Player Matchup

Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
MR SPHERE
Chiron
Level 126
God Stats
4W - 3L
1,630 SR
Queue Stats
165W - 147L
1,530 Elo+
Party 2
Ganesha
Ganesha
TheGriefWizard
Ganesha
Level 160
God Stats
4W - 7L
1,569 SR
Queue Stats
277W - 277L
1,508 Elo+
Party 2
Kali
Kali
bootysweat48
Kali
Level 27
God Stats
0W - 1L
1,327 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
shadowrunner00
Gilgamesh
Level 28
God Stats
4W - 4L
1,771 SR
Queue Stats
135W - 158L
1,498 Elo+
Party 1
Team Averages
Level 86
1,559 SR
1,507 Elo+

VS

Team Averages
Level 86
1,693 SR
1,454 Elo+
Janus
Janus
CannibalLlama17
Janus
Level 96
God Stats
15W - 6L
1,853 SR
Queue Stats
465W - 342L
1,507 Elo+
Party 3
Baron Samedi
Baron Samedi
Chewfoot
Baron Samedi
Level 83
God Stats
4W - 1L
1,921 SR
Queue Stats
403W - 281L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
HIPERTROFIA0794
Nu Wa
Level 152
God Stats
1W - 1L
1,580 SR
Queue Stats
75W - 86L
1,409 Elo+
Solo
Hercules
Hercules
WittyCalf643344
Hercules
Level 81
God Stats
3W - 5L
1,609 SR
Queue Stats
253W - 207L
1,511 Elo+
Party 3
Eset
Eset
filizetti
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
4 / 4 / 9
12,852
714
6,462
32,487
38,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
MR SPHERE
Chiron
19
6 / 10 / 3
12,569
698
24,085
23,181
12,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 7 / 16
10,935
608
15,050
32,080
53,962
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 8 / 6
11,077
615
12,636
18,323
9,173
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
shadowrunner00
Gilgamesh
19
4 / 7 / 7
11,555
642
21,609
28,170
29,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 14
14,233
791
28,455
16,100
6,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Chewfoot
Baron Samedi
20
11 / 2 / 21
14,133
785
34,235
23,665
15,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
7 / 5 / 18
12,528
696
27,846
18,320
8,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
20
6 / 1 / 21
12,915
718
20,565
21,534
31,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
16
1 / 6 / 12
10,853
603
8,718
13,994
6,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
122
19
Kills
36
36
Deaths
19
41
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
4
9
2.13
W
11
5
14
3.6
W
Baron Samedi
Chewfoot
Baron Samedi
11
2
21
10.75
W
7
5
18
3.2
L
Chiron
MR SPHERE
Chiron
6
10
3
0.75
L
0
7
16
1.14
W
Hercules
6
1
21
16.5
L
5
8
6
1
W
Eset
1
6
12
1.17
L
Gilgamesh
shadowrunner00
Gilgamesh
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,842
Damage
119,819
134,241
Taken
93,613
143,872
Mitigated
68,792
53,493
Healing
45,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,462
2,285
13,044
14,634
32,487
38,250
856
24,547
7,940
0
19,089
W
28,455
2,612
2,545
4,844
16,100
6,762
597
3,754
12,346
54,062
0
W
Baron Samedi
Chewfoot
Baron Samedi
34,235
3,848
10,718
10,327
23,665
15,536
852
2,877
20,788
52,311
0
W
27,846
6,085
4,099
2,289
18,320
8,428
2,328
3,534
14,786
47,193
0
L
Chiron
MR SPHERE
Chiron
24,085
9,646
4,849
6,114
23,181
12,649
0
16,177
6,961
0
56,961
L
15,050
385
2,086
3,122
32,080
53,962
44
24,107
7,973
30,922
0
W
Hercules
20,565
4,677
2,969
4,579
21,534
31,820
475
1,613
19,921
0
28,102
L
12,636
6,986
0
3,557
18,323
9,173
387
14,417
3,906
0
16,826
W
Eset
8,718
1,567
1,835
1,238
13,994
6,246
664
3,272
10,722
17,225
0
L
Gilgamesh
shadowrunner00
Gilgamesh
21,609
3,129
3,055
3,032
28,170
29,838
258
20,006
8,164
0
45,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,988
Gold Earned
64,662
143
Minions Killed
146
0
Camps Cleared
0
1,478,042
Distance Traveled
1,506,984
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,852
714
24
1
0
328,017
1
W
Janus
14,233
791
52
3
0
297,414
0
W
Baron Samedi
14,133
785
40
2
0
322,614
0
W
Nu Wa
12,528
696
29
2
0
260,591
3
L
Chiron
12,569
698
63
4
0
246,402
0
L
Ganesha
10,935
608
2
0
0
280,016
1
W
Hercules
12,915
718
12
1
0
342,502
0
L
Kali
11,077
615
11
1
0
303,487
0
W
Eset
10,853
603
13
1
0
283,863
2
L
Gilgamesh
11,555
642
43
2
0
320,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role