Player Matchup

Kukulkan
Kukulkan
KfunTHEEtyrany
Kukulkan
Level 44
God Stats
0W - 3L
1,408 SR
Queue Stats
12W - 27L
1,287 Elo+
Party 1
Zeus
Zeus
Texanna_Rose
Zeus
Level 69
God Stats
0W - 2L
1,371 SR
Queue Stats
43W - 79L
1,344 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vxBadWolfxv
Morgan Le Fay
Level 63
God Stats
3W - 4L
1,491 SR
Queue Stats
88W - 98L
1,502 Elo+
Solo
Team Averages
Level 59
1,423 SR
1,378 Elo+

VS

Team Averages
Level 62
1,642 SR
1,516 Elo+
Hun Batz
Hun Batz
ImmenseDruid
Hun Batz
Level 65
God Stats
3W - 2L
1,728 SR
Queue Stats
19W - 20L
1,522 Elo+
Party 2
Agni
Agni
RaulXboxAriel
Agni
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 77L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Vippperrrrr
Gilgamesh
Level 42
God Stats
55W - 31L
1,699 SR
Queue Stats
790W - 571L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 6 / 2
10,056
629
9,634
10,426
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 12 / 2
9,668
604
6,059
13,329
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
vxBadWolfxv
Morgan Le Fay
13
4 / 9 / 2
10,873
680
12,523
16,394
7,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImmenseDruid
Hun Batz
17
10 / 0 / 14
12,694
793
9,585
13,168
10,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 5 / 11
11,596
725
12,810
14,361
5,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Vippperrrrr
Gilgamesh
17
10 / 2 / 16
12,490
781
15,090
17,837
19,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
7
Kills
27
27
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ImmenseDruid
Hun Batz
10
0
14
17
L
Kukulkan
2
6
2
0.5
W
7
5
11
2.5
L
1
12
2
0.17
W
Gilgamesh
Vippperrrrr
Gilgamesh
10
2
16
9
L
Morgan Le Fay
vxBadWolfxv
Morgan Le Fay
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,216
Damage
37,485
40,149
Taken
45,366
15,563
Mitigated
35,018
3,358
Healing
10,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ImmenseDruid
Hun Batz
9,585
1,822
0
2,396
13,168
10,528
2,055
8,309
4,580
0
41,254
L
Kukulkan
9,634
151
506
809
10,426
4,128
0
3,227
6,781
40,480
0
W
12,810
785
0
3,154
14,361
5,424
541
10,601
3,540
48,929
0
L
6,059
820
0
201
13,329
4,005
0
3,225
9,744
22,912
0
W
Gilgamesh
Vippperrrrr
Gilgamesh
15,090
3,565
0
4,501
17,837
19,066
396
8,525
9,030
0
39,762
L
Morgan Le Fay
vxBadWolfxv
Morgan Le Fay
12,523
679
0
1,842
16,394
7,430
0
6,358
9,526
32,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,597
Gold Earned
36,780
152
Minions Killed
187
0
Camps Cleared
0
704,506
Distance Traveled
877,587
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,694
793
66
4
0
309,146
0
L
Kukulkan
10,056
629
84
5
0
242,977
0
W
Agni
11,596
725
66
4
0
287,171
0
L
Zeus
9,668
604
39
2
0
206,621
2
W
Gilgamesh
12,490
781
55
3
0
281,270
1
L
Morgan Le Fay
10,873
680
29
2
0
254,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role