Player Matchup

Ah Puch
Ah Puch
CringeGankLvl2
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,959 Elo+
Party 1
Hachiman
Hachiman
JeWiSh_BoOkiE_F5
Hachiman
Level 122
God Stats
3W - 4L
1,610 SR
Queue Stats
198W - 148L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
PACxxMAN
Gilgamesh
Level 107
God Stats
32W - 11L
1,653 SR
Queue Stats
97W - 51L
1,631 Elo+
Party 1
Team Averages
Level 82
1,588 SR
1,753 Elo+

VS

Team Averages
Level 15
1,575 SR
1,565 Elo+
Da Ji
Da Ji
LordTachankMain
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,810 Elo+
Party 2
Gilgamesh
Gilgamesh
WingDreak
Gilgamesh
Level 29
God Stats
1W - 3L
1,726 SR
Queue Stats
143W - 156L
1,445 Elo+
Party 2
Arachne
Arachne
rezi proxii
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 5 / 12
14,057
781
16,981
14,009
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
14 / 5 / 11
15,021
835
14,729
16,138
5,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
PACxxMAN
Gilgamesh
17
5 / 8 / 18
13,715
762
16,321
20,199
28,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 13 / 3
14,247
792
19,922
19,800
12,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
WingDreak
Gilgamesh
17
4 / 11 / 3
12,307
684
11,948
21,463
23,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
rezi proxii
Arachne
15
4 / 8 / 5
11,698
650
9,119
16,802
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
32
Kills
18
18
Deaths
32
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
5
12
3.8
W
14
5
11
3.9
L
10
13
3
0.88
W
Gilgamesh
PACxxMAN
Gilgamesh
5
8
18
1.75
L
Gilgamesh
WingDreak
Gilgamesh
4
11
3
0.5
L
Arachne
rezi proxii
Arachne
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,031
Damage
40,989
50,346
Taken
58,065
39,562
Mitigated
44,223
8,114
Healing
5,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,981
871
0
3,621
14,009
5,683
881
0
14,009
48,650
0
W
14,729
9,175
0
3,565
16,138
5,677
2,192
0
16,138
0
66,115
L
19,922
4,153
0
726
19,800
12,227
0
5,731
14,069
0
43,473
W
Gilgamesh
PACxxMAN
Gilgamesh
16,321
4,007
0
928
20,199
28,202
288
0
20,199
0
53,249
L
Gilgamesh
WingDreak
Gilgamesh
11,948
4,468
0
707
21,463
23,724
0
6,850
14,613
0
45,609
L
Arachne
rezi proxii
Arachne
9,119
5,735
0
3,697
16,802
8,272
0
4,400
12,402
0
24,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,793
Gold Earned
38,252
228
Minions Killed
135
0
Camps Cleared
0
847,498
Distance Traveled
817,459
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,057
781
72
4
0
262,177
3
W
Hachiman
15,021
835
94
5
0
281,309
1
L
Da Ji
14,247
792
34
2
0
261,132
4
W
Gilgamesh
13,715
762
62
3
0
304,012
4
L
Gilgamesh
12,307
684
73
4
0
265,317
0
L
Arachne
11,698
650
28
2
0
291,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role