Player Matchup

Morgan Le Fay
Morgan Le Fay
MercFamily
Morgan Le Fay
Level 15
God Stats
0W - 2L
1,045 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 1
Apollo
Apollo
XxMD FRANKOxX
Apollo
Level 26
God Stats
40W - 38L
1,524 SR
Queue Stats
196W - 174L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
rodrigoronces
Gilgamesh
Level 13
God Stats
5W - 11L
1,515 SR
Queue Stats
143W - 275L
1,187 Elo+
Party 2
Freya
Freya
sammuso05
Freya
Level 21
God Stats
24W - 37L
1,425 SR
Queue Stats
181W - 322L
1,243 Elo+
Party 2
Yemoja
Yemoja
tempestedworld
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,328 Elo+
Party 1
Team Averages
Level 21
1,402 SR
1,308 Elo+

VS

Team Averages
Level 12
1,470 SR
1,320 Elo+
Neith
Neith
Broguhn
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,164 Elo+
Party 3
Set
Set
Carsuhn
Set
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
RavenStrike5
Morgan Le Fay
Level 24
God Stats
3W - 0L
1,580 SR
Queue Stats
23W - 47L
1,232 Elo+
Solo
Ymir
Ymir
crowdcontrol2
Ymir
Level 23
God Stats
2W - 4L
1,270 SR
Queue Stats
153W - 178L
1,204 Elo+
Solo
Zeus
Zeus
theeartep_47
Zeus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MercFamily
Morgan Le Fay
7
0 / 7 / 2
5,565
371
1,766
6,741
2,052
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 5 / 0
7,567
504
4,609
13,131
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
rodrigoronces
Gilgamesh
11
1 / 7 / 0
7,901
527
1,630
13,142
6,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
sammuso05
Freya
12
2 / 5 / 0
7,022
468
3,314
11,686
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 0
5,444
363
1,460
4,883
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Broguhn
Neith
11
1 / 4 / 6
7,186
479
4,373
6,606
2,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
16
14 / 1 / 3
10,559
704
10,562
9,077
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
RavenStrike5
Morgan Le Fay
12
0 / 1 / 3
8,134
542
1,657
4,459
1,589
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 1 / 3
8,611
574
4,365
7,880
4,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 2 / 4
8,955
597
5,874
5,611
1,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
8
Kills
24
26
Deaths
9
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
Broguhn
Neith
1
4
6
1
W
Set
14
1
3
15.5
L
Morgan Le Fay
MercFamily
Morgan Le Fay
0
7
2
0.14
W
Morgan Le Fay
RavenStrike5
Morgan Le Fay
0
1
3
1.5
L
5
5
0
1
W
4
1
3
5.5
L
Gilgamesh
rodrigoronces
Gilgamesh
1
7
0
0.14
L
Freya
sammuso05
Freya
2
5
0
0.4
L
0
2
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,779
Damage
26,831
49,583
Taken
33,633
20,489
Mitigated
15,775
9,376
Healing
8,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Broguhn
Neith
4,373
2,067
0
1,098
6,606
2,027
3,937
549
6,057
0
17,000
W
Set
10,562
4,728
0
2,277
9,077
6,265
2,141
1,691
7,386
0
60,194
L
Morgan Le Fay
MercFamily
Morgan Le Fay
1,766
726
0
115
6,741
2,052
0
1,701
5,040
7,786
0
W
Morgan Le Fay
RavenStrike5
Morgan Le Fay
1,657
198
0
109
4,459
1,589
1,952
1,356
3,103
38,088
0
L
4,609
2,439
0
4,666
13,131
3,966
0
2,991
10,140
0
37,960
W
4,365
384
547
3,972
7,880
4,250
664
1,390
6,490
34,301
0
L
Gilgamesh
rodrigoronces
Gilgamesh
1,630
470
0
483
13,142
6,749
0
2,084
11,058
0
34,095
L
Freya
sammuso05
Freya
3,314
1,007
0
3,379
11,686
4,934
1,608
3,753
7,933
36,007
6,279
L
1,460
227
188
545
4,883
2,788
0
1,367
3,516
8,023
0
W
5,874
1,261
0
960
5,611
1,644
2,637
1,371
4,240
32,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
43,445
214
Minions Killed
354
0
Camps Cleared
0
1,068,138
Distance Traveled
1,311,336
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,186
479
32
2
0
265,398
1
W
Set
10,559
704
121
8
0
324,824
0
L
Morgan Le Fay
5,565
371
9
1
0
199,348
0
W
Morgan Le Fay
8,134
542
84
6
0
195,986
0
L
Apollo
7,567
504
57
4
0
217,601
3
W
Ymir
8,611
574
44
3
0
249,659
3
L
Gilgamesh
7,901
527
71
5
0
214,619
0
L
Freya
7,022
468
70
5
0
234,288
0
L
Yemoja
5,444
363
7
0
0
202,282
0
W
Zeus
8,955
597
73
5
0
275,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role