Player Matchup

Fenrir
Fenrir
Dragonache
Fenrir
Level 121
God Stats
10W - 11L
1,611 SR
Queue Stats
60W - 60L
1,520 Elo+
Party 2
Merlin
Merlin
MinetaH0T
Merlin
Level 65
God Stats
6W - 7L
1,501 SR
Queue Stats
62W - 77L
1,477 Elo+
Party 2
Aphrodite
Aphrodite
Satanas8171
Aphrodite
Level 18
God Stats
1W - 4L
1,523 SR
Queue Stats
41W - 57L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
Vinipiumpium
Ne Zha
Level 98
God Stats
0W - 2L
1,177 SR
Queue Stats
112W - 128L
1,464 Elo+
Party 2
Ratatoskr
Ratatoskr
lZaricl
Ratatoskr
Level 123
God Stats
1W - 4L
1,469 SR
Queue Stats
141W - 146L
1,462 Elo+
Party 2
Team Averages
Level 85
1,456 SR
1,484 Elo+

VS

Team Averages
Level 53
1,498 SR
1,603 Elo+
Athena
Athena
Arrcare
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,615 Elo+
Party 1
Bellona
Bellona
Brujahs
Bellona
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
EllaG11
Heimdallr
Level 26
God Stats
7W - 2L
1,535 SR
Queue Stats
59W - 38L
1,534 Elo+
Solo
Nox
Nox
SolOfSilver
Nox
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,815 Elo+
Party 1
Merlin
Merlin
dayone97
Merlin
Level 44
God Stats
6W - 8L
1,457 SR
Queue Stats
83W - 103L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dragonache
Fenrir
13
2 / 1 / 2
7,437
744
4,633
7,373
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
MinetaH0T
Merlin
13
1 / 2 / 2
6,772
677
7,288
6,487
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Satanas8171
Aphrodite
12
1 / 4 / 3
6,607
661
2,590
8,523
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
13
0 / 6 / 3
6,475
648
4,507
10,299
5,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
lZaricl
Ratatoskr
12
1 / 3 / 1
6,623
662
1,913
7,884
4,090
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arrcare
Athena
14
0 / 2 / 9
7,319
732
4,383
8,678
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Brujahs
Bellona
14
4 / 3 / 8
8,530
853
6,282
9,544
8,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
EllaG11
Heimdallr
16
7 / 0 / 6
9,361
936
13,398
6,295
3,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 9
8,003
800
2,070
2,672
1,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
dayone97
Merlin
15
4 / 0 / 7
8,358
836
8,215
3,839
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
5
Kills
16
16
Deaths
5
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Athena
Arrcare
Athena
0
2
9
2.25
W
Bellona
Brujahs
Bellona
4
3
8
2.67
L
Fenrir
Dragonache
Fenrir
2
1
2
3
W
Heimdallr
EllaG11
Heimdallr
7
0
6
10
L
Merlin
MinetaH0T
Merlin
1
2
2
1
L
Aphrodite
Satanas8171
Aphrodite
1
4
3
0.63
W
1
0
9
5.5
L
Ne Zha
0
6
3
0.25
W
Merlin
dayone97
Merlin
4
0
7
7.5
L
Ratatoskr
lZaricl
Ratatoskr
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,931
Damage
34,348
40,566
Taken
31,028
20,869
Mitigated
18,763
8,102
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arrcare
Athena
4,383
877
0
907
8,678
3,930
0
1,955
6,475
18,263
0
W
Bellona
Brujahs
Bellona
6,282
1,801
0
550
9,544
8,155
60
3,485
5,721
0
21,906
L
Fenrir
Dragonache
Fenrir
4,633
401
0
2,059
7,373
4,783
0
3,130
4,109
0
10,118
W
Heimdallr
EllaG11
Heimdallr
13,398
6,347
0
885
6,295
3,084
1,539
1,302
4,753
0
41,810
L
Merlin
MinetaH0T
Merlin
7,288
476
0
52
6,487
2,426
0
2,415
3,958
26,301
0
L
Aphrodite
Satanas8171
Aphrodite
2,590
494
1,709
2,031
8,523
4,310
0
4,073
4,248
11,670
0
W
2,070
36
0
250
2,672
1,727
233
2,011
463
11,735
0
L
Ne Zha
4,507
803
0
1,218
10,299
5,260
0
2,453
7,672
0
19,062
W
Merlin
dayone97
Merlin
8,215
642
0
614
3,839
1,867
1,198
715
3,050
25,858
0
L
Ratatoskr
lZaricl
Ratatoskr
1,913
298
0
1,033
7,884
4,090
0
2,144
5,631
0
11,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
41,571
168
Minions Killed
244
4
Camps Cleared
9
1,025,982
Distance Traveled
938,519
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,319
732
44
4
2
197,175
0
W
Bellona
8,530
853
42
4
1
192,826
2
L
Fenrir
7,437
744
9
1
0
217,403
4
W
Heimdallr
9,361
936
78
8
2
195,224
3
L
Merlin
6,772
677
76
8
1
181,827
2
L
Aphrodite
6,607
661
30
3
1
195,569
0
W
Nox
8,003
800
21
2
3
178,114
1
L
Ne Zha
6,475
648
37
4
0
205,745
0
W
Merlin
8,358
836
59
6
1
175,180
3
L
Ratatoskr
6,623
662
16
2
2
225,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role