Player Matchup

Gilgamesh
Gilgamesh
ClownsGoHa
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,148 Elo+
Party 2
Izanami
Izanami
DC_JOSEGUZMAN
Izanami
Level 12
God Stats
4W - 11L
1,289 SR
Queue Stats
37W - 38L
1,110 Elo+
Solo
Jormungandr
Jormungandr
TTV-TeaSpill69
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Athena
Athena
VRScyla
Athena
Level 18
God Stats
5W - 5L
1,445 SR
Queue Stats
34W - 44L
1,287 Elo+
Solo
Arachne
Arachne
birdman9
Arachne
Level 26
God Stats
1W - 4L
1,260 SR
Queue Stats
2W - 7L
1,221 Elo+
Party 2
Team Averages
Level 14
1,399 SR
1,197 Elo+

VS

Team Averages
Level 20
1,482 SR
1,359 Elo+
Heimdallr
Heimdallr
Crispy_Slays
Heimdallr
Level 29
God Stats
23W - 18L
1,489 SR
Queue Stats
118W - 121L
1,336 Elo+
Party 1
Khepri
Khepri
DessertRaptor
Khepri
Level 25
God Stats
20W - 13L
1,483 SR
Queue Stats
29W - 24L
1,292 Elo+
Solo
Fenrir
Fenrir
Killking4312
Fenrir
Level 16
God Stats
2W - 2L
1,459 SR
Queue Stats
5W - 8L
1,302 Elo+
Solo
Arachne
Arachne
Starkiller_56565
Arachne
Level 21
God Stats
8W - 8L
1,477 SR
Queue Stats
60W - 65L
1,365 Elo+
Party 1
Hades
Hades
patuso2210
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClownsGoHa
Gilgamesh
14
5 / 10 / 1
10,021
401
13,681
19,843
10,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
13
0 / 9 / 1
8,677
347
4,546
13,841
4,546
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
TTV-TeaSpill69
Jormungandr
15
1 / 12 / 3
9,933
397
10,036
23,955
9,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Athena
VRScyla
Athena
15
6 / 4 / 2
11,005
440
11,333
20,572
20,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
birdman9
Arachne
17
4 / 10 / 1
11,379
455
15,033
22,723
10,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Crispy_Slays
Heimdallr
20
16 / 0 / 7
14,196
568
22,504
17,691
10,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 3 / 15
12,867
515
11,864
18,037
20,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
16
2 / 9 / 7
10,793
432
3,395
17,566
8,001
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 0 / 7
13,114
525
14,068
14,852
6,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
18
9 / 5 / 12
12,381
495
17,324
17,415
12,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
16
Kills
42
45
Deaths
17
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ClownsGoHa
Gilgamesh
5
10
1
0.55
W
Heimdallr
Crispy_Slays
Heimdallr
16
0
7
19.5
L
Izanami
0
9
1
0.06
W
5
3
15
4.17
W
Fenrir
2
9
7
0.61
W
10
0
7
13.5
L
Jormungandr
TTV-TeaSpill69
Jormungandr
1
12
3
0.21
L
Athena
VRScyla
Athena
6
4
2
1.75
L
Arachne
birdman9
Arachne
4
10
1
0.45
W
Hades
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,629
Damage
69,155
100,934
Taken
85,561
56,693
Mitigated
58,362
13,703
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ClownsGoHa
Gilgamesh
13,681
3,810
0
3,294
19,843
10,984
0
2,051
17,792
0
53,375
W
Heimdallr
Crispy_Slays
Heimdallr
22,504
10,985
0
7,115
17,691
10,476
5,150
3,040
14,651
0
84,793
L
Izanami
4,546
3,277
0
298
13,841
4,546
122
4,939
8,902
0
31,795
W
11,864
2,023
0
1,560
18,037
20,999
1,813
5,641
12,396
60,533
0
W
Fenrir
3,395
1,361
0
1,318
17,566
8,001
2,245
2,731
14,835
0
40,632
W
14,068
9,539
0
9,287
14,852
6,736
860
2,087
12,765
0
86,314
L
Jormungandr
TTV-TeaSpill69
Jormungandr
10,036
3,374
0
2,052
23,955
9,989
1,021
10,209
13,746
59,861
0
L
Athena
VRScyla
Athena
11,333
4,010
0
1,179
20,572
20,778
1,070
4,187
16,380
41,858
0
L
Arachne
birdman9
Arachne
15,033
10,364
0
6,880
22,723
10,396
653
7,802
14,921
0
81,732
W
Hades
17,324
2,677
638
7,166
17,415
12,150
2,541
7,870
9,545
60,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,015
Gold Earned
63,351
440
Minions Killed
518
0
Camps Cleared
0
2,132,223
Distance Traveled
2,303,016
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,021
401
77
3
0
417,864
3
W
Heimdallr
14,196
568
130
5
0
462,108
2
L
Izanami
8,677
347
57
2
0
364,135
0
W
Khepri
12,867
515
96
4
0
483,444
11
W
Fenrir
10,793
432
72
3
0
398,268
3
W
Arachne
13,114
525
119
5
0
538,348
3
L
Jormungandr
9,933
397
99
4
0
366,871
1
L
Athena
11,005
440
60
2
0
531,330
1
L
Arachne
11,379
455
147
6
0
452,023
0
W
Hades
12,381
495
101
4
0
420,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role