Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Badmichel
Geb
Level 129
God Stats
37W - 20L
1,601 SR
Queue Stats
311W - 263L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Volcasar
Morgan Le Fay
Level 148
God Stats
17W - 10L
1,658 SR
Queue Stats
382W - 385L
1,559 Elo+
Solo
Chiron
Chiron
Zombie3910330
Chiron
Level 140
God Stats
17W - 18L
1,668 SR
Queue Stats
421W - 446L
1,530 Elo+
Solo
Bakasura
Bakasura
Ôkral
Bakasura
Level 68
God Stats
45W - 27L
1,674 SR
Queue Stats
105W - 96L
1,573 Elo+
Party 1
Team Averages
Level 118
1,620 SR
1,551 Elo+

VS

Team Averages
Level 103
1,568 SR
1,455 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DinoLucci
Bastet
Level 156
God Stats
31W - 25L
1,642 SR
Queue Stats
659W - 652L
1,522 Elo+
Solo
Yemoja
Yemoja
LasagneOp
Yemoja
Level 89
God Stats
11W - 7L
1,663 SR
Queue Stats
655W - 623L
1,446 Elo+
Solo
Artemis
Artemis
RedMorant
Artemis
Level 54
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 3L
1,322 Elo+
Solo
Neith
Neith
skrzyp111
Neith
Level 68
God Stats
33W - 40L
1,429 SR
Queue Stats
113W - 112L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
1 / 1 / 4
6,351
577
3,062
4,587
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 5
6,021
547
3,301
9,087
4,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
Volcasar
Morgan Le Fay
11
3 / 1 / 3
6,525
593
7,236
6,202
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 0 / 1
6,222
566
3,434
5,248
1,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
Ôkral
Bakasura
12
5 / 1 / 3
6,968
633
4,776
7,868
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 3 / 1
5,726
521
3,335
6,930
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
DinoLucci
Bastet
9
1 / 2 / 0
5,619
511
4,282
6,668
1,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
LasagneOp
Yemoja
8
0 / 2 / 3
5,341
486
5,452
8,280
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
RedMorant
Artemis
9
1 / 3 / 0
5,640
513
3,102
5,201
1,624
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
skrzyp111
Neith
10
1 / 1 / 2
5,846
531
3,430
3,549
970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
4
4
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
4
3
L
Merlin
 
Merlin
1
3
1
0.5
W
1
1
5
3.5
L
Bastet
DinoLucci
Bastet
1
2
0
0.5
L
Yemoja
LasagneOp
Yemoja
0
2
3
0.75
L
Artemis
RedMorant
Artemis
1
3
0
0.33
W
Morgan Le Fay
Volcasar
Morgan Le Fay
3
1
3
4.5
W
1
0
1
1.5
L
Neith
skrzyp111
Neith
1
1
2
2
W
Bakasura
Ôkral
Bakasura
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,809
Damage
19,601
32,992
Taken
30,628
12,133
Mitigated
11,014
9,410
Healing
9,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,062
1,125
330
1,740
4,587
1,416
671
54
4,533
0
25,327
L
Merlin
 
Merlin
3,335
208
0
1,685
6,930
2,086
0
3,323
2,985
33,003
0
W
3,301
530
0
1,125
9,087
4,452
0
3,741
5,346
15,536
0
L
Bastet
DinoLucci
Bastet
4,282
682
0
2,241
6,668
1,806
0
2,027
4,257
0
28,343
L
Yemoja
LasagneOp
Yemoja
5,452
980
630
1,937
8,280
4,528
0
3,557
4,464
20,961
0
L
Artemis
RedMorant
Artemis
3,102
1,178
0
1,260
5,201
1,624
0
0
5,098
0
22,699
W
Morgan Le Fay
Volcasar
Morgan Le Fay
7,236
204
0
1,635
6,202
2,289
121
1,970
4,232
35,547
0
W
3,434
987
390
2,287
5,248
1,405
0
1,204
4,044
0
40,708
L
Neith
skrzyp111
Neith
3,430
1,682
333
1,309
3,549
970
0
1,062
2,405
0
28,338
W
Bakasura
Ôkral
Bakasura
4,776
3,521
0
1,903
7,868
2,571
0
1,818
6,050
0
32,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,087
Gold Earned
28,172
320
Minions Killed
266
0
Camps Cleared
0
1,093,000
Distance Traveled
1,051,913
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,351
577
56
5
0
204,766
9
L
Merlin
5,726
521
67
6
0
223,936
4
W
Geb
6,021
547
23
2
0
221,768
2
L
Bastet
5,619
511
57
5
0
240,605
2
L
Yemoja
5,341
486
27
2
0
187,054
5
L
Artemis
5,640
513
56
5
0
210,483
3
W
Morgan Le Fay
6,525
593
77
7
0
218,677
3
W
Chiron
6,222
566
86
8
0
203,587
6
L
Neith
5,846
531
59
5
0
189,835
0
W
Bakasura
6,968
633
78
7
0
244,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role