Player Matchup

Kukulkan
Kukulkan
LogicaHD
Kukulkan
Level 72
God Stats
21W - 13L
1,771 SR
Queue Stats
323W - 295L
1,565 Elo+
Party 1
Ares
Ares
Samuthagod
Ares
Level 5
God Stats
1W - 1L
1,343 SR
Queue Stats
5W - 3L
1,683 Elo+
Party 1
Osiris
Osiris
SmurfDiff
Osiris
Level 27
God Stats
6W - 3L
1,529 SR
Queue Stats
143W - 123L
1,605 Elo+
Party 1
Terra
Terra
abel5165416
Terra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,682 Elo+
Solo
Cupid
Cupid
pacho975
Cupid
Level 12
God Stats
9W - 1L
2,028 SR
Queue Stats
59W - 47L
1,708 Elo+
Solo
Team Averages
Level 24
1,634 SR
1,648 Elo+

VS

Team Averages
Level 12
1,507 SR
1,604 Elo+
Hou Yi
Hou Yi
Shadowtrickstrr
Hou Yi
Level 7
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 6L
1,585 Elo+
Solo
Yemoja
Yemoja
Slim1796
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,544 Elo+
Solo
Ra
Ra
feasterbunny1
Ra
Level 27
God Stats
8W - 14L
1,573 SR
Queue Stats
148W - 145L
1,618 Elo+
Solo
Fenrir
Fenrir
sharxLive
Fenrir
Level 11
God Stats
27W - 21L
1,575 SR
Queue Stats
45W - 51L
1,510 Elo+
Solo
Zeus
Zeus
zmgaodi1
Zeus
Level 9
God Stats
27W - 17L
1,500 SR
Queue Stats
78W - 61L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LogicaHD
Kukulkan
12
6 / 2 / 2
6,664
606
5,531
5,756
2,068
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 3
5,575
507
1,705
4,917
1,891
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
SmurfDiff
Osiris
12
4 / 0 / 3
6,567
597
3,464
6,300
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
4,895
445
515
5,724
2,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
pacho975
Cupid
11
7 / 0 / 1
7,152
650
6,642
5,354
1,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
4,925
448
3,260
6,970
1,721
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Slim1796
Yemoja
7
0 / 4 / 0
4,553
414
1,537
4,938
1,791
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 0 / 0
7,005
637
4,109
2,659
2,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
sharxLive
Fenrir
9
1 / 2 / 1
5,504
500
2,025
6,802
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
10
0 / 4 / 2
5,871
534
4,860
5,928
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
17
Kills
4
4
Deaths
17
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
LogicaHD
Kukulkan
6
2
2
3.5
W
0
0
3
1.5
L
1
7
0
0.14
L
Yemoja
Slim1796
Yemoja
0
4
0
0
W
Osiris
SmurfDiff
Osiris
4
0
3
5.5
W
0
2
0
0
L
2
0
0
2
W
Cupid
pacho975
Cupid
7
0
1
7.5
L
Fenrir
sharxLive
Fenrir
1
2
1
0.75
L
Zeus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,857
Damage
15,791
28,051
Taken
27,297
12,068
Mitigated
10,017
7,378
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
LogicaHD
Kukulkan
5,531
1,136
0
1,371
5,756
2,068
0
1,877
3,879
35,751
0
W
1,705
63
0
0
4,917
1,891
162
2,248
2,669
10,944
0
L
3,260
1,412
0
0
6,970
1,721
0
1,484
5,486
0
18,744
L
Yemoja
Slim1796
Yemoja
1,537
641
64
417
4,938
1,791
0
1,385
3,553
11,437
0
W
Osiris
SmurfDiff
Osiris
3,464
1,412
0
2,000
6,300
3,685
0
2,129
4,171
0
44,509
W
515
70
0
481
5,724
2,850
0
2,832
2,892
8,948
0
L
4,109
715
90
1,816
2,659
2,422
36
707
1,952
45,552
0
W
Cupid
pacho975
Cupid
6,642
3,153
301
3,225
5,354
1,574
486
1,420
3,934
0
35,528
L
Fenrir
sharxLive
Fenrir
2,025
688
0
2,156
6,802
2,129
0
740
6,062
0
20,823
L
Zeus
4,860
545
0
835
5,928
1,954
0
3,435
2,493
36,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
27,858
263
Minions Killed
266
0
Camps Cleared
0
1,078,957
Distance Traveled
984,835
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,664
606
70
6
0
208,378
4
W
Ares
5,575
507
6
1
0
213,161
0
L
Hou Yi
4,925
448
29
3
0
161,043
1
L
Yemoja
4,553
414
22
2
0
179,061
5
W
Osiris
6,567
597
85
8
0
247,477
2
W
Terra
4,895
445
17
2
0
216,585
4
L
Ra
7,005
637
94
9
0
217,371
6
W
Cupid
7,152
650
85
8
0
193,356
1
L
Fenrir
5,504
500
47
4
0
235,975
2
L
Zeus
5,871
534
74
7
0
191,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role