Player Matchup

Ullr
Ullr
Gold III
 
Ullr
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
Cristobal_Balenc
Arachne
Gold III
Level 55
God Stats
56W - 56L
1,608 SR
Queue Stats
222W - 228L
1,585 MMR
Solo
Chang'e
Chang'e
Gold II
Kadok61
Chang'e
Gold II
Level 107
God Stats
2W - 3L
1,440 SR
Queue Stats
233W - 237L
1,545 MMR
Solo
Chaac
Chaac
Bronze III
Tarekk 2x
Chaac
Bronze III
Level 67
God Stats
2W - 1L
1,650 SR
Queue Stats
2W - 2L
1,544 MMR
Solo
Cthulhu
Cthulhu
Gold IV
ePiiC CoMaR
Cthulhu
Gold IV
Level 128
God Stats
6W - 8L
1,330 SR
Queue Stats
187W - 206L
1,554 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,505 SR
1,546 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,467 SR
1,553 MMR
Sol
Sol
Gold III
HSchmedlapp2
Sol
Gold III
Level 67
God Stats
11W - 7L
1,429 SR
Queue Stats
40W - 25L
1,728 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
ICETREY97
Erlang Shen
Bronze III
Level 87
God Stats
1W - 0L
1,324 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
Mastertwinkee123
Chiron
Gold III
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 63L
1,463 MMR
Party 2
Sobek
Sobek
Platinum V
gutiniano
Sobek
Platinum V
Level 149
God Stats
7W - 3L
1,573 SR
Queue Stats
161W - 143L
1,532 MMR
Solo
Loki
Loki
Bronze III
unnknownzeroo
Loki
Bronze III
Level 121
God Stats
1W - 1L
1,507 SR
Queue Stats
2W - 4L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 3 / 0
9,447
429
5,146
9,295
2,969
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 5 / 0
11,875
540
13,407
20,258
8,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Kadok61
Chang'e
16
1 / 8 / 3
9,742
443
15,967
21,308
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Tarekk 2x
Chaac
17
1 / 5 / 2
10,256
466
9,647
24,346
16,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
ePiiC CoMaR
Cthulhu
14
1 / 6 / 2
8,662
394
9,816
20,334
13,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bans
GilgameshTiamatAthenaCu ChulainnSet

VS

Bans
King ArthurJanusApolloThe MorriganYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 4
15,106
687
37,159
23,575
9,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
ICETREY97
Erlang Shen
19
1 / 1 / 2
11,575
526
5,318
12,993
8,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 2 / 10
12,210
555
12,499
17,902
7,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
gutiniano
Sobek
16
1 / 0 / 17
12,333
561
12,878
23,468
31,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 5 / 6
10,517
478
5,227
13,955
9,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
9
Kills
27
27
Deaths
9
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
0
0
L
6
5
0
1.2
W
19
1
4
21
W
Erlang Shen
ICETREY97
Erlang Shen
1
1
2
2
L
Chang'e
Kadok61
Chang'e
1
8
3
0.31
W
2
2
10
3.5
L
Chaac
Tarekk 2x
Chaac
1
5
2
0.4
L
Cthulhu
ePiiC CoMaR
Cthulhu
1
6
2
0.33
W
Sobek
gutiniano
Sobek
1
0
17
9.5
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,983
Damage
73,081
95,541
Taken
91,893
48,289
Mitigated
66,762
27,897
Healing
42,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,146
772
0
382
9,295
2,969
600
2,090
7,197
0
62,916
L
13,407
8,956
0
7,324
20,258
8,535
1,454
7,864
12,234
0
83,223
W
37,159
13,205
0
16,501
23,575
9,885
5,592
8,752
14,346
151,033
0
W
Erlang Shen
ICETREY97
Erlang Shen
5,318
2,190
0
5,206
12,993
8,542
224
1,496
11,497
147
60,867
L
Chang'e
Kadok61
Chang'e
15,967
699
1,594
7,042
21,308
7,035
0
12,834
8,083
76,965
0
W
12,499
6,355
1,009
7,442
17,902
7,738
3,962
5,551
12,148
0
97,058
L
Chaac
Tarekk 2x
Chaac
9,647
1,205
108
7,648
24,346
16,397
1,745
13,985
10,049
0
64,114
L
Cthulhu
ePiiC CoMaR
Cthulhu
9,816
512
918
2,881
20,334
13,353
0
12,264
7,860
42,562
0
W
Sobek
gutiniano
Sobek
12,878
1,078
0
7,439
23,468
31,558
326
7,464
15,801
41,479
0
W
5,227
1,498
0
4,439
13,955
9,039
846
2,536
11,345
0
35,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,982
Gold Earned
61,741
566
Minions Killed
609
0
Camps Cleared
0
1,928,155
Distance Traveled
2,144,567
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,447
429
128
6
0
307,113
3
L
Arachne
11,875
540
138
6
0
449,572
7
W
Sol
15,106
687
208
9
0
385,568
8
W
Erlang Shen
11,575
526
127
6
0
453,983
1
L
Chang'e
9,742
443
123
6
0
347,987
3
W
Chiron
12,210
555
160
7
0
413,320
4
L
Chaac
10,256
466
113
5
0
422,365
0
L
Cthulhu
8,662
394
64
3
0
401,118
0
W
Sobek
12,333
561
51
2
0
468,239
1
W
Loki
10,517
478
63
3
0
423,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role