Player Matchup

Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
Kercerbero
Ymir
Gold II
Level 122
God Stats
5W - 1L
1,682 SR
Queue Stats
104W - 107L
1,725 MMR
Solo
Hercules
Hercules
Gold IV
MorluG
Hercules
Gold IV
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 27L
1,769 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Yomag
Tsukuyomi
Gold II
Level 129
God Stats
5W - 4L
1,559 SR
Queue Stats
104W - 88L
1,833 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,548 SR
1,665 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,590 SR
1,697 MMR
Ganesha
Ganesha
Platinum IV
 
Ganesha
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
BaRRaTTuDDa
Ratatoskr
Gold I
Level 64
God Stats
0W - 2L
1,447 SR
Queue Stats
61W - 53L
1,712 MMR
Solo
Serqet
Serqet
Gold II
MASMAN
Serqet
Gold II
Level 95
God Stats
0W - 1L
1,579 SR
Queue Stats
42W - 41L
1,667 MMR
Party 2
Scylla
Scylla
Platinum III
Tejima
Scylla
Platinum III
Level 127
God Stats
25W - 22L
1,725 SR
Queue Stats
124W - 111L
1,888 MMR
Party 2
Rama
Rama
Gold I
Weathr
Rama
Gold I
Level 138
God Stats
4W - 2L
1,698 SR
Queue Stats
334W - 318L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
9 / 2 / 4
9,606
640
12,094
6,710
2,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
 
Discordia
15
9 / 3 / 8
9,353
624
8,712
6,735
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 13
8,019
535
8,895
9,471
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
MorluG
Hercules
14
4 / 1 / 3
8,245
550
6,604
11,138
9,008
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Yomag
Tsukuyomi
11
2 / 4 / 10
7,092
473
6,207
10,531
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
King ArthurTiamatSetAthenaGilgamesh

VS

Bans
JanusThothTyrRaijinCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
2 / 3 / 5
7,738
516
3,684
11,177
5,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
BaRRaTTuDDa
Ratatoskr
11
0 / 3 / 2
6,687
446
5,312
11,390
6,341
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
MASMAN
Serqet
11
3 / 7 / 2
7,240
483
6,186
12,340
4,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Tejima
Scylla
12
5 / 9 / 3
7,674
512
7,850
10,524
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Weathr
Rama
10
0 / 7 / 0
6,246
416
3,662
11,008
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
29
Kills
10
10
Deaths
29
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
9
2
4
5.5
W
Discordia
 
Discordia
9
3
8
4.33
L
Ganesha
 
Ganesha
2
3
5
1.5
L
Ratatoskr
BaRRaTTuDDa
Ratatoskr
0
3
2
0.33
W
5
0
13
11.5
L
Serqet
MASMAN
Serqet
3
7
2
0.57
W
Hercules
MorluG
Hercules
4
1
3
5.5
L
Scylla
Tejima
Scylla
5
9
3
0.72
L
Rama
Weathr
Rama
0
7
0
0
W
Tsukuyomi
Yomag
Tsukuyomi
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,512
Damage
26,694
44,585
Taken
56,439
23,420
Mitigated
23,135
11,989
Healing
15,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,094
4,685
0
250
6,710
2,550
534
982
5,728
0
72,041
W
Discordia
 
Discordia
8,712
596
0
470
6,735
2,259
0
2,657
4,012
51,392
0
L
Ganesha
 
Ganesha
3,684
99
0
3,918
11,177
5,692
0
4,273
6,904
20,914
0
L
Ratatoskr
BaRRaTTuDDa
Ratatoskr
5,312
690
0
5,489
11,390
6,341
0
2,940
8,450
0
30,972
W
8,895
2,154
0
3,768
9,471
6,191
0
2,667
6,017
24,473
0
L
Serqet
MASMAN
Serqet
6,186
1,252
0
2,714
12,340
4,423
0
5,743
6,597
0
33,405
W
Hercules
MorluG
Hercules
6,604
2,415
0
5,341
11,138
9,008
0
891
9,410
0
44,958
L
Scylla
Tejima
Scylla
7,850
453
0
910
10,524
3,369
0
3,873
6,651
35,749
0
L
Rama
Weathr
Rama
3,662
2,995
0
2,336
11,008
3,310
0
778
10,227
0
37,311
W
Tsukuyomi
Yomag
Tsukuyomi
6,207
1,246
0
2,160
10,531
3,412
0
4,337
6,164
0
36,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,315
Gold Earned
35,585
412
Minions Killed
326
0
Camps Cleared
0
1,471,662
Distance Traveled
1,468,439
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,606
640
124
8
0
273,803
6
W
Discordia
9,353
624
103
7
0
270,801
9
L
Ganesha
7,738
516
21
1
0
307,517
3
L
Ratatoskr
6,687
446
73
5
0
323,476
2
W
Ymir
8,019
535
33
2
0
303,194
3
L
Serqet
7,240
483
66
4
0
310,553
1
W
Hercules
8,245
550
78
5
0
288,167
4
L
Scylla
7,674
512
79
5
0
260,100
4
L
Rama
6,246
416
87
6
0
266,793
3
W
Tsukuyomi
7,092
473
74
5
0
335,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role