Player Matchup

Medusa
Medusa
LunarMuse
Medusa
Level 17
God Stats
11W - 16L
1,449 SR
Queue Stats
32W - 46L
1,388 Elo+
Solo
Nemesis
Nemesis
SinxKILleR7
Nemesis
Level 22
God Stats
5W - 7L
1,361 SR
Queue Stats
76W - 83L
1,420 Elo+
Solo
Cerberus
Cerberus
The Mr Lyon
Cerberus
Level 27
God Stats
41W - 32L
1,582 SR
Queue Stats
92W - 85L
1,528 Elo+
Solo
Yemoja
Yemoja
VBandzz691_
Yemoja
Level 2
God Stats
0W - 2L
1,264 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 2
Scylla
Scylla
Vers-Purse
Scylla
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 2
Team Averages
Level 26
1,431 SR
1,429 Elo+

VS

Team Averages
Level 11
1,527 SR
1,576 Elo+
Tyr
Tyr
Captaineyebob_
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 3
Zeus
Zeus
Oinkawa_
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 8L
1,655 Elo+
Party 1
Da Ji
Da Ji
SenpaiDiablo
Da Ji
Level 21
God Stats
10W - 5L
1,606 SR
Queue Stats
45W - 37L
1,537 Elo+
Party 3
Set
Set
Xx_SHELUVCHAV_xX
Set
Level 8
God Stats
3W - 1L
1,530 SR
Queue Stats
33W - 7L
1,621 Elo+
Party 1
Yemoja
Yemoja
lssaGhoul
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LunarMuse
Medusa
20
7 / 12 / 19
18,133
1,067
41,660
31,977
11,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
SinxKILleR7
Nemesis
20
13 / 2 / 14
18,663
1,098
16,355
23,896
10,874
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
The Mr Lyon
Cerberus
20
9 / 8 / 13
17,187
1,011
29,732
47,844
28,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
16
0 / 0 / 1
11,987
705
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Vers-Purse
Scylla
16
0 / 0 / 0
11,860
698
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 10
14,284
840
8,661
25,580
16,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
20
9 / 8 / 11
17,001
1,000
49,833
23,209
10,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 10
17,505
1,030
21,885
14,834
7,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
4 / 4 / 10
15,700
924
13,187
20,094
11,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
lssaGhoul
Yemoja
20
0 / 4 / 10
15,138
890
4,464
13,663
11,040
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
73
29
Kills
22
22
Deaths
29
47
Assists
51
Player
Kills
Deaths
Assists
KDA
W
0
10
10
0.5
L
Medusa
LunarMuse
Medusa
7
12
19
1.38
W
Zeus
9
8
11
1.81
W
9
3
10
4.67
L
Nemesis
SinxKILleR7
Nemesis
13
2
14
10
L
Cerberus
The Mr Lyon
Cerberus
9
8
13
1.94
L
Yemoja
0
0
1
0.5
L
Scylla
Vers-Purse
Scylla
0
0
0
0
W
4
4
10
2.25
W
Yemoja
lssaGhoul
Yemoja
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,747
Damage
98,030
103,717
Taken
97,380
51,515
Mitigated
57,767
14,995
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,661
2,041
0
996
25,580
16,804
0
8,601
16,649
0
27,982
L
Medusa
LunarMuse
Medusa
41,660
18,165
0
3,179
31,977
11,959
0
17,686
14,291
0
95,213
W
Zeus
49,833
6,906
416
1,369
23,209
10,385
0
5,051
17,948
95,714
0
W
21,885
9,373
2,074
1,725
14,834
7,641
0
4,214
10,511
0
47,620
L
Nemesis
SinxKILleR7
Nemesis
16,355
10,476
0
1,068
23,896
10,874
0
10,122
13,774
0
39,311
L
Cerberus
The Mr Lyon
Cerberus
29,732
329
917
9,831
47,844
28,682
0
26,489
21,355
84,177
0
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Vers-Purse
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
13,187
5,432
0
734
20,094
11,897
0
5,514
14,194
0
49,385
W
Yemoja
lssaGhoul
Yemoja
4,464
1,277
6,125
1,569
13,663
11,040
0
5,495
8,050
17,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,830
Gold Earned
79,628
366
Minions Killed
342
8
Camps Cleared
8
983,377
Distance Traveled
1,490,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,284
840
50
3
1
303,767
1
L
Medusa
18,133
1,067
144
8
3
291,445
0
W
Zeus
17,001
1,000
118
7
1
265,976
0
W
Da Ji
17,505
1,030
61
4
6
331,361
0
L
Nemesis
18,663
1,098
48
3
5
362,318
0
L
Cerberus
17,187
1,011
174
10
0
325,665
0
L
Yemoja
11,987
705
0
0
0
3,345
0
L
Scylla
11,860
698
0
0
0
604
0
W
Set
15,700
924
82
5
0
376,800
0
W
Yemoja
15,138
890
31
2
0
212,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role