Player Matchup

Morgan Le Fay
Morgan Le Fay
PapaJohnPizza37
Morgan Le Fay
Level 158
God Stats
6W - 4L
1,590 SR
Queue Stats
91W - 81L
1,579 Elo+
Party 2
Izanami
Izanami
The Vapid Zero
Izanami
Level 66
God Stats
3W - 7L
1,491 SR
Queue Stats
28W - 19L
1,610 Elo+
Party 2
King Arthur
King Arthur
Xeren
King Arthur
Level 99
God Stats
8W - 5L
1,427 SR
Queue Stats
66W - 51L
1,551 Elo+
Party 2
Team Averages
Level 108
1,502 SR
1,580 Elo+

VS

Team Averages
Level 97
1,534 SR
1,495 Elo+
Tiamat
Tiamat
CH1KKA
Tiamat
Level 155
God Stats
9W - 2L
1,598 SR
Queue Stats
69W - 61L
1,553 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JadedYuri
Morgan Le Fay
Level 109
God Stats
7W - 6L
1,468 SR
Queue Stats
86W - 83L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
RetroManZ
Gilgamesh
Level 27
God Stats
2W - 1L
1,537 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PapaJohnPizza37
Morgan Le Fay
15
3 / 3 / 3
10,715
630
12,686
13,983
4,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 5 / 2
10,552
621
5,238
13,268
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Xeren
King Arthur
12
1 / 6 / 3
9,552
562
3,819
15,672
13,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CH1KKA
Tiamat
15
4 / 1 / 7
11,406
671
14,454
12,751
6,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
JadedYuri
Morgan Le Fay
17
7 / 1 / 7
11,880
699
16,644
9,548
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
RetroManZ
Gilgamesh
14
3 / 4 / 8
10,787
635
5,111
11,560
6,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
6
Kills
14
14
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CH1KKA
Tiamat
4
1
7
7.5
W
Morgan Le Fay
JadedYuri
Morgan Le Fay
7
1
7
10.5
L
Morgan Le Fay
PapaJohnPizza37
Morgan Le Fay
3
3
3
1.5
W
Gilgamesh
RetroManZ
Gilgamesh
3
4
8
1.75
L
2
5
2
0.6
L
King Arthur
Xeren
King Arthur
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,743
Damage
36,209
42,923
Taken
33,859
23,360
Mitigated
17,178
8,755
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CH1KKA
Tiamat
14,454
860
0
5,227
12,751
6,788
681
4,250
7,895
50,665
0
W
Morgan Le Fay
JadedYuri
Morgan Le Fay
16,644
151
0
2,379
9,548
3,806
1,357
3,375
5,723
50,000
0
L
Morgan Le Fay
PapaJohnPizza37
Morgan Le Fay
12,686
461
0
3,829
13,983
4,853
0
9,945
3,350
50,191
0
W
Gilgamesh
RetroManZ
Gilgamesh
5,111
455
1,002
1,191
11,560
6,584
1,342
4,029
7,119
0
22,559
L
5,238
2,646
0
2,324
13,268
4,687
963
8,587
4,022
0
48,837
L
King Arthur
Xeren
King Arthur
3,819
358
0
2,602
15,672
13,820
0
10,291
4,453
0
15,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,819
Gold Earned
34,073
209
Minions Killed
181
0
Camps Cleared
0
841,259
Distance Traveled
856,223
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,406
671
89
5
0
297,559
5
W
Morgan Le Fay
11,880
699
65
4
0
307,692
1
L
Morgan Le Fay
10,715
630
87
5
0
301,940
3
W
Gilgamesh
10,787
635
27
2
0
250,972
0
L
Izanami
10,552
621
93
5
0
285,067
4
L
King Arthur
9,552
562
29
2
0
254,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role