8,847
106
9,460
4,182
19,675
0
L
Bakasura
JaydeeTime
Bakasura
11,960
7,915
0
4,295
16,419
6,865
1,825
7,443
8,976
0
73,980
W
Chaac
hibo722
Chaac
8,087
612
0
6,425
12,659
13,464
0
204
11,672
0
75,744
W
Morgan Le Fay
miesann
Morgan Le Fay
7,831
557
0
2,395
7,878
2,377
0
2,344
4,939
55,135
0
W
16,683
5,244
0
4,822
10,973
3,054
177
289
10,404
76,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
47,807
503
Minions Killed
543
0
Camps Cleared
0
1,800,421
Distance Traveled
1,659,517
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,454
581
105
6
0
370,864
2
L
Izanami
10,192
566
145
8
0
306,920
8
L
Anubis
8,854
492
101
6
0
300,430
7
L
Apollo
9,426
524
126
7
0
334,306
1
W
Gilgamesh
10,631
591
18
1
0
370,405
6
L
Khepri
8,237
458
27
2
0
360,651
3
L
Bakasura
11,098
617
144
8
0
357,210
5
W
Chaac
10,296
572
161
9
0
379,851
7
W
Morgan Le Fay
9,231
513
97
5
0
344,209
5
W
Sol
9,730
541
122
7
0
335,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role