Player Matchup

Gilgamesh
Gilgamesh
MGOD270
Gilgamesh
Level 27
God Stats
30W - 29L
1,549 SR
Queue Stats
248W - 269L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
Trippy3
Jing Wei
Level 26
God Stats
23W - 17L
1,651 SR
Queue Stats
316W - 351L
1,426 Elo+
Solo
Horus
Horus
lobomuerte1
Horus
Level 27
God Stats
5W - 3L
1,559 SR
Queue Stats
55W - 74L
1,323 Elo+
Solo
Nemesis
Nemesis
xTestie
Nemesis
Level 28
God Stats
60W - 51L
1,598 SR
Queue Stats
411W - 435L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
狸猫不是猫
Nu Wa
Level 7
God Stats
4W - 4L
1,497 SR
Queue Stats
6W - 7L
1,428 Elo+
Solo
Team Averages
Level 23
1,571 SR
1,405 Elo+

VS

Team Averages
Level 12
1,376 SR
1,408 Elo+
Bellona
Bellona
GoodOldButters
Bellona
Level 25
God Stats
11W - 18L
1,063 SR
Queue Stats
130W - 149L
1,353 Elo+
Party 2
Ra
Ra
Quiefin
Ra
Level 11
God Stats
2W - 3L
1,277 SR
Queue Stats
27W - 23L
1,349 Elo+
Party 2
Neith
Neith
RoyalReLL
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
thegaychef
Sobek
Level 20
God Stats
2W - 4L
1,541 SR
Queue Stats
95W - 118L
1,340 Elo+
Party 2
Arachne
Arachne
散落的月光
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MGOD270
Gilgamesh
11
2 / 2 / 3
6,240
624
3,170
5,123
2,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
Trippy3
Jing Wei
10
4 / 3 / 2
6,017
602
3,951
6,687
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 4
5,501
550
3,102
6,632
3,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Nemesis
xTestie
Nemesis
12
5 / 1 / 3
6,859
686
3,104
4,799
2,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 0 / 4
7,842
784
7,231
4,441
1,452
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,589
559
2,858
9,650
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 0
5,294
529
2,387
6,430
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
RoyalReLL
Neith
8
2 / 5 / 2
5,373
537
3,752
5,647
1,476
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
9
3 / 4 / 1
5,523
552
4,309
8,073
3,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 1 / 0
3,557
356
0
1,209
354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
22
Kills
7
7
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Gilgamesh
MGOD270
Gilgamesh
2
2
3
1.75
L
0
7
0
0
L
Neith
RoyalReLL
Neith
2
5
2
0.6
W
Jing Wei
Trippy3
Jing Wei
4
3
2
1.67
W
1
1
4
3
L
Sobek
3
4
1
0.88
W
Nemesis
xTestie
Nemesis
5
1
3
6.5
L
0
1
0
0
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
13,306
27,682
Taken
31,009
10,922
Mitigated
13,212
7,191
Healing
6,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,858
992
0
2,216
9,650
5,418
606
374
9,276
0
25,552
W
Gilgamesh
MGOD270
Gilgamesh
3,170
810
0
90
5,123
2,417
1,753
0
5,123
0
23,908
L
2,387
346
0
571
6,430
2,030
844
3,950
2,480
29,011
0
L
Neith
RoyalReLL
Neith
3,752
1,733
0
1,030
5,647
1,476
72
1,134
4,513
0
16,345
W
Jing Wei
Trippy3
Jing Wei
3,951
3,100
0
2,533
6,687
1,828
0
1,481
5,206
0
27,336
W
3,102
1,669
402
3,293
6,632
3,205
0
2,379
4,253
167
12,510
L
Sobek
4,309
675
0
2,814
8,073
3,934
0
1,153
6,920
11,463
0
W
Nemesis
xTestie
Nemesis
3,104
1,405
0
68
4,799
2,020
1,771
380
4,419
0
36,021
L
0
0
0
15
1,209
354
0
743
466
0
181
W
7,231
1,663
0
805
4,441
1,452
9
2,456
1,985
38,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
25,336
264
Minions Killed
164
0
Camps Cleared
0
960,306
Distance Traveled
737,564
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,589
559
54
5
0
189,610
1
W
Gilgamesh
6,240
624
49
5
0
200,487
1
L
Ra
5,294
529
57
6
0
166,709
0
L
Neith
5,373
537
28
3
0
160,085
0
W
Jing Wei
6,017
602
49
5
0
178,245
1
W
Horus
5,501
550
15
2
0
192,561
6
L
Sobek
5,523
552
23
2
0
186,181
0
W
Nemesis
6,859
686
71
7
0
201,054
0
L
Arachne
3,557
356
2
0
0
34,979
1
W
Nu Wa
7,842
784
80
8
0
187,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role