Player Matchup

Ymir
Ymir
Neph69
Ymir
Level 5
God Stats
3W - 1L
1,834 SR
Queue Stats
3W - 2L
1,736 Elo+
Party 2
Apollo
Apollo
SUPA_MAN619
Apollo
Level 13
God Stats
0W - 1L
1,534 SR
Queue Stats
2W - 2L
1,699 Elo+
Party 2
Ares
Ares
Terkoizz
Ares
Level 6
God Stats
2W - 1L
1,692 SR
Queue Stats
4W - 1L
1,864 Elo+
Party 2
Nu Wa
Nu Wa
thecoolfuzz
Nu Wa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,836 Elo+
Party 2
Chiron
Chiron
tin_tinX
Chiron
Level 154
God Stats
0W - 2L
1,547 SR
Queue Stats
23W - 22L
1,550 Elo+
Party 2
Team Averages
Level 60
1,622 SR
1,737 Elo+

VS

Team Averages
Level 23
1,564 SR
1,673 Elo+
Morgan Le Fay
Morgan Le Fay
Endeavor82FanBoy
Morgan Le Fay
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 2L
1,802 Elo+
Solo
Bakasura
Bakasura
Grimsama
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 58L
1,804 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PapaGhost
Ah Muzen Cab
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 61L
1,627 Elo+
Party 1
Kumbhakarna
Kumbhakarna
galoo52
Kumbhakarna
Level 29
God Stats
23W - 14L
1,595 SR
Queue Stats
136W - 144L
1,526 Elo+
Solo
Mulan
Mulan
xXplmoknXx
Mulan
Level 29
God Stats
18W - 14L
1,723 SR
Queue Stats
258W - 235L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Neph69
Ymir
9
0 / 4 / 2
6,263
447
3,193
10,869
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
11
2 / 4 / 0
6,659
476
2,379
6,196
1,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
9
0 / 5 / 2
5,803
415
5,698
12,743
8,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 4 / 0
6,400
457
7,325
7,511
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
tin_tinX
Chiron
11
1 / 6 / 2
6,784
485
5,942
12,027
4,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Endeavor82FanBoy
Morgan Le Fay
14
7 / 2 / 4
8,198
586
14,476
8,297
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Grimsama
Bakasura
15
7 / 0 / 4
8,569
612
7,954
8,598
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
PapaGhost
Ah Muzen Cab
13
3 / 1 / 8
7,726
552
6,119
9,623
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
galoo52
Kumbhakarna
11
1 / 1 / 11
7,359
526
4,748
11,593
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
14
5 / 0 / 3
8,239
589
6,216
8,414
5,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
23
23
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Endeavor82FanBoy
Morgan Le Fay
7
2
4
4.5
W
Bakasura
Grimsama
Bakasura
7
0
4
9
L
Ymir
Neph69
Ymir
0
4
2
0.25
W
Ah Muzen Cab
PapaGhost
Ah Muzen Cab
3
1
8
7
L
Apollo
2
4
0
0.5
L
Ares
0
5
2
0.2
W
Kumbhakarna
galoo52
Kumbhakarna
1
1
11
6.5
L
1
4
0
0.25
L
Chiron
tin_tinX
Chiron
1
6
2
0.33
W
Mulan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
39,513
49,346
Taken
46,525
23,634
Mitigated
22,860
5,995
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Endeavor82FanBoy
Morgan Le Fay
14,476
1,248
0
954
8,297
3,173
0
1,925
6,248
59,258
0
W
Bakasura
Grimsama
Bakasura
7,954
5,529
0
3,818
8,598
3,698
40
2,468
6,010
0
52,861
L
Ymir
Neph69
Ymir
3,193
843
0
822
10,869
7,324
0
3,275
7,155
19,647
0
W
Ah Muzen Cab
PapaGhost
Ah Muzen Cab
6,119
2,979
0
5,917
9,623
3,324
1,308
2,158
7,249
0
47,546
L
Apollo
2,379
1,464
0
0
6,196
1,598
988
1,652
4,163
0
34,239
L
Ares
5,698
514
0
2,350
12,743
8,303
0
5,304
7,139
12,677
0
W
Kumbhakarna
galoo52
Kumbhakarna
4,748
990
0
3,796
11,593
7,073
365
5,339
6,002
19,405
0
L
7,325
832
0
429
7,511
2,303
0
2,155
5,296
41,931
0
L
Chiron
tin_tinX
Chiron
5,942
2,132
360
2,034
12,027
4,106
0
6,838
5,184
0
37,631
W
Mulan
6,216
536
0
3,886
8,414
5,592
1,157
3,372
4,800
0
46,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,909
Gold Earned
40,091
312
Minions Killed
433
0
Camps Cleared
0
1,217,651
Distance Traveled
1,378,360
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,198
586
86
6
0
279,280
1
W
Bakasura
8,569
612
111
8
0
281,457
0
L
Ymir
6,263
447
53
4
0
274,442
1
W
Ah Muzen Cab
7,726
552
96
7
0
239,298
2
L
Apollo
6,659
476
69
5
0
195,278
4
L
Ares
5,803
415
24
2
0
242,401
1
W
Kumbhakarna
7,359
526
21
2
0
298,465
6
L
Nu Wa
6,400
457
83
6
0
250,608
4
L
Chiron
6,784
485
83
6
0
254,922
4
W
Mulan
8,239
589
119
9
0
279,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role