Player Matchup

Gilgamesh
Gilgamesh
Jail Yard
Gilgamesh
Level 119
God Stats
13W - 11L
1,542 SR
Queue Stats
428W - 403L
1,480 Elo+
Party 1
Da Ji
Da Ji
Klendick
Da Ji
Level 63
God Stats
1W - 1L
1,256 SR
Queue Stats
108W - 64L
1,569 Elo+
Party 1
Ra
Ra
Qsick2
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,473 Elo+
Party 1
Athena
Athena
SoggyMilk
Athena
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 43L
1,247 Elo+
Solo
Camazotz
Camazotz
brockbaseball24
Camazotz
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 194L
1,349 Elo+
Party 1
Team Averages
Level 71
1,460 SR
1,424 Elo+

VS

Team Averages
Level 89
1,419 SR
1,403 Elo+
Amaterasu
Amaterasu
AimedSlayer75
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,282 Elo+
Party 2
Hera
Hera
ChronicxKilla
Hera
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,529 Elo+
Party 2
Nemesis
Nemesis
Eisbhan
Nemesis
Level 74
God Stats
3W - 4L
1,196 SR
Queue Stats
195W - 182L
1,401 Elo+
Solo
Chiron
Chiron
ThaPickle
Chiron
Level 119
God Stats
0W - 3L
1,400 SR
Queue Stats
23W - 34L
1,272 Elo+
Solo
Hel
Hel
xLordAlucardx
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jail Yard
Gilgamesh
19
7 / 4 / 14
12,589
899
16,662
21,055
17,157
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
Klendick
Da Ji
17
4 / 5 / 10
10,454
747
12,603
13,382
6,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ra
19
9 / 2 / 10
11,327
809
17,065
15,211
7,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
SoggyMilk
Athena
17
1 / 3 / 18
9,711
694
12,873
25,799
28,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
18
1 / 3 / 17
10,256
733
6,496
14,109
12,141
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AimedSlayer75
Amaterasu
18
4 / 4 / 8
10,480
749
15,247
19,536
14,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 7 / 5
9,139
653
8,723
11,638
4,584
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Eisbhan
Nemesis
15
4 / 4 / 8
9,851
704
13,752
15,095
8,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
ThaPickle
Chiron
17
4 / 2 / 9
10,227
731
19,297
11,638
5,105
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 5 / 10
11,190
799
17,717
18,013
13,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
56
22
Kills
16
17
Deaths
22
69
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AimedSlayer75
Amaterasu
4
4
8
2
L
0
7
5
0.36
L
Nemesis
Eisbhan
Nemesis
4
4
8
2
W
Gilgamesh
Jail Yard
Gilgamesh
7
4
14
3.5
W
Da Ji
Klendick
Da Ji
4
5
10
1.8
W
Ra
9
2
10
7
W
Athena
SoggyMilk
Athena
1
3
18
3.33
L
Chiron
ThaPickle
Chiron
4
2
9
4.25
W
Camazotz
1
3
17
3.17
L
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,699
Damage
74,736
89,556
Taken
75,920
72,048
Mitigated
46,007
42,506
Healing
37,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AimedSlayer75
Amaterasu
15,247
6,341
1,281
5,302
19,536
14,345
80
7,124
12,412
0
20,924
L
8,723
1,955
537
1,543
11,638
4,584
1,039
3,883
7,755
27,311
0
L
Nemesis
Eisbhan
Nemesis
13,752
5,251
1,036
3,527
15,095
8,972
364
6,212
8,883
0
21,056
W
Gilgamesh
Jail Yard
Gilgamesh
16,662
4,065
4,336
2,608
21,055
17,157
1,032
4,971
16,084
0
24,527
W
Da Ji
Klendick
Da Ji
12,603
2,302
2,888
1,411
13,382
6,628
1,729
5,068
8,314
0
22,292
W
Ra
17,065
849
15,692
5,976
15,211
7,641
932
4,448
10,763
57,824
0
W
Athena
SoggyMilk
Athena
12,873
1,830
3,245
2,083
25,799
28,481
579
7,995
17,804
19,647
0
L
Chiron
ThaPickle
Chiron
19,297
4,454
1,871
2,348
11,638
5,105
1,193
5,373
6,265
0
34,938
W
Camazotz
6,496
1,268
533
3,734
14,109
12,141
788
3,958
8,783
0
14,259
L
17,717
1,852
12,129
7,562
18,013
13,001
539
7,346
10,667
33,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,337
Gold Earned
50,887
128
Minions Killed
149
0
Camps Cleared
0
1,300,009
Distance Traveled
1,214,970
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,480
749
13
1
0
272,681
1
L
Hera
9,139
653
35
3
0
212,390
0
L
Nemesis
9,851
704
26
2
0
263,912
0
W
Gilgamesh
12,589
899
14
1
0
264,645
0
W
Da Ji
10,454
747
18
1
0
247,801
0
W
Ra
11,327
809
64
5
0
264,482
0
W
Athena
9,711
694
13
1
0
245,752
0
L
Chiron
10,227
731
32
2
0
203,092
0
W
Camazotz
10,256
733
19
1
0
277,329
0
L
Hel
11,190
799
43
3
0
262,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role