Player Matchup

Izanami
Izanami
BlindKel
Izanami
Level 24
God Stats
46W - 30L
1,616 SR
Queue Stats
179W - 184L
1,316 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hoodie CORN
Morgan Le Fay
Level 86
God Stats
15W - 10L
1,531 SR
Queue Stats
514W - 474L
1,522 Elo+
Party 2
Discordia
Discordia
Juic3worId
Discordia
Level 79
God Stats
3W - 4L
1,647 SR
Queue Stats
412W - 407L
1,537 Elo+
Party 2
Tyr
Tyr
X_THUNDERX_1
Tyr
Level 82
God Stats
1W - 4L
1,350 SR
Queue Stats
124W - 112L
1,453 Elo+
Party 3
Ymir
Ymir
badbob2924
Ymir
Level 47
God Stats
3W - 4L
1,549 SR
Queue Stats
75W - 68L
1,435 Elo+
Party 3
Team Averages
Level 64
1,539 SR
1,453 Elo+

VS

Team Averages
Level 88
1,565 SR
1,455 Elo+
Hel
Hel
Difficult523
Hel
Level 128
God Stats
13W - 7L
1,578 SR
Queue Stats
293W - 312L
1,512 Elo+
Party 1
Khepri
Khepri
Haha_WhoNext
Khepri
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 195L
1,333 Elo+
Solo
Izanami
Izanami
InStAnt-_Fear
Izanami
Level 77
God Stats
18W - 12L
1,612 SR
Queue Stats
120W - 146L
1,451 Elo+
Party 1
Thanatos
Thanatos
stoner_gamers88
Thanatos
Level 123
God Stats
25W - 29L
1,554 SR
Queue Stats
160W - 171L
1,491 Elo+
Party 1
Nemesis
Nemesis
vPsychoPredatorv
Nemesis
Level 47
God Stats
56W - 56L
1,579 SR
Queue Stats
225W - 273L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlindKel
Izanami
11
0 / 5 / 3
6,362
489
5,785
9,719
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Hoodie CORN
Morgan Le Fay
10
1 / 5 / 2
6,259
481
4,828
8,731
2,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Juic3worId
Discordia
10
4 / 4 / 1
6,919
532
4,578
7,199
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 0
7,622
586
4,605
8,945
5,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 3
6,321
486
2,128
7,524
3,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,374
490
3,762
6,407
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
10
0 / 1 / 6
6,498
500
2,652
7,548
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
12
8 / 3 / 0
7,129
548
8,721
6,948
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
14
8 / 1 / 1
8,313
639
7,858
9,253
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 2
6,607
508
4,408
6,541
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
18
19
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
BlindKel
Izanami
0
5
3
0.3
W
2
2
3
1.75
W
Khepri
0
1
6
3
L
Morgan Le Fay
Hoodie CORN
Morgan Le Fay
1
5
2
0.4
W
Izanami
8
3
0
2.67
L
Discordia
Juic3worId
Discordia
4
4
1
1.13
L
2
2
0
1
L
1
3
3
0.83
W
Thanatos
8
1
1
8.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,924
Damage
27,401
42,118
Taken
36,697
15,828
Mitigated
14,937
10,825
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BlindKel
Izanami
5,785
4,461
0
2,429
9,719
2,137
394
942
8,777
0
41,620
W
3,762
269
933
3,273
6,407
2,031
796
3,837
2,148
24,496
0
W
Khepri
2,652
352
0
2,577
7,548
3,766
318
2,590
4,908
19,601
0
L
Morgan Le Fay
Hoodie CORN
Morgan Le Fay
4,828
548
0
1,038
8,731
2,482
0
1,178
7,419
35,383
0
W
Izanami
8,721
5,536
0
329
6,948
2,448
96
1,754
5,154
0
36,960
L
Discordia
Juic3worId
Discordia
4,578
231
0
1,644
7,199
1,964
428
2,804
4,177
24,010
0
L
4,605
763
0
3,492
8,945
5,749
944
0
8,945
0
46,440
L
2,128
399
111
2,111
7,524
3,496
198
1,138
6,386
15,771
0
W
Thanatos
7,858
2,130
0
9,586
9,253
3,570
0
2,464
6,573
0
59,165
W
4,408
1,115
0
904
6,541
3,122
0
161
6,380
0
33,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
34,921
311
Minions Killed
306
0
Camps Cleared
0
1,146,469
Distance Traveled
1,249,851
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,362
489
80
6
0
203,020
0
W
Hel
6,374
490
47
4
0
221,118
5
W
Khepri
6,498
500
26
2
0
249,682
3
L
Morgan Le Fay
6,259
481
63
5
0
247,171
0
W
Izanami
7,129
548
66
5
0
216,585
0
L
Discordia
6,919
532
48
4
0
230,007
0
L
Tyr
7,622
586
92
7
0
252,463
4
L
Ymir
6,321
486
28
2
0
213,808
1
W
Thanatos
8,313
639
96
7
0
288,132
5
W
Nemesis
6,607
508
71
5
0
274,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role