Player Matchup

Thor
Thor
Assassin Gun625
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,098 Elo+
Party 2
Ymir
Ymir
Godsonora12
Ymir
Level 3
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 4L
1,089 Elo+
Party 2
Cerberus
Cerberus
StoicCoast1814
Cerberus
Level 24
God Stats
1W - 2L
1,262 SR
Queue Stats
3W - 10L
1,208 Elo+
Party 2
Tiamat
Tiamat
X710X
Tiamat
Level 2
God Stats
0W - 2L
1,248 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 2
Artemis
Artemis
sefgasdrjlfgnao
Artemis
Level 12
God Stats
7W - 14L
1,413 SR
Queue Stats
24W - 42L
1,249 Elo+
Solo
Team Averages
Level 9
1,334 SR
1,167 Elo+

VS

Team Averages
Level 26
1,408 SR
1,250 Elo+
Hercules
Hercules
Bouncingbong42
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 44L
1,193 Elo+
Party 1
Medusa
Medusa
Dirtybreacher
Medusa
Level 28
God Stats
11W - 12L
1,322 SR
Queue Stats
53W - 66L
1,251 Elo+
Party 3
Jormungandr
Jormungandr
MR_Pink1125
Jormungandr
Level 8
God Stats
6W - 7L
1,453 SR
Queue Stats
15W - 26L
1,204 Elo+
Party 1
Pele
Pele
Montanaaaw
Pele
Level 22
God Stats
15W - 22L
1,454 SR
Queue Stats
51W - 76L
1,371 Elo+
Solo
Neith
Neith
bigshrek93
Neith
Level 25
God Stats
8W - 9L
1,310 SR
Queue Stats
30W - 43L
1,233 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 3
8,425
843
3,608
11,091
4,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 10 / 5
8,627
863
6,724
15,652
14,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
15
3 / 7 / 3
10,053
1,005
6,459
15,753
7,766
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
X710X
Tiamat
15
2 / 8 / 4
9,390
939
5,556
13,865
11,587
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 7 / 4
9,795
980
11,148
12,049
5,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
6 / 0 / 19
10,617
1,062
7,055
7,425
4,434
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 1 / 14
11,439
1,144
22,103
7,606
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
MR_Pink1125
Jormungandr
16
7 / 2 / 18
10,472
1,047
8,790
7,659
3,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
11 / 3 / 14
11,373
1,137
13,923
10,508
4,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
16
4 / 1 / 14
9,755
976
10,224
6,449
2,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
119
7
Kills
40
41
Deaths
7
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
0
9
3
0.17
W
Hercules
6
0
19
15.5
W
12
1
14
19
L
0
10
5
0.25
W
Jormungandr
MR_Pink1125
Jormungandr
7
2
18
8
W
11
3
14
6
L
Cerberus
3
7
3
0.64
L
Tiamat
X710X
Tiamat
2
8
4
0.5
W
Neith
4
1
14
11
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,495
Damage
62,095
68,410
Taken
39,647
42,891
Mitigated
18,382
3,705
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,608
1,020
0
0
11,091
4,102
0
1,860
9,231
0
6,295
W
Hercules
7,055
2,471
0
1,127
7,425
4,434
0
3,801
3,624
0
18,808
W
22,103
15,890
0
1,307
7,606
3,623
0
2,745
4,861
0
43,896
L
6,724
1,374
0
0
15,652
14,363
0
1,956
13,696
11,971
0
W
Jormungandr
MR_Pink1125
Jormungandr
8,790
1,701
0
368
7,659
3,646
0
4,564
1,944
16,825
0
W
13,923
4,829
0
679
10,508
4,043
0
5,003
5,505
0
18,523
L
Cerberus
6,459
1,229
90
2,478
15,753
7,766
0
2,899
12,854
21,175
0
L
Tiamat
X710X
Tiamat
5,556
637
0
657
13,865
11,587
0
1,495
12,370
11,997
0
W
Neith
10,224
8,305
0
1,877
6,449
2,636
0
2,626
3,823
0
25,068
L
11,148
4,386
0
480
12,049
5,073
0
580
11,469
0
26,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,290
Gold Earned
53,656
114
Minions Killed
159
0
Camps Cleared
1
652,526
Distance Traveled
777,169
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,425
843
3
0
0
132,876
0
W
Hercules
10,617
1,062
25
3
0
190,427
0
W
Medusa
11,439
1,144
71
7
1
150,895
0
L
Ymir
8,627
863
14
1
0
134,978
0
W
Jormungandr
10,472
1,047
16
2
0
117,196
0
W
Pele
11,373
1,137
9
1
0
169,590
2
L
Cerberus
10,053
1,005
51
5
0
100,067
0
L
Tiamat
9,390
939
12
1
0
170,300
1
W
Neith
9,755
976
38
4
0
149,061
0
L
Artemis
9,795
980
34
3
0
114,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role