Player Matchup

Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 146
God Stats
279W - 149L
1,670 SR
Queue Stats
962W - 878L
1,532 Elo+
Solo
Ymir
Ymir
BIGWILLY3826
Ymir
Level 127
God Stats
7W - 4L
1,728 SR
Queue Stats
344W - 288L
1,551 Elo+
Solo
Cernunnos
Cernunnos
Simply Scum
Cernunnos
Level 100
God Stats
5W - 3L
1,705 SR
Queue Stats
63W - 81L
1,490 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Stan Twitter
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,165 SR
Queue Stats
170W - 194L
1,474 Elo+
Party 3
Arachne
Arachne
cantguardjim
Arachne
Level 129
God Stats
79W - 60L
1,646 SR
Queue Stats
348W - 357L
1,599 Elo+
Party 3
Team Averages
Level 125
1,583 SR
1,529 Elo+

VS

Team Averages
Level 116
1,441 SR
1,527 Elo+
Thanatos
Thanatos
Coziercrazyking
Thanatos
Level 83
God Stats
0W - 2L
1,249 SR
Queue Stats
10W - 8L
1,503 Elo+
Party 2
Ra
Ra
Dj cinnabun
Ra
Level 124
God Stats
18W - 12L
1,610 SR
Queue Stats
244W - 201L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
LoneSpaceboy
Sun Wukong
Level 89
God Stats
7W - 7L
1,678 SR
Queue Stats
325W - 305L
1,521 Elo+
Party 1
Fafnir
Fafnir
iiGl1zzy
Fafnir
Level 141
God Stats
1W - 12L
1,242 SR
Queue Stats
251W - 266L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
jack el fumao
Heimdallr
Level 144
God Stats
2W - 5L
1,425 SR
Queue Stats
393W - 390L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexonism
Nu Wa
17
4 / 1 / 10
10,457
581
16,969
8,373
3,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 7
9,379
521
3,340
17,793
11,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
Simply Scum
Cernunnos
17
2 / 1 / 7
10,418
579
10,835
12,218
3,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Stan Twitter
Morgan Le Fay
16
7 / 4 / 7
10,096
561
8,778
10,253
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
cantguardjim
Arachne
17
8 / 2 / 7
10,786
599
11,188
14,136
7,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 6 / 4
8,466
470
4,977
15,306
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 4 / 6
9,565
531
10,107
11,570
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
LoneSpaceboy
Sun Wukong
14
2 / 3 / 0
8,750
486
6,012
16,268
8,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
iiGl1zzy
Fafnir
12
3 / 5 / 4
9,051
503
8,642
14,588
13,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
jack el fumao
Heimdallr
14
1 / 6 / 1
8,457
470
7,117
14,884
4,037
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
24
Kills
12
12
Deaths
24
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alexonism
Nu Wa
4
1
10
9
W
3
4
7
1.63
L
Thanatos
3
6
4
0.83
L
3
4
6
1.5
L
Sun Wukong
LoneSpaceboy
Sun Wukong
2
3
0
0.67
W
Cernunnos
Simply Scum
Cernunnos
2
1
7
5.5
W
Morgan Le Fay
Stan Twitter
Morgan Le Fay
7
4
7
2.63
W
Arachne
cantguardjim
Arachne
8
2
7
5.75
L
Fafnir
iiGl1zzy
Fafnir
3
5
4
1
L
Heimdallr
jack el fumao
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,110
Damage
36,855
62,773
Taken
72,616
30,519
Mitigated
35,991
20,739
Healing
22,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alexonism
Nu Wa
16,969
6,840
0
2,050
8,373
3,977
2,932
1,838
6,535
68,192
0
W
3,340
917
0
1,750
17,793
11,506
93
4,373
13,420
24,773
0
L
Thanatos
4,977
747
0
6,986
15,306
5,083
0
4,681
10,625
0
56,795
L
10,107
992
912
3,500
11,570
4,636
0
4,005
7,565
78,780
0
L
Sun Wukong
LoneSpaceboy
Sun Wukong
6,012
788
0
5,226
16,268
8,552
506
10,045
6,223
0
63,375
W
Cernunnos
Simply Scum
Cernunnos
10,835
5,779
255
7,999
12,218
3,966
2,244
2,238
9,980
0
74,774
W
Morgan Le Fay
Stan Twitter
Morgan Le Fay
8,778
539
172
2,652
10,253
3,627
381
6,012
4,241
55,758
0
W
Arachne
cantguardjim
Arachne
11,188
7,133
0
5,861
14,136
7,443
0
4,288
9,848
0
78,089
L
Fafnir
iiGl1zzy
Fafnir
8,642
1,955
0
1,507
14,588
13,683
44
6,645
7,943
25,744
0
L
Heimdallr
jack el fumao
Heimdallr
7,117
3,555
0
4,854
14,884
4,037
1,128
3,711
11,173
0
58,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
44,289
496
Minions Killed
510
0
Camps Cleared
0
1,657,532
Distance Traveled
1,585,517
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,457
581
106
6
0
312,416
4
W
Ymir
9,379
521
18
1
0
308,950
2
L
Thanatos
8,466
470
99
6
0
308,580
1
L
Ra
9,565
531
155
9
0
342,049
5
L
Sun Wukong
8,750
486
130
7
0
339,304
1
W
Cernunnos
10,418
579
157
9
0
317,384
3
W
Morgan Le Fay
10,096
561
93
5
0
324,871
6
W
Arachne
10,786
599
122
7
0
393,911
4
L
Fafnir
9,051
503
31
2
0
327,871
2
L
Heimdallr
8,457
470
95
5
0
267,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role